An arcanist can put on deadly with Ansuul or coral, plus Velothi, copy a dummy build, and hit 100K practically with their eyes closed. There's no excuse not to hit 100K these days because it only takes a little bit of work (and gold).
An arcanist can put on deadly with Ansuul or coral, plus Velothi, copy a dummy build, and hit 100K practically with their eyes closed. There's no excuse not to hit 100K these days because it only takes a little bit of work (and gold).
So you say but most players wouldn't know what Ansuul or Coral is, let alone where to get them or what a dummy build is or how to parse or weave or what CP to slot, and in a few cases, even how to slot their CP.
As sad as it sounds, the adverage player is a 5-15K dps marshmellow that flops around overland doing quests with mismatched gear and no real idea what a set it, due to the game not teaching them.
as for OPs topic, Look for a training/progression guild, their requirements for trials are usually
1: know how to listen & learn
2: can do mechanics (once told them)
3: are willing to improve in your given role
Back when Crags were the only trials, it wasn’t possible to hit anywhere near 100k on a dummy because the trial dummy didn’t exist yet. Parses of 9k or 20k then are not comparable to today’s trial dummy numbers due to the significant changes to our characters, builds, CP, and of course the trial dummy itself.
What kind of runs are the trial guilds in your example offering? Are they truly asking people with no veteran experience for 100k parses just to join a learning run? Or are they actually progression groups aiming for advanced content?[...] trial guilds now that require their members to have 100k DPS to even join vet content.
FantasticFreddie wrote: »If you feel like you know what makes a successful trial group, make your own server with rules to your liking.
That the current selection of trial guilds are too restrictive and elitist is a common complaint on the forums, and on other social media.
It's odd, that guilds require too many addons, gear setups, and high parses is such a frequently seen issue, you'd think there would be more guilds around without all those requirements!
If you think that high dps etc isn't really needed, there seems to be plenty of like minded people about, you should have no trouble filling runs.
While I might be a bit off with the numbers, everything depends on what the group wants to accomplish:
- If the run is to introduce veteran trials to new players, then a 100k DPS requirement is absolutely ridiculous, but I have also never seen this situation in reality.
- If the run is to practice veteran trials and mechanics with people who have already cleared it, 100k seems too much - I would expect 60-80k.
- If the run is to farm gear, then 100k seems high but could make sense if it's an elite group and the lead wants to complete a difficult trial X times in Y hours.
- If the run is part of a progression towards (non-Craglorn) HMs, 80-100k is what I've seen in different places.
- If the run is to go for trifectas or even push scores, then 100k is almost the minimum. Many groups will ask for higher parses, specific gear, and even logs.
What kind of runs are the trial guilds in your example offering? Are they truly asking people with no veteran experience for 100k parses just to join a learning run? Or are they actually progression groups aiming for advanced content?[...] trial guilds now that require their members to have 100k DPS to even join vet content.
Make your own raids or guild with the things you want. No one but yourself is stopping you from doing that.
DUTCH_REAPER wrote: »BUT!!! if you are throwing together an impromptu trial run then that tells me you aren’t worried about leader boards or achievements but yet you put restrictions on the group like you are a sweaty try hard. “Must link completion must have 100k dps”
FantasticFreddie wrote: »If you feel like you know what makes a successful trial group, make your own server with rules to your liking.
That the current selection of trial guilds are too restrictive and elitist is a common complaint on the forums, and on other social media.
It's odd, that guilds require too many addons, gear setups, and high parses is such a frequently seen issue, you'd think there would be more guilds around without all those requirements!
If you think that high dps etc isn't really needed, there seems to be plenty of like minded people about, you should have no trouble filling runs.
I don't think you and some who said that I should make my own guild understand what I'm saying... It's not about elitism. The reason why I took a break from ESO was because I was burned out. I was actually an officer of an end-game trial guild in the past. I'm not saying this because I can't reach the high DPS bench mark and from the perspective of someone who has only been with mid-tier trial guilds. I have been in guilds in the past where we push scores and that when you are in the run you are expected to have 'x' amount of soul gems, potions, gear sets, skills, where your race matters, etc.
I'm just concerned that these days when the number of people who wants to to do trials and end game content, most mid-tier guilds who just wants to complete dungeons require 100k DPS on parse when the gear they wear and the food they take on that parse is far from what they will use on the actual trial. I mean, are those people hitting 100k on the actual trial runs? I just think it's silly when guilds think that hitting 100k is on top of their requirements to run with their vet groups when people are starting to do away with trials.
Also, no, I didn't say high dps isn't necessary, but I don't think most guilds understand what they want to do, you don't need everyone to hit 100k to complete these trials. You need people who knows how to coordinate and move as one. Your high dps is essentially 0k dps, when you just constantly die over and over again, because you don't listen and you don't do mechanic, because you're just standing there doing your parse when you should have been trying to survive or go with the group.
Like I said, if people don't get experience because these mid-tier guilds are looking for players who can only do 100k dps on a test dummy, then it won't be long where we just have guilds doing normal trials, because as it is, these groups are having a hard time looking for people to run with.
And yes, I completely would understand the requirement if they were an actual end-game guild who wants to score push. People who are actually hitting 100k or more dps on the actual trials.
FantasticFreddie wrote: »FantasticFreddie wrote: »If you feel like you know what makes a successful trial group, make your own server with rules to your liking.
That the current selection of trial guilds are too restrictive and elitist is a common complaint on the forums, and on other social media.
It's odd, that guilds require too many addons, gear setups, and high parses is such a frequently seen issue, you'd think there would be more guilds around without all those requirements!
If you think that high dps etc isn't really needed, there seems to be plenty of like minded people about, you should have no trouble filling runs.
I don't think you and some who said that I should make my own guild understand what I'm saying... It's not about elitism. The reason why I took a break from ESO was because I was burned out. I was actually an officer of an end-game trial guild in the past. I'm not saying this because I can't reach the high DPS bench mark and from the perspective of someone who has only been with mid-tier trial guilds. I have been in guilds in the past where we push scores and that when you are in the run you are expected to have 'x' amount of soul gems, potions, gear sets, skills, where your race matters, etc.
I'm just concerned that these days when the number of people who wants to to do trials and end game content, most mid-tier guilds who just wants to complete dungeons require 100k DPS on parse when the gear they wear and the food they take on that parse is far from what they will use on the actual trial. I mean, are those people hitting 100k on the actual trial runs? I just think it's silly when guilds think that hitting 100k is on top of their requirements to run with their vet groups when people are starting to do away with trials.
Also, no, I didn't say high dps isn't necessary, but I don't think most guilds understand what they want to do, you don't need everyone to hit 100k to complete these trials. You need people who knows how to coordinate and move as one. Your high dps is essentially 0k dps, when you just constantly die over and over again, because you don't listen and you don't do mechanic, because you're just standing there doing your parse when you should have been trying to survive or go with the group.
Like I said, if people don't get experience because these mid-tier guilds are looking for players who can only do 100k dps on a test dummy, then it won't be long where we just have guilds doing normal trials, because as it is, these groups are having a hard time looking for people to run with.
And yes, I completely would understand the requirement if they were an actual end-game guild who wants to score push. People who are actually hitting 100k or more dps on the actual trials.
"Are they hitting that in the actual run?"
Well, your milage may vary depending on what fight it is, but..... yes.
Most recent TTT, most dds were over 160k on total damage and 100+ on single target on triplets (burn strat)
Yolnakriin hm is another where dds will have 100+ single target, easily.
Vrol, another where (as long as your tank doesn't make a mistake) a stupid high parse is possible.
"You don't need that high of damage!"
Actually, for some fights you do. Sunspire, Dreadsail Reef, and Rockgrove hm all have HARD dps checks. I would say vCR has a soft dps check. You do, in fact, need that dps to clear. Not scorepush, not trifecta, CLEAR. Have the damage or wipe.
100k dps is NOT HARD to reach. Anyone getting into vet trials should be able to reach that. 100k does not require your gear be the latest and greatest top sets, 100k doesn't require mythics, 100k doesn't even require gold gear. Top parses are 130k these days.
FantasticFreddie wrote: »100k dps is NOT HARD to reach. Anyone getting into vet trials should be able to reach that. 100k does not require your gear be the latest and greatest top sets, 100k doesn't require mythics, 100k doesn't even require gold gear. Top parses are 130k these days.
For me, if ESO's trial and vet dungeon community was to go back to it's glory days-- or at least close to it, it's best that guilds should be more flexible in their roles. Be more patient with people who are trying to learn or people who have low DPS. Low DPS doesn't mean you won't complete a dungeon. It just means you need people to be on the same page. Oh yeah, that's one more thing, people don't time their ults now? Based on my experience since being back in the game, people just throw ults when they feel like it. There are so many times I get confused by a Warhorn was used when it was that was not the time to use it. Or why no one uses Warhorn at the beginning at the fight and ult damp the boss. I think so much of the veteran trial guilds these days have high DPS parses but very little understand of group dynamics.
I could be wrong, after all, I'm really just comparing my experience of well coordinated groups then (like back in 2015-2017), and trial guilds now that require their members to have 100k DPS to even join vet content.
DUTCH_REAPER wrote: »Back when Crags were the only trials, it wasn’t possible to hit anywhere near 100k on a dummy because the trial dummy didn’t exist yet. Parses of 9k or 20k then are not comparable to today’s trial dummy numbers due to the significant changes to our characters, builds, CP, and of course the trial dummy itself.
Yeah man. No trial dummy back in the day. I remember being taken into Spindle to dps on the gargoyle. Was so proud back in The day when I hit 32k with my MDK.
What’s so funny is there are still guilds who make everyone stack HRC still and time novas lol. Just spread for the star burst man. It will be okay. Lol
FantasticFreddie wrote: »100k dps is NOT HARD to reach. Anyone getting into vet trials should be able to reach that. 100k does not require your gear be the latest and greatest top sets, 100k doesn't require mythics, 100k doesn't even require gold gear. Top parses are 130k these days.
I'm gonna disagree on this one. You do not need 100k to clear a vet trial and it is hard to reach. I fought to get a 100k parse on my warden and it took multiple changes and multiple people and multiple patches and multiple parses for me to get there, and of course that was after I got into vet content and thus had access to veteran gear-- such as perfected whorl and perfected dsa staff, which I both use. My magDK DPS 100k was easy to get, sure, but it's a magDK and I think I only got 100k on PTS, 80k/90k or so on live. My arcanist was a bit of a struggle too but I figured it out eventually, much faster than my warden haha. All of which with completely golded gear. 100k is hard. 110k is sweaty. 120k is hardcore dps main. 130k is 1%.
And that's just now. Getting into being a DPS, the second time, my parse was like 56k or so...