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Why am I special?

  • Luisen
    Luisen
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    Taeblin wrote: »
    Imagine:
    You: Hi im not special but i want to help.
    NPC: Oh well....you are not special...well i dont know if you can handle this...hmmm. You want buy a cookie while we are waiting for true soldiers or the Dragonborn who can rescue my daughter.
    You: But i wanna help, i am a mighty warrior, you can believe me. See my big Sword?!
    NPS:Oh yes! Its a big sword... sit down and eat your cookie. Security!

    This!

  • Spiritreaver_ESO
    Spiritreaver_ESO
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    Uviryth wrote: »

    * Cool downs are never an issue. As you actually start building your character, resource management starts to rear its ugly head. You only have so much magicka and stamina. You play long enough you WILL get fights that are instanced to you alone and you will have make do with limited resources, or you will die...a lot.

    So what youre saying is, the harder the fights are, the less buttons you will actually press one at a time.

    youre making the OP's point here.

    OnTopic:
    I agree with the "not enough buttons"-part.

    If what you took out of the OP was, "Waaa! i wanted a fighting game and got a RPG!" then maybe i could agree with that.
  • jbird79
    jbird79
    You don't like the game and your not going to so just stop playing. No need to try to infect others with your nonsense because, those of us who aren't so full of ourselves, honestly don't care. It's a game so expect a little silliness. You can't get over yourself and your elite status as a "hardcore" gamer long enough to just let yourself enjoy this game. I have played all the big name mmo's and besides everquest, this has been my favorite. Of course, I actually want to enjoy the game and not pontificate on my eliteness and superior knowledge of what a great game "should" be.
  • CrimsonWings3689
    Taeblin wrote: »
    You cant expect a good Quest design if you are not "special".
    Instead you would get the same old "kill 5 wolves to save my herd" Quests.

    Which is EXACTLY what games like World of Warcraft are notorious for! Do you really think that the 10+ years of Blizzard quest design has all been gold? Please, spare me. I've played it and the amount of garbage quests for 'collect this number of resources for some insignificant person that is having trouble with local boars eating the vegetables in their garden' is ridiculous. They don't break the mold of grinding and meaningless quests, they practically invented it. I mean, they are the "standard" by which just about every other MMO is judged, if not in game play mechanics then certainly by subscription numbers.

    Seriously, if the OP played Morrowind/Oblivion/Skyrim as they claim to have done, they're used to being a key figure and not just one of the many mindless drones of your given faction grinding to get to level cap (Key reason being that those are all single player games). To suggest that one of the biggest plot points for TES series to be abandoned for the sake of making it a more generic MMO is ridiculous.

    The game might not be 100% accurate to TES series, but elements are absolutely present. This is the first time that the franchise has branched out into the multi-player arena, so yes certain changes have to be made to accommodate that idea. Odds are that you've even viewed this as a way to experience more of TES in addition to wanting to see what a TES MMO could be like.

    For all the complainers: Please understand that games of this magnitude, especially at launch, there are going to be some problems. Usually these things come up AFTER beta, as the server stress from an increased load further tests the software/servers. I believe the adage is "Rome was not built in a day."

    Even WoW was lacking in the 'end game content' to start, as is every MMO at launch. Day 4 after launch and there's another patch for the North American Server... am I disappointed? Yes, but only because I wanted to play before going about my day. Otherwise I'm glad that they're on top of the issues that are present and they're listening to the players. That being said, I'm in for the long haul. ESO/TES in any format is something that I'll be all too eager to take as much of as I can. I enjoy the game for what it is and I know that it's only going to get better.
  • Dixa
    Dixa
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    In the starter islands you start as some weird dude/dudette who appeared out of nowhere and saved a bunch of people. this is where your reputation started.

    your reputation grew after you knocked off balreth and just went from there.

    if you aren't very high yet i won't give away any spoilers, but the events in deshaan make you known to EVERYBODY due to an acquaintance you make and personally help.

    in every elder scrolls game, you are special in some way and talked about in said scrolls. lore wise, you have no soul yet live. there are quests which play on this.

    maybe YOU don't like the story and writing. that is YOUR problem. I can tell you that is it not MY problem.
  • Dixa
    Dixa
    ✭✭✭
    Uviryth wrote: »

    * Cool downs are never an issue. As you actually start building your character, resource management starts to rear its ugly head. You only have so much magicka and stamina. You play long enough you WILL get fights that are instanced to you alone and you will have make do with limited resources, or you will die...a lot.

    So what youre saying is, the harder the fights are, the less buttons you will actually press one at a time.

    youre making the OP's point here.

    OnTopic:
    I agree with the "not enough buttons"-part.

    If what you took out of the OP was, "Waaa! i wanted a fighting game and got a RPG!" then maybe i could agree with that.

    what i got out of his reponse was more along the lines of "i'm only level 20 and only have 22 skill points"

    you have to make tactical decisions on what skills to bring. the skills in the game are very, very powerful. yes, some are lame. but most are very powerful. you also don't have the mana or stamina to support more than a couple of skills at any given time.

    the combat system is fine, or would you rather we all hit pause, swapped our mh to a spell, upaused, cast said spell, pause, swap back to weapon, unpause like in skyrim and oblivion?

    this is not a DIKU based mmorpg. it's an action mmorpg. you can't have access to that many abilities at all times. hell even those games that gave you instant access to 30 abilities are paring down their combat to at most 7 hotkeys.
  • Brozgar
    Brozgar
    As always, RockPaperShotgun made a review with which I agree entirely.

    Link: http://www.rockpapershotgun.com/2014/04/07/impressions-the-elder-scrolls-online/
  • Brozgar
    Brozgar
    To all the haters: I'm not complaining just for the sake of speaking out. I really really wish that Zenimax Online would realize their mistakes and polish the game. With my critics I hope to make a small input to help developers see their product from a different angle. It doesn't change the fact that I'm unlikely to stay playing it after this month is over, but I'm trying my best to find the good sides and hope for a better experience later. There is simply no other MMO with such a universe, such art-style (I hate the animations and that the level design feels very much like another MMO for housewives or WoW/GW2 fans, but overall the art-style is still much better than most of the other MMOs these days).

    Actually if they would make combat fun (that includes redoing the dungeon system, adding collision detection in PVP, adding blood and decapitation for those who brave enough to turn it on in options, reducing the range of daggers, adding AoE effect for melee swings so that you would need position yourself right and in general making the combat skill-requiring) it might push the game to another level, since it's 80% of the gameplay. Rewriting all these quests won't happen, obviously, but I could live with this dumbness and boredom of dialogs as long as the rest is fun.

    That reminds me of instances - there seem to be no tricky tactics, not in the low-level dungeons that is. Bosses are just tanks&spank which was fun 10 years ago, but now not really. If you're not sure what kind of tactics I'm talking about, again, check out the dungeons in Age of Conan, especially in Khitai expansion. It was taking weeks after the launch before some instances would be figured out by players. It wasn't just about going in and killing everything, you had to play smart. But then again, I haven't tried all the dungeons yet, so maybe it's actually getting much better on high levels.

    I really like the blocking system though, that's something that ZO made really nice and somewhat innovative. I also like that instances are really not bound to the classes that much. We were doing fine with 3 sorcerers and 1 nightblade in heavy armor (and when we had a healer it made it so easy that we almost never even had to be careful and kite).

    Chest system is quite odd - whoever gets there first gets the loot. That would be easily fixed with a dice system for instances. Why would you waste your lockpicks in a dungeon if the loot is diced? Well, lockpicking is actually fun, so I think that would worth it.
    Edited by Brozgar on April 10, 2014 11:17PM
  • Rad
    Rad
    ✭✭
    Brozgar wrote: »

    Thanks for your input guys, even those who think that I'm immature... I'm 26, in case you wonder, mercenaryaieb17_ESO, and I'm a gamer since I was 8, hardcore since 15, so I take games very seriously and that is why it insults me when art style of TES becomes childish and comical at some places here. There are plenty of games for kids or housewives or bored office workers, while there are so few for hardcore gamers who seek immersion into something more... convincing?

    You complain, no, you get very angry about the lack of decapitation, blood, bewbs and high-end graphics? You also say that comical inputs are insulting, and state that you can't play how you want because of not enough painful animations and stats that intefere with your min/maxing? And then the above quote explaining how mature and hardcore you are?

    Excuse me sir, I'll just have to move this chair over here so I can ROFL!


    Obviously you wanted ESO to be AoC2, but it's not, never will be, and was never supposed to be. And that's a good thing if you ask me.
  • Brozgar
    Brozgar
    Alright, me, level 17 and my friend level 14 just killed a mob level 42 in a higher level location. We didn't even use CCs much, because most of them were resisted.
    Edited by Brozgar on April 13, 2014 1:05AM
  • blueline
    blueline
    ✭✭
    Thanks for all the great observations! I hate this game because its not EXACTLY WHAT I WANT... And I am so narcissistic and self centered to believe that what I want is EXACTLY what 5 million other people want!
    Brozgar wrote: »
    Alright, me, level 17 and my friend level 14 just killed a mob level 42 in a higher level location. We didn't even use CCs much, because most of them were resisted. What kind of potato should you be to feel that this game is hard?

    Screenshot? Otherwise, I call "lie."

  • Brozgar
    Brozgar
    Uhm, why should I actually care what 5 million people want? Even putting aside the fact that majority is often wrong, I criticize from my perspective, because I paid my money for this game. And after all it's just a discussion topic, not a review and not even a demand. I just find it surprising that so many people are fine with such a stupid design solutions and overall rather poor quality... Perhaps most of those that agree won't spend time on this forum... Hell, I don't know why I'm still wasting time on this.
  • Axer
    Axer
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    Because your the dragonborn.

    I'm also the dragonborn.

    We're all the dragonborn. The npcs are lowly crap noobs, they wish they were the dragonborn.

    heh would be funny if they had a non-dragonborn option tho, where your just a lowly commoner, and none of the npc's respect you.

    Actually mods can change the games dialog (to a degree), so someone may actually just make such a mod if your lucky.
    Edited by Axer on April 13, 2014 2:29AM
    Axer. Main tank and Leader of Crush it! (NA-EP highly skilled trials guild)
  • Singular
    Singular
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    Brozgar wrote: »
    Singular wrote: »
    omg, so you haven't heard of you??? You're like famous!

    Nope, never heard of me.

    WHO AM I???

    You're...you're...you are Brozgar!!!
    War, give me war, give me war.
  • Victt
    Victt
    Why am I not more special? The amount of quests I've done for people in this game.. I deserve a castle at least.
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