MachineGod wrote: »The line "discussing ways to improve internal communications" has been repeatedly said over and over again over the years. Keep in mind I'm not holding Gina responsible here its just that internally, at some point, it sounds like something will have to drastically change.
I know I'm just a single player but please ZOS if you read this as feedback It's completely normal in the IT service industry to say "we are still working on this / aware" and provide small updates to the customer even if you don't have the answers right away. Any communication is better than nothing so don't overcomplicate it. Then after the fact of a disruption just post the findings like above. I think ESO has players that value their time on the game and an MMO is a big beast to keep running with all the various systems I know. Players have the capability of understanding so don't treat them like they do not. You might be surprised.
MachineGod wrote: »The line "discussing ways to improve internal communications" has been repeatedly said over and over again over the years. Keep in mind I'm not holding Gina responsible here its just that internally, at some point, it sounds like something will have to drastically change.
ZOS_GinaBruno wrote: »[...] We are already discussing ways to improve [...]
ZOS_GinaBruno wrote: »[...] thanks as always for your continued support and understanding.
ZOS_GinaBruno wrote: »....
We recognize that we totally dropped the ball on communicating any of this to you all, and for this, we apologize. We are already discussing ways to improve internal communications in the future to help mitigate this from recurring. ....
DragonRacer wrote: »Would that have affected consoles experiencing some (very short, but unusual for us to see) login queues and “internal errors” with connecting at all? Or chalk that up to just incredible weekend event traffic?
We saw it right before and after The Big Crash on Friday, Saturday intermittently, and was particularly bad on Sunday when PC was going through the absolute dregs on their side, and seems resolved today.
DragonRacer wrote: »Would that have affected consoles experiencing some (very short, but unusual for us to see) login queues and “internal errors” with connecting at all? Or chalk that up to just incredible weekend event traffic?
We saw it right before and after The Big Crash on Friday, Saturday intermittently, and was particularly bad on Sunday when PC was going through the absolute dregs on their side, and seems resolved today.
MachineGod wrote: »The line "discussing ways to improve internal communications" has been repeatedly said over and over again over the years. Keep in mind I'm not holding Gina responsible here its just that internally, at some point, it sounds like something will have to drastically change.
Yes, they've acknowledged the fact that their communication management is lacking, have promised to improve, and have asked for ways in which they can improve far too many times. ESO is a massive game yet in many ways it seems like its run by a small company with few resources.
ZOS_GinaBruno wrote: »We recognize that we totally dropped the ball on communicating any of this to you all, and for this, we apologize. We are already discussing ways to improve internal communications in the future to help mitigate this from recurring.
DragonRacer wrote: »Would that have affected consoles experiencing some (very short, but unusual for us to see) login queues and “internal errors” with connecting at all? Or chalk that up to just incredible weekend event traffic?
We saw it right before and after The Big Crash on Friday, Saturday intermittently, and was particularly bad on Sunday when PC was going through the absolute dregs on their side, and seems resolved today.
I'm not going to stop playing or killing my subscription or any other nonsense fake claims but my faith in you on handling future occurences has (again) been severely damaged. Losing loyal customers / players over time with such a bad behaviour isn't good for any company, you can do better.