ethantokes wrote: »ESO is aging. Don't get me wrong, of course gameplay is more important than graphics, the thing is, I think eso gameplay is already pretty fantastic and many people agree on that in the mmo community.
I've already been through 2 graphics updates in other MMOs - which made my characters look nothing like I wanted them to look, and made the worlds even more cartoonish than they were to begin with, and which ultimately led to me cancelling numerous subs in both games, quitting them completely, and I've never been back to either one.
And considering the state of the "re-do" on templar jabs and DW flurry.... Please, no. Just leave the game alone.
ethantokes wrote: »ESO is aging. Don't get me wrong, of course gameplay is more important than graphics, the thing is, I think eso gameplay is already pretty fantastic and many people agree on that in the mmo community.
You don't read the forums much, do you? 😉
Warhawke_80 wrote: »I'm using a RTX 3090TI You can do some amazing things with the Nvidia filters....I don't think it's so much the environments that need a update but the character models especially the horses....I'm not expecting RDRII levels of detail but they don't blink...and they have this creepy look on their horsey faces....
ethantokes wrote: »I've already been through 2 graphics updates in other MMOs - which made my characters look nothing like I wanted them to look, and made the worlds even more cartoonish than they were to begin with, and which ultimately led to me cancelling numerous subs in both games, quitting them completely, and I've never been back to either one.
And considering the state of the "re-do" on templar jabs and DW flurry.... Please, no. Just leave the game alone.
Uh, i'd say they should give us a coupon to remake our chars, but I don't think fear of them doing bad is a good excuse to not upgrade the graphics ever lol.
I 💯 percent agree with this. This game does need more better quality animations and realistic physics in general. There are so many things relating to graphics that the game can improve on.
One example:
The current animations in the game are lacking for cloths and hair. They're glued to the character and it looks fake. The animations/physics need improvement. Also higher quality textures.
Guild wars 2 is another example of a game that has super high quality animations, realistic physics, 3d effects, textures, and lighting effects. Maybe eso can learn a thing or two and get inspired by how other games do their graphics. Eso has great potential in the future.
TybaltKaine wrote: »You have to consider that a major overhaul of graphics would impact members of the user base on lower end systems. ESO is already squeezing every last drop out of players, so to ask them to suddenly have to upgrade a computer, maybe drastically, in a time when graphics cards are wildly overpriced or lose access to their investment because of a non-critical issue like graphics seems a bridge too far.
There are plenty of avenues for the user to take to increase graphical fidelity without impacting the game for everyone else.
TybaltKaine wrote: »Gotta love how this thread was just a backdoor ad for a Reshade mod.
licenturion wrote: »Rock and vegetation updates would do soooooo much in the old base zones. Those assets are very bad compared to the assets from DLC1 and expansion 1 on.
Seeing that all other zones have much improved assets for years and years this would have zero performance hits
I've already been through 2 graphics updates in other MMOs - which made my characters look nothing like I wanted them to look, and made the worlds even more cartoonish than they were to begin with, and which ultimately led to me cancelling numerous subs in both games, quitting them completely, and I've never been back to either one.
And considering the state of the "re-do" on templar jabs and DW flurry.... Please, no. Just leave the game alone.
I find a good chunk of people over the years end up using Reshade in ways that they don't understand, say from the PoV of a photographer who knows how to properly tone a shot with it's white highlights and dark tones.
Most folks with Reshade end up producing a lot, and I mean a lot of crushed black tones and generally a duller atmosphere with an overuse of sharpening, and most games are generally not designed to look like that all the time (hence we get games like TF2, or Fornite, or even GW2 with colours that just pop and even some areas in ESO have colours that are designed to pop, not be muted and darkened).
licenturion wrote: »I find a good chunk of people over the years end up using Reshade in ways that they don't understand, say from the PoV of a photographer who knows how to properly tone a shot with it's white highlights and dark tones.
Most folks with Reshade end up producing a lot, and I mean a lot of crushed black tones and generally a duller atmosphere with an overuse of sharpening, and most games are generally not designed to look like that all the time (hence we get games like TF2, or Fornite, or even GW2 with colours that just pop and even some areas in ESO have colours that are designed to pop, not be muted and darkened).
That is the cool thing about ReShade and Nvidea filters. People can make it how they like their personal taste and they bother no one else with it.
My ESO looks like Sea Of Thieves with oversaturated and over bloomed visuals and instead of oversharpening like most people do, I gaussian overblur and sharpen slightly again so the base zones of the game looks more current gen and blend together better with post launch zones.
Usually I never use Reshade on other games but my monitor is on digital vibrance 70 percent because I like clear popping colours. I do the same with EQ for music so everything is the way I like it. All those options are there for a reason.
NeuroticPixels wrote: »Reshade makes the game look so much better. I use Crispy Sharpness from the NexusMods site. (Yeah, I made it. lol.) i actually tweaked some things and need to release a “version 2”.
As Warhawke_80 said, the Nvidia filters (I forget what it’s called exactly) are another option.
But unfortunately, all of that only works on PC. Console gamers are stuck with the bland colors and lack of details of vanilla graphics. Best they could do is fiddle with their tv settings.
katanagirl1 wrote: »NeuroticPixels wrote: »Reshade makes the game look so much better. I use Crispy Sharpness from the NexusMods site. (Yeah, I made it. lol.) i actually tweaked some things and need to release a “version 2”.
As Warhawke_80 said, the Nvidia filters (I forget what it’s called exactly) are another option.
But unfortunately, all of that only works on PC. Console gamers are stuck with the bland colors and lack of details of vanilla graphics. Best they could do is fiddle with their tv settings.
No, it looks great on PS5 with HDR and 4K.
NeuroticPixels wrote: »katanagirl1 wrote: »NeuroticPixels wrote: »Reshade makes the game look so much better. I use Crispy Sharpness from the NexusMods site. (Yeah, I made it. lol.) i actually tweaked some things and need to release a “version 2”.
As Warhawke_80 said, the Nvidia filters (I forget what it’s called exactly) are another option.
But unfortunately, all of that only works on PC. Console gamers are stuck with the bland colors and lack of details of vanilla graphics. Best they could do is fiddle with their tv settings.
No, it looks great on PS5 with HDR and 4K.
Game looks fine if you have nothing to compare it to. If you’ve never had a way to (or never chose to) tweak sharpness, vibrance, contrast, lighting, etc then it’s difficult to have a well-rounded opinion.
I like to toggle Reshade off and on to remind myself how dull and blurry the vanilla game looks even on my 2k HDR 165Ghz monitor.
I’m glad people are content with whatever they have. But there’s not much in this world that couldn’t stand to be improved.
licenturion wrote: »I find a good chunk of people over the years end up using Reshade in ways that they don't understand, say from the PoV of a photographer who knows how to properly tone a shot with it's white highlights and dark tones.
Most folks with Reshade end up producing a lot, and I mean a lot of crushed black tones and generally a duller atmosphere with an overuse of sharpening, and most games are generally not designed to look like that all the time (hence we get games like TF2, or Fornite, or even GW2 with colours that just pop and even some areas in ESO have colours that are designed to pop, not be muted and darkened).
That is the cool thing about ReShade and Nvidea filters. People can make it how they like their personal taste and they bother no one else with it.
My ESO looks like Sea Of Thieves with oversaturated and over bloomed visuals and instead of oversharpening like most people do, I gaussian overblur and sharpen slightly again so the base zones of the game looks more current gen and blend together better with post launch zones.
Usually I never use Reshade on other games but my monitor is on digital vibrance 70 percent because I like clear popping colours. I do the same with EQ for music so everything is the way I like it. All those options are there for a reason.
I've no issues with how people go about using either filter techs, but I was just pointing out that many of the times people show them off, they tend to end up looking one way or the other, instead of going for a kind of tone that compliments the given style of the game they are playing.
There is one Youtube ESO user I have found recently that just so happens to be a Photographer and notices the same patterns I'[m seeing with how others use Reshade, and as such he combined other filters to create his own, but not so much in a way that blacks would be crushed, or white tones blooming too brightly.
I just feel like people would benefit more with their usage of reshade if they learn how colour grading works, or at least the basics of it (or you could even use a camera/phone to try taking irl shots to practice learning, as I have done so in the past with my cameras).
I am likely going to use that user's Reshade, as it sorts out quite a few issues I've had with ESO's overall colour scheme, but I also want to learn more from his personal choices (from one camera man to another, and as a guy who wants to draw again).
Here is the user's video side by side comparison if you'd like to take a gander:
https://youtube.com/watch?v=-vX84xsGltw