There seems to be this increasingly incessant idea that every game has to cater to the whims of any person who attempts to play it.
I played Witcher 3 for about 40 minutes and decided that the combat wasn't for me. So... I uninstalled the game and played something that I enjoyed more. Same for plenty of other games. All without fanfare.
Not all games are for all people. And that is fine. Accepting that and moving on to other games is a perfectly reasonable thing to do. My Gamepass history is littered with games I didn't care for, games I barely started playing, etc. It isn't revelatory.
@jaws343 is completely right on this tho.
Besides that: eso isn't exactly a new game, so there were enough possibilities to learn something about it before buying.
Adam_Chattaway wrote: »
Adam_Chattaway wrote: »
So you're a long-term ranter and veteran skyrimist then?
Then you already should know, that proper LA weaving isn't necessary in more than 90% of the game (everything except trifectas and scorepushing is doable without it).
To get some viable builds, you can just look after suggestion from various sources. You don't have to do this work for yourself.
Adam_Chattaway wrote: »Adam_Chattaway wrote: »
So you're a long-term ranter and veteran skyrimist then?
Then you already should know, that proper LA weaving isn't necessary in more than 90% of the game (everything except trifectas and scorepushing is doable without it).
To get some viable builds, you can just look after suggestion from various sources. You don't have to do this work for yourself.
Take for example Arcanist, Every build I looked up when I started that class NOT ONE build guide even had the new arcanist channel bean dps skill on the bar. It was all destro staff stuff etc. So imagine all these builds telling you to play the new class like every other class - 1 or two arcanist skills for buffs. That doesn't feel good. And in PVP LA weaving can make a huge difference.
Meh maybe I have played too long and you've not played long enough.
Adam_Chattaway wrote: »I've tried and tried but more and more it's putting me off the game. I dislike the million different armour sets, I reall dislike the spammy combat, having to switch weps, upkeeps tons of dots it the most awful feeling of all mmo's I've played. Even with the oak ring and 1 bar It doesn't feel nice to play. Arcanist was a bit less complex with the builder spender but it's also a bit boring. I honestly at this rate would have preferred ESO to just be tab target with proper mmo rotations not DOT upkeep manager 2023. There no nameplate icons for debuffs, buffs, dots etc. UI is horrible to read. In PVP people are just spam rolling and doing who knows what to evade dmg 90% of the time then using giga builds to 2 shot you out of nowhere.
Just… play a different game if you don’t like ESO. No one’s forcing you to play. Yeah, the combat is different than other elder scrolls games but it’s an RPGMMO. Also, classes in elder scrolls exist in all but Skyrim…
Maybe it could have been different, a casual-only, classless, only overland multiplayer elder scrolls game. But it’s far, far too late for that. If ESO changes its entire combat, it’ll be a different game. ZOS would lose more players than it’d gain.
Adam_Chattaway wrote: »Just… play a different game if you don’t like ESO. No one’s forcing you to play. Yeah, the combat is different than other elder scrolls games but it’s an RPGMMO. Also, classes in elder scrolls exist in all but Skyrim…
Maybe it could have been different, a casual-only, classless, only overland multiplayer elder scrolls game. But it’s far, far too late for that. If ESO changes its entire combat, it’ll be a different game. ZOS would lose more players than it’d gain.
I've followed build guids, wore the gear they suggest etc and I'm lucky if I can reach 25-30k dps. Yet people on benchmarks etc do 100-120k dps. This is not normal for an RPGMMO. Take WOW, FFXIV, SWTOR, LOTRO. Skill is a thing but once the rotation is down on their class its mostly down to gear, and going from letsa say tier 1 to tier 2 gear is not much of a gain. ESO going from 20-30k dps to 120k dps is just ridiculous. Take this to PVP and this is where 1 player is killing 10 solo...
Adam_Chattaway wrote: »Just… play a different game if you don’t like ESO. No one’s forcing you to play. Yeah, the combat is different than other elder scrolls games but it’s an RPGMMO. Also, classes in elder scrolls exist in all but Skyrim…
Maybe it could have been different, a casual-only, classless, only overland multiplayer elder scrolls game. But it’s far, far too late for that. If ESO changes its entire combat, it’ll be a different game. ZOS would lose more players than it’d gain.
I've followed build guids, wore the gear they suggest etc and I'm lucky if I can reach 25-30k dps. Yet people on benchmarks etc do 100-120k dps. This is not normal for an RPGMMO. Take WOW, FFXIV, SWTOR, LOTRO. Skill is a thing but once the rotation is down on their class its mostly down to gear, and going from letsa say tier 1 to tier 2 gear is not much of a gain. ESO going from 20-30k dps to 120k dps is just ridiculous. Take this to PVP and this is where 1 player is killing 10 solo...
There seems to be this increasingly incessant idea that every game has to cater to the whims of any person who attempts to play it.
I played Witcher 3 for about 40 minutes and decided that the combat wasn't for me. So... I uninstalled the game and played something that I enjoyed more. Same for plenty of other games. All without fanfare.
Not all games are for all people. And that is fine. Accepting that and moving on to other games is a perfectly reasonable thing to do. My Gamepass history is littered with games I didn't care for, games I barely started playing, etc. It isn't revelatory.
Adam_Chattaway wrote: »I've tried and tried but more and more it's putting me off the game. I dislike the million different armour sets, I reall dislike the spammy combat, having to switch weps, upkeeps tons of dots it the most awful feeling of all mmo's I've played. Even with the oak ring and 1 bar It doesn't feel nice to play. Arcanist was a bit less complex with the builder spender but it's also a bit boring. I honestly at this rate would have preferred ESO to just be tab target with proper mmo rotations not DOT upkeep manager 2023. There no nameplate icons for debuffs, buffs, dots etc. UI is horrible to read. In PVP people are just spam rolling and doing who knows what to evade dmg 90% of the time then using giga builds to 2 shot you out of nowhere.
Zodiarkslayer wrote: »There seems to be this increasingly incessant idea that every game has to cater to the whims of any person who attempts to play it.
I played Witcher 3 for about 40 minutes and decided that the combat wasn't for me. So... I uninstalled the game and played something that I enjoyed more. Same for plenty of other games. All without fanfare.
Not all games are for all people. And that is fine. Accepting that and moving on to other games is a perfectly reasonable thing to do. My Gamepass history is littered with games I didn't care for, games I barely started playing, etc. It isn't revelatory.
Agree in general. Good post.
But man, Witcher 3 is a masterpiece. The combat is the most immersive sword fighting I have ever seen in any game. Not ultra realistic, mind you. But such a direct ebb and flow of actions in combat is rare.
CameraBeardThePirate wrote: »Adam_Chattaway wrote: »Just… play a different game if you don’t like ESO. No one’s forcing you to play. Yeah, the combat is different than other elder scrolls games but it’s an RPGMMO. Also, classes in elder scrolls exist in all but Skyrim…
Maybe it could have been different, a casual-only, classless, only overland multiplayer elder scrolls game. But it’s far, far too late for that. If ESO changes its entire combat, it’ll be a different game. ZOS would lose more players than it’d gain.
I've followed build guids, wore the gear they suggest etc and I'm lucky if I can reach 25-30k dps. Yet people on benchmarks etc do 100-120k dps. This is not normal for an RPGMMO. Take WOW, FFXIV, SWTOR, LOTRO. Skill is a thing but once the rotation is down on their class its mostly down to gear, and going from letsa say tier 1 to tier 2 gear is not much of a gain. ESO going from 20-30k dps to 120k dps is just ridiculous. Take this to PVP and this is where 1 player is killing 10 solo...
Gee it's almost like the biggest factor in ESO's combat is your own skill and practice in your rotation.
Gear matters way less than people like to spout online. A perfect rotation in bad gear will still pull great numbers, and putting on great gear doesn't magically make you parse better.
In PvP, a highly skilled player can mop the floor with the competition wearing 0 sets - just max level "plain" gear.
Also, parses are done on the Trial dummy. If your 20k-30k was on an actual boss or a dummy other than the Trial Dummy, then it isn't accurate. Trial dummies give you basically every buff in the game to make your parse standardized and will GREATLY increase dps numbers.
Adam_Chattaway wrote: »CameraBeardThePirate wrote: »Adam_Chattaway wrote: »Just… play a different game if you don’t like ESO. No one’s forcing you to play. Yeah, the combat is different than other elder scrolls games but it’s an RPGMMO. Also, classes in elder scrolls exist in all but Skyrim…
Maybe it could have been different, a casual-only, classless, only overland multiplayer elder scrolls game. But it’s far, far too late for that. If ESO changes its entire combat, it’ll be a different game. ZOS would lose more players than it’d gain.
I've followed build guids, wore the gear they suggest etc and I'm lucky if I can reach 25-30k dps. Yet people on benchmarks etc do 100-120k dps. This is not normal for an RPGMMO. Take WOW, FFXIV, SWTOR, LOTRO. Skill is a thing but once the rotation is down on their class its mostly down to gear, and going from letsa say tier 1 to tier 2 gear is not much of a gain. ESO going from 20-30k dps to 120k dps is just ridiculous. Take this to PVP and this is where 1 player is killing 10 solo...
Gee it's almost like the biggest factor in ESO's combat is your own skill and practice in your rotation.
Gear matters way less than people like to spout online. A perfect rotation in bad gear will still pull great numbers, and putting on great gear doesn't magically make you parse better.
In PvP, a highly skilled player can mop the floor with the competition wearing 0 sets - just max level "plain" gear.
Also, parses are done on the Trial dummy. If your 20k-30k was on an actual boss or a dummy other than the Trial Dummy, then it isn't accurate. Trial dummies give you basically every buff in the game to make your parse standardized and will GREATLY increase dps numbers.
exactly 30k dps on boss trial dummy, wearing all suggested gear and using my rotation as perfectly as I could manage with addons telling me when to refresh dots. so how people go from 30-120k? I dont get it. I can play a DPS in FFXIV and pull top dps on parses vs equal geared and often same class players. ESO is just awkward and weird.
Adam_Chattaway wrote: »There seems to be this increasingly incessant idea that every game has to cater to the whims of any person who attempts to play it.
I played Witcher 3 for about 40 minutes and decided that the combat wasn't for me. So... I uninstalled the game and played something that I enjoyed more. Same for plenty of other games. All without fanfare.
Not all games are for all people. And that is fine. Accepting that and moving on to other games is a perfectly reasonable thing to do. My Gamepass history is littered with games I didn't care for, games I barely started playing, etc. It isn't revelatory.
Well It's strange how ESO has combat nothing like any elder scrolls game before it, yet has the name and the world, which is the reason I bought it int he first place. Why is there these silly cringe classes? why is templar weak and bad animations after 11 years? why is there no ES style classless system where you can truly pick any ability you want and make youre own style of play rather than being magika or stamina locked to skills and trees? why is the god awful Light attack animation cancelling a thing? (because they couldn't fix the issue and left it in)
Also you make a new class and you have to redo thousands of hours of grind, FFXIV lets your 1 char, your 1 and only char you make be and do everything, ESO a new class comes out and many people are put off even making it from having to start from 0, redo every quest, farm every skyshard, re level world skills etc. Why was ESO never given the 1 char classless system? it if anything is the best IP int he entire world for doing such a system...
I've seem unskilled players at max level doing 10k dps, while players using the correct gear and skills doing 120k dps. That is outrageous, that is FAR too much of a gap. But it's not just gear, it's the insane high level skill ceiling you need to play ESO at a top level which makes the average player feel completely useless.
AlterBlika wrote: »If you don't like it then don't play it lol
Adam_Chattaway wrote: »AlterBlika wrote: »If you don't like it then don't play it lol
I've already paid for it. Not an option.
SandandStars wrote: »op has some fair points though.
of the x-thousand armor sets, less than 10 are viable in pvp.
there’s really very little diversity of options for competitive pvp, considering the sprawling junkyard of outdated, useless sets and gear.
want to play a necromancer or magsorc in competitive pvp?
you’ll do fine, so long as you avoid all other classes.