grzes848909 wrote: »Am I the only one dissapointed with this new update ? Don't get me wrong, the staff changes are actually nice but considering we arent getting any new content it genuinely seems too little.
grzes848909 wrote: »Am I the only one dissapointed with this new update ? Don't get me wrong, the staff changes are actually nice but considering we arent getting any new content it genuinely seems too little.
LatentBuzzard wrote: »grzes848909 wrote: »Am I the only one dissapointed with this new update ? Don't get me wrong, the staff changes are actually nice but considering we arent getting any new content it genuinely seems too little.
No, it's not just you. ZOS said they would be focusing on bug fixes and QoL changes which was a welcome situation but in the end they're delivering practically no worthwhile bug fixes and QoL changes. In each case they've gone for the lowest hanging fruit and ignored things that would have had much larger impacts which is why it feels like they've delivered too little.
I was excited when I heard about the 31 pages of bug fixes and thought that ZOS would finally address some of their silly design decisions (the green CP tree anyone ?) with the QoL updates but in the end it all came to nothing. Some low effort fixes and practically nothing that will improve QoL except for possibly some new players going through their first few levels.
JerBearESO wrote: »No we all wanted, and this was needed, for there to be a period focused on bug fixes and QoL work. They did what everyone suggested and it is a good thing.
The lack of new content this period is immensely less important than the lack of bug fix focus would be/has been. Rather have a game running somewhat better than a new dungeon with new sets pushing old ones out of meta, ya know.
MashmalloMan wrote: »Yes, but they did set the right expectations like 9 months ago when they said this update would be for mostly bug fixes and quality of life improvements.
I think we need to hold our breath and see what they do with U40 to actually see if this new DLC cadence was worth it. U40's new content for an endless dungeon and class specific sets sounds awesome.
It certainly doesn't help that they delayed Premade Group Finder and/or All in One Attunable Crafting Stations. Would have been perfect for this update. Not great that they swept it under the rug when we were expecting them.
CameraBeardThePirate wrote: »Esoteric Greaves are not reducing an Arcanist's stamina if they have a shield up.
AlterBlika wrote: »CameraBeardThePirate wrote: »Esoteric Greaves are not reducing an Arcanist's stamina if they have a shield up.
Is it only the case for arcanist? I heard the interaction between this mythic and shields was reported during necrom pts, but it seems they didn't do anything about it. Maybe it was intended?
CameraBeardThePirate wrote: »I've only heard of it working with Arcanist shields. Not sure if it works for others but I'm not itching to abuse an exploit.