Ok, seriously, why? It feels like 90% of the quests starts with "Oh, it's you! I've heard a lot about your skills! I want to give you a quest that nobody would ever give to a stranger!", while I'm just a guy who almost drown, was saved by some girl and just came to this town, without doing anything. Perhaps they talk about my deeds before I was imprisoned, but first it's a lame excuse for a bad writing, secondly why are we not aware of it?
/snip
Ok, seriously, why? It feels like 90% of the quests starts with "Oh, it's you! I've heard a lot about your skills! I want to give you a quest that nobody would ever give to a stranger!", while I'm just a guy who almost drown, was saved by some girl and just came to this town, without doing anything. Perhaps they talk about my deeds before I was imprisoned, but first it's a lame excuse for a bad writing, secondly why are we not aware of it?
Playing ESO so far feels like playing these stupid school games where "everybody wins". There is no feel of danger, no feel of competition. Oh, and the animations made like they are a hybrid of Sims game and Shrek movie (somebody, please, let me meet the person who made cooking animations and allow me to cut his/her hands off). Male character don't have *** (not that I care that much, but it makes the game look even more childish), they're absolutely flat there. Combat animations and combat system overall with 6 buttons (why not make it 1 button then?) are just so boring, the only weapon I can play with is dual-wield axes/blunts, because of this slashing skill that looks somewhat painful, while others don't feel cruel at all. Graphics sucks badly, but at least I can live with it (armor textures that are on the same layer with skin are pissing me off all the time though).
There are so many quests where you have nothing else to do but run around hoping that finally a mob or an object that you need for your quest would reappear and this time you would be fast enough to collect it first. That's just boring and reminds me of Lineage 2 and other grinding games.
When it comes to challenge I fail to find any. And the problem is not even that the mobs are easy and absolutely vulnerable when they start their special attack, but simply because you don't get that much fight - somebody comes and helps you out. This is the thing that I hated the most in Guild Wars 2 (after its' horrible art style).
I want PVP server, where I'm always in danger, where another player could be the deadliest enemy or the best friend, where I have to be wise, where I should always try my best to survive. I haven't went to Cyrodiil yet, simply because I was switching a lot between characters, stopping to level them before I reach lvl10 (another issue here - since races are not pure RP, but provide skill bonuses, I can't play just who I want, since I want to make a very effective character... I remember in Age of Conan I couldn't pick a class because I wanted to play all of them, here I can't pick a class because I don't really wanna play any of them). PVP is my last hope for this game (although pvp with no collision, no violent fatalities and almost no blood sounds rather meh).
Perhaps Skyrim Online mod is something I should've went for. But don't get me wrong, I still like many aspects of this game and will try hard to find arguments for staying, simply because TES were always the biggest thing for me in gaming (only Fallout 2 played a bigger role, I think, but most of the times I'd still put Morrowind on the first place).
I realize that I'm gonna be attacked by fans now, but I'm curious enough about what others think about story aspect of the game and the game in general. I've heard a lot of amazement about ESO already, but none of the arguments got me any closer to change my mind...
PS: Sorry for going slightly away from the topic and describing more aspects, but I just couldn't help it and there's not general discussion category on this forum and I don't want to flood it with different threads that are all about the same in general).
AbraCadabra wrote: »Ok, seriously, why? It feels like 90% of the quests starts with "Oh, it's you! I've heard a lot about your skills! I want to give you a quest that nobody would ever give to a stranger!", while I'm just a guy who almost drown, was saved by some girl and just came to this town, without doing anything. Perhaps they talk about my deeds before I was imprisoned, but first it's a lame excuse for a bad writing, secondly why are we not aware of it?
/snip
You can thank the people who complained about the start of the game being to linear for the change to make the starting islands optional. Had you done that starter island the dialogue would probably make more sense. Due to the change so late in the development of the game I'm assuming it was to cost prohibitive to rewrite and recast the actors to do the voices for the new dialogue.
Yeah not doing the starting experience first skews the experience. Though I do agree I would have preferred a "who are you? you want work go do this" just some schmuck that makes a name for themselves. Admittedly some factions do a better job of this than others - being an argonian in ebonheart certainly makes you feel that way for sure. There are a LOT of challenging things in this game, though, in fact I see people in zone crying that it should be nerfed all the time. It comes later, but unfortunately its not going to be like skyrim on legendary.
Yeah not doing the starting experience first skews the experience. Though I do agree I would have preferred a "who are you? you want work go do this" just some schmuck that makes a name for themselves. Admittedly some factions do a better job of this than others - being an argonian in ebonheart certainly makes you feel that way for sure. There are a LOT of challenging things in this game, though, in fact I see people in zone crying that it should be nerfed all the time. It comes later, but unfortunately its not going to be like skyrim on legendary.
Maybe I should try Argonians then... They are not very attractive to me in terms of skills though.
I really hope you're right about the challenge. I wouldn't call Skyrim on legendary too challenging though, it just requires you to be a bit more careful and use more potions. Here even if I find an elite mob it's going to be killed in 5 seconds or less because of the other players around.
The very best example of how open-world in MMORPG should work in my opinion would be Age of Conan, which has also lots of other aspects that I'd like to see here (like decapitation, maturity of content, mini-games and duels on arenas). But probably any player that has spent a lot of time in another MMORPG would search something that he really liked there in any other MMORPG, so that's probably not a strong argument, not even for myself.
Still though, when your enemies are killed by random people and you're left just going through quests without trying to improve your skills, since you don't need them, this would ruin any game, since it's ruining gaming in its very meaning.
I realize that challenge is considered differently by different people, because it depends on skill and experience. But here the problem is not in how strong the enemies are, but how many or few of them left for you to fight.
I do want to argue with you, i really do... But the fact that you've been jumping between characters leveling them all to 10 (I think that's what you said) and complaining about not having any challenges? wtf... You want an epic fight with your OH SO FEW abilities you even have!? You want a battle that will make it so you cant go to sleep at night when all you have available to you are the first couple of abilities and probably no morphs yet? I mean holy hell, don't judge a game until you have actually put some time into it, jeez!!
randomriffyrocksprerb18_ESO wrote: »Put your graphics settings to Ultra
Yeah everyone treats you like trash as an Argonian. The difficulty REALLY ramps up though, trust me, veteran ranks are insane.
I do want to argue with you, i really do... But the fact that you've been jumping between characters leveling them all to 10 (I think that's what you said) and complaining about not having any challenges? wtf... You want an epic fight with your OH SO FEW abilities you even have!? You want a battle that will make it so you cant go to sleep at night when all you have available to you are the first couple of abilities and probably no morphs yet? I mean holy hell, don't judge a game until you have actually put some time into it, jeez!!
That's a fair point and I really hope you're right. But I'm judging the mechanics, not the exact experience that I've had. On level 50 I will still have 6 (well, 12, but still it's not enough to make cooldown control - if it's even there - any interesting) and I will still have lots of people running around and killing my enemies for me.
randomriffyrocksprerb18_ESO wrote: »Put your graphics settings to Ultra
Ultra is a lie : P
Seriously though, one layered textures are so yesterday, but I remember the times when my PC couldn't run most of the fancy games and I guess there are many players out there who don't have decent rigs, so like I said, I can live with the graphics here, and I'm happier if the game runs smoother for more people...
Level 14, still no challenge. Not at all. Not even when there are no other players around (which happens really really rare).
I've found out that there seems to be no AoE of melee weapons, not even if you try to hit 2 enemies standing right next to each other with a 2H sword.
Quests are so ridiculous, writing is terrible, you never have to use your brain in this game (well, as long as you're not new to gaming). It actually really feels like the developers didn't even expect you to listen to the dialogs (a funny thing, by the way, there are quests where there are like 5 or more different NPCs with different voices and they all same the very same phrase... like if making different phrases for different actors would be much more work).
The immersion is zero, everybody around does the exact same thing with exact same consequences. Often times the very same "boss" would appear 10 times in a row because there are 10 players triggering it and it will also take seconds to kill with all these people around.
I am so pissed off by this game, because it not just absolutely ruins everything that I loved so much in TES, but also because it's a badly made game in general. Level design is so terrible, I've found lots of places that were EXACTLY like in other MMOs that I've played.
It is really hard to keep playing and it becomes more and more something like watching a really crappy movie - you want to skip it, but you're still curious how far it might go in stupidity, lack of any sense and even entertainment. The only reason I'm still getting back online is because of those who support the game and I thank you for that: money are wasted on this game anyway, but that way they are not simply thrown away. However there are defenders of every MMO, so even if I get attacked by thousands it wouldn't mean that much, perhaps it's just a question of preferences. I can't stand Guild Wars 2 art style, for example, but other than that I admit that the game quality is much higher than this.
By the way, here's a quote of one of the Bethesda's key people, made before the launch:
“Zenimax Online Studio is an MMO shop,” said Hines. “They’re making an Elder Scrolls MMO and that is 100% unrelated to [the single-player series]. Todd Howard, at this point, has earned the right to do what the hell he wants; nobody gets to tell him different and nobody gets to dictate to him what he gets to do. "
That's kinda funny of him to say that it's 100% unrelated to the single player. I wish that would be written on TESO main website. In fact, I would rate game slightly higher if they wouldn't pretend to be a TES game (still would rank it poorly though).
malikwalker_ESO wrote: »
* Cool downs are never an issue. As you actually start building your character, resource management starts to rear its ugly head. You only have so much magicka and stamina. You play long enough you WILL get fights that are instanced to you alone and you will have make do with limited resources, or you will die...a lot.
mercenaryaieb17_ESO wrote: »You win the prize for worst complaint thread I've read so far, op.
The game gave you a choice to make RP character, a min-maxed one, or anything between, and you complain about it, because you, as a player, lack something to make that choice and live with it.
You did not try PvP, or even bothered leveling to 10th level, yet complain about lack of PvP.
You also expect the NPCs to treat you like a regular Tamriel adventurer, yet expect epic abilities and choices.
Cooldown control? That's not what makes the combat feel good in ESO - or any PvP/PvE game. ESO managed to step away from this chore of MMOs, and yet again you complain about lack of it?
Most of other complaints are similar garbage.
Oh, and talking about chopping developer's hands because you did not like a cooking animation? *** really? Grow up.