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Cant break free from the ridiculous Arcanist stun

  • mb10
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    arcanists also have seemingly unlimited shields which is an issue as well in PVP...
  • LittlePinkDot
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    mb10 wrote: »
    arcanists also have seemingly unlimited shields which is an issue as well in PVP...

    You need to have crux in order for impervious runeward to heal.
    The same crux you need to be able to do enough damage with fatecarver or tentacular dread.
    This is one of the reasons Arcanist needs to use weapon skills.
    And unless you're a Magicka Arcanist, you're probably only going to have enough Magicka for a few casts of runeward which only lasts 6 seconds at most if it already hasn't been shot through.
    And Arcanist has poor mobility. No source of major expedition.
    Even with 3xswift it's hard to get away from people or get to people
    Edited by LittlePinkDot on August 4, 2023 4:31PM
  • Necrotech_Master
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    mb10 wrote: »
    arcanists also have seemingly unlimited shields which is an issue as well in PVP...

    You need to have crux in order for impervious runeward to heal.
    The same crux you need to be able to do enough damage with fatecarver or tentacular dread.
    This is one of the reasons Arcanist needs to use weapon skills.
    And unless you're a Magicka Arcanist, you're probably only going to have enough Magicka for a few casts of runeward which only lasts 6 seconds at most if it already hasn't been shot through.
    And Arcanist has poor mobility. No source of major expedition.
    Even with 3xswift it's hard to get away from people or get to people

    arcanist does have major expedition, but its tied to one of the morphs of the janky portal lol
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • mb10
    mb10
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    mb10 wrote: »
    arcanists also have seemingly unlimited shields which is an issue as well in PVP...

    You need to have crux in order for impervious runeward to heal.
    The same crux you need to be able to do enough damage with fatecarver or tentacular dread.
    This is one of the reasons Arcanist needs to use weapon skills.
    And unless you're a Magicka Arcanist, you're probably only going to have enough Magicka for a few casts of runeward which only lasts 6 seconds at most if it already hasn't been shot through.
    And Arcanist has poor mobility. No source of major expedition.
    Even with 3xswift it's hard to get away from people or get to people

    thanks for the info :smile:

    on BGs i always seem to see 30k+ health arcanists who can just keep stacking shields it feels like it takes over 120k damage to actually kill one of them
  • OtarTheMad
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    mb10 wrote: »
    mb10 wrote: »
    arcanists also have seemingly unlimited shields which is an issue as well in PVP...

    You need to have crux in order for impervious runeward to heal.
    The same crux you need to be able to do enough damage with fatecarver or tentacular dread.
    This is one of the reasons Arcanist needs to use weapon skills.
    And unless you're a Magicka Arcanist, you're probably only going to have enough Magicka for a few casts of runeward which only lasts 6 seconds at most if it already hasn't been shot through.
    And Arcanist has poor mobility. No source of major expedition.
    Even with 3xswift it's hard to get away from people or get to people

    thanks for the info :smile:

    on BGs i always seem to see 30k+ health arcanists who can just keep stacking shields it feels like it takes over 120k damage to actually kill one of them

    Look into the set Shield Breaker. If you prefer the sets you have you always got oblivion damage and the Bastion CP. Shields are a pain but can be worked around.

  • StarOfElyon
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    mb10 wrote: »
    [snip] is that arcanist stun that doesnt allow you to break free or dodge roll for a few second? Why on Earth is it in the game?

    [edited for profanity bypass]

    Yeah this arcanist CCs are really annoying because no matter what sometimes I can not break free.
  • LittlePinkDot
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    mb10 wrote: »
    arcanists also have seemingly unlimited shields which is an issue as well in PVP...

    You need to have crux in order for impervious runeward to heal.
    The same crux you need to be able to do enough damage with fatecarver or tentacular dread.
    This is one of the reasons Arcanist needs to use weapon skills.
    And unless you're a Magicka Arcanist, you're probably only going to have enough Magicka for a few casts of runeward which only lasts 6 seconds at most if it already hasn't been shot through.
    And Arcanist has poor mobility. No source of major expedition.
    Even with 3xswift it's hard to get away from people or get to people

    arcanist does have major expedition, but its tied to one of the morphs of the janky portal lol

    Nobody uses that or has the bar space for that.
  • StarOfElyon
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    So they can just double CC you or something like that using the charm skill and flail?
  • OtarTheMad
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    So they can just double CC you or something like that using the charm skill and flail?

    That's not new or unique to Arcanist though but yeah. You can get immobilized by Tentacles and stunned by either morph of Eldritch Horror.

    But DKs can fossilize and Talons you, Sorcs can Encase and Streak you, Necros can fear you and immobilize/stun you. Wardens have a big snare and stun.
  • Daoin
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    stop bellowing nerfs please, just leave game quietly and leave arcanist alone. sooner or later if the arcanist is hit too people are going to start leaving. i thought now about my arcanist and the corrupt nerf system thats just to make sulking elites feel better and not quit but if arcanist is hit with anything for years i really will want to quit too.
  • StarOfElyon
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    Daoin wrote: »
    stop bellowing nerfs please, just leave game quietly and leave arcanist alone. sooner or later if the arcanist is hit too people are going to start leaving. i thought now about my arcanist and the corrupt nerf system thats just to make sulking elites feel better and not quit but if arcanist is hit with anything for years i really will want to quit too.

    Elites don't sulk as you say, they just play what's broken because you play what's broken. Only when they abuse it against you, then you will understand it's broken.
  • Daoin
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    people sulk, things that are not broken get broken, but this time if even the arcanist is given a haircut in the next year its me the one that will cry and say im leaving, being a non elite player i know nobody would care but still, there you go
    Edited by Daoin on August 7, 2023 11:39AM
  • StarOfElyon
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    Daoin wrote: »
    people sulk, things that are not broken get broken, but this time if even the arcanist is given a haircut in the next year its me the one that will cry and say im leaving, being a non elite player i know nobody would care but still, there you go

    The fact that you think the class depends so much on this CC proves it's a crutch.
  • LittlePinkDot
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    OtarTheMad wrote: »
    So they can just double CC you or something like that using the charm skill and flail?

    That's not new or unique to Arcanist though but yeah. You can get immobilized by Tentacles and stunned by either morph of Eldritch Horror.

    But DKs can fossilize and Talons you, Sorcs can Encase and Streak you, Necros can fear you and immobilize/stun you. Wardens have a big snare and stun.

    Warden does not have an on demand stun. That was nerfed to the ground.
  • LittlePinkDot
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    Daoin wrote: »
    people sulk, things that are not broken get broken, but this time if even the arcanist is given a haircut in the next year its me the one that will cry and say im leaving, being a non elite player i know nobody would care but still, there you go

    The fact that you think the class depends so much on this CC proves it's a crutch.

    My Arcanist doesn't use the stun. I don't have the bar space for it.

    But she also uses bow skills instead of Arcanist attack skills, so she can hit people easily without the stun.

    Fatecarver and tide kings gaze ultimate suck so bad in PvP that the stun is mandatory if you actually want to use Arcanists offensive skills.
  • Daoin
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    same i hardy ever use the skill but as mentioned if elitists are already roaming thier nerfing eyes over the class and skills then its time to worry. Thats why even a hair trim suggestion on forums would time to hit the panic buttons.
    Edited by Daoin on August 7, 2023 9:02PM
  • Marcus684
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    Daoin wrote: »
    same i hardy ever use the skill but as mentioned if elitists are already roaming thier nerfing eyes over the class and skills then its time to worry. Thats why even a hair trim suggestion on forums would time to hit the panic buttons.

    Maybe you're not familiar with how ZOS sells new chapters, but they always include something that is designed to be a "must-have" for players due to how strong it is, then nerf it a few weeks down the road once the sales bubble has popped.

    Moral of the story is don't get too attached to the shiny new thing in ESO, because it's gonna be nerfed.
  • OtarTheMad
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    OtarTheMad wrote: »
    So they can just double CC you or something like that using the charm skill and flail?

    That's not new or unique to Arcanist though but yeah. You can get immobilized by Tentacles and stunned by either morph of Eldritch Horror.

    But DKs can fossilize and Talons you, Sorcs can Encase and Streak you, Necros can fear you and immobilize/stun you. Wardens have a big snare and stun.

    Warden does not have an on demand stun. That was nerfed to the ground.

    The stun is still on Arctic Blast though, nerfed doesn't mean gone. Wardens also have an immobilization with Frozen Gate. Is the stun gone from Blast? I was going by memory
  • LittlePinkDot
    LittlePinkDot
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    OtarTheMad wrote: »
    OtarTheMad wrote: »
    So they can just double CC you or something like that using the charm skill and flail?

    That's not new or unique to Arcanist though but yeah. You can get immobilized by Tentacles and stunned by either morph of Eldritch Horror.

    But DKs can fossilize and Talons you, Sorcs can Encase and Streak you, Necros can fear you and immobilize/stun you. Wardens have a big snare and stun.

    Warden does not have an on demand stun. That was nerfed to the ground.

    The stun is still on Arctic Blast though, nerfed doesn't mean gone. Wardens also have an immobilization with Frozen Gate. Is the stun gone from Blast? I was going by memory

    It's a 2 second delay on stun. It's useless. Better off using polar wind morph.
  • Necrotech_Master
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    mb10 wrote: »
    arcanists also have seemingly unlimited shields which is an issue as well in PVP...

    You need to have crux in order for impervious runeward to heal.
    The same crux you need to be able to do enough damage with fatecarver or tentacular dread.
    This is one of the reasons Arcanist needs to use weapon skills.
    And unless you're a Magicka Arcanist, you're probably only going to have enough Magicka for a few casts of runeward which only lasts 6 seconds at most if it already hasn't been shot through.
    And Arcanist has poor mobility. No source of major expedition.
    Even with 3xswift it's hard to get away from people or get to people

    arcanist does have major expedition, but its tied to one of the morphs of the janky portal lol

    Nobody uses that or has the bar space for that.

    im aware of that, but saying that arcanist has no source of major expedition is not true (looking strictly at the class skills)

    technically speaking every class has major expedition with either rapids or quick cloak from dual wield

    if your using bow you get major expedition from just dodge rolling
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • OtarTheMad
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    OtarTheMad wrote: »
    OtarTheMad wrote: »
    So they can just double CC you or something like that using the charm skill and flail?

    That's not new or unique to Arcanist though but yeah. You can get immobilized by Tentacles and stunned by either morph of Eldritch Horror.

    But DKs can fossilize and Talons you, Sorcs can Encase and Streak you, Necros can fear you and immobilize/stun you. Wardens have a big snare and stun.

    Warden does not have an on demand stun. That was nerfed to the ground.

    The stun is still on Arctic Blast though, nerfed doesn't mean gone. Wardens also have an immobilization with Frozen Gate. Is the stun gone from Blast? I was going by memory

    It's a 2 second delay on stun. It's useless. Better off using polar wind morph.

    Okay, and that's fair. However, does not change that it's a stun that Wardens have access to. All I was saying is that having access to 2 CC's isn't unique to Arcanist. Almost all classes have at least one if not two.
  • mb10
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    OtarTheMad wrote: »
    OtarTheMad wrote: »
    OtarTheMad wrote: »
    So they can just double CC you or something like that using the charm skill and flail?

    That's not new or unique to Arcanist though but yeah. You can get immobilized by Tentacles and stunned by either morph of Eldritch Horror.

    But DKs can fossilize and Talons you, Sorcs can Encase and Streak you, Necros can fear you and immobilize/stun you. Wardens have a big snare and stun.

    Warden does not have an on demand stun. That was nerfed to the ground.

    The stun is still on Arctic Blast though, nerfed doesn't mean gone. Wardens also have an immobilization with Frozen Gate. Is the stun gone from Blast? I was going by memory

    It's a 2 second delay on stun. It's useless. Better off using polar wind morph.

    Okay, and that's fair. However, does not change that it's a stun that Wardens have access to. All I was saying is that having access to 2 CC's isn't unique to Arcanist. Almost all classes have at least one if not two.

    Get your point but warden’s Stun is on the worse morph of their main healing ability. It’s just a mess tbh.
    Very different from an arcanist stun that doesn’t even allow you to break free initially. Completely broken is what it is.
    Hard CC that requires break free? Sure that’s on me and ensuring my stamina pool is good but when I literally cannot do anything about it, it becomes silly.

    If we’re being honest the main arcanist spammable having immobilise is also an issue Imo but I’ll stay quiet on that one!
  • LittlePinkDot
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    mb10 wrote: »
    arcanists also have seemingly unlimited shields which is an issue as well in PVP...

    You need to have crux in order for impervious runeward to heal.
    The same crux you need to be able to do enough damage with fatecarver or tentacular dread.
    This is one of the reasons Arcanist needs to use weapon skills.
    And unless you're a Magicka Arcanist, you're probably only going to have enough Magicka for a few casts of runeward which only lasts 6 seconds at most if it already hasn't been shot through.
    And Arcanist has poor mobility. No source of major expedition.
    Even with 3xswift it's hard to get away from people or get to people

    arcanist does have major expedition, but its tied to one of the morphs of the janky portal lol

    Nobody uses that or has the bar space for that.

    im aware of that, but saying that arcanist has no source of major expedition is not true (looking strictly at the class skills)

    technically speaking every class has major expedition with either rapids or quick cloak from dual wield

    if your using bow you get major expedition from just dodge rolling

    Well of course I mean a functional/practical source of major expedition. Just like when I say Warden doesn't have a stun, I mean a practical stun.
    You could say Twilight matriarch gives sorc a burst heal...but who the heck is going to use 2 bar slots for that?? It's just not practical.

    Bow is not too bad, but dodge roll is expensive on stamina, so there's definitely a limit.
    Bar space is definitely an issue for many classes. If I could get major savagery from somewhere else other than camo hunter I would have a free slot for Race against Time.

    ....And no I don't like using potions for major buffs.
  • OtarTheMad
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    mb10 wrote: »
    OtarTheMad wrote: »
    OtarTheMad wrote: »
    OtarTheMad wrote: »
    So they can just double CC you or something like that using the charm skill and flail?

    That's not new or unique to Arcanist though but yeah. You can get immobilized by Tentacles and stunned by either morph of Eldritch Horror.

    But DKs can fossilize and Talons you, Sorcs can Encase and Streak you, Necros can fear you and immobilize/stun you. Wardens have a big snare and stun.

    Warden does not have an on demand stun. That was nerfed to the ground.

    The stun is still on Arctic Blast though, nerfed doesn't mean gone. Wardens also have an immobilization with Frozen Gate. Is the stun gone from Blast? I was going by memory

    It's a 2 second delay on stun. It's useless. Better off using polar wind morph.

    Okay, and that's fair. However, does not change that it's a stun that Wardens have access to. All I was saying is that having access to 2 CC's isn't unique to Arcanist. Almost all classes have at least one if not two.

    Get your point but warden’s Stun is on the worse morph of their main healing ability. It’s just a mess tbh.
    Very different from an arcanist stun that doesn’t even allow you to break free initially. Completely broken is what it is.
    Hard CC that requires break free? Sure that’s on me and ensuring my stamina pool is good but when I literally cannot do anything about it, it becomes silly.

    If we’re being honest the main arcanist spammable having immobilise is also an issue Imo but I’ll stay quiet on that one!

    Very true but the only issue I've had with the Arcanist stun and breaking free is Cyrodiil but that goes for a lot of CC's. By the time Cyro registers the fact that you hit CC break... you're toast. I blame lag and skill delay for that.

    I can't say much about the Tentacle spammable as I am not stam, that seems like a melee spammable. I use Runeblades, I only use Tentacle to set up Fatecarver but I haven't really PvP'd with this character yet.
  • acastanza_ESO
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    z1nmdp5z923f.png

    I just wanted to put this note from the 9.1.1 patch notes here. I suspect what is happening is that Arcanist abilities were the ones that were primarily affected by this bug (and that this bug was being exploited by people that knew about it), and that after this fix goes live this will no longer be possible.
  • CameraBeardThePirate
    CameraBeardThePirate
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    z1nmdp5z923f.png

    I just wanted to put this note from the 9.1.1 patch notes here. I suspect what is happening is that Arcanist abilities were the ones that were primarily affected by this bug (and that this bug was being exploited by people that knew about it), and that after this fix goes live this will no longer be possible.

    The problem isn't that Arc abilities aren't granting CC immunity though - it's that the CC functions the same way as old NB fear. You know, the mechanic that was entirely changed/scrapped because it was buggy? What a great idea to bring it back.
    Edited by CameraBeardThePirate on August 9, 2023 3:25PM
  • SandandStars
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    In my experience, lag is a factor.

    Sometimes I break right out of it, others I’m stuck for an eternity.

    Inconsistent server performance is a gremlin in nearly every skill (pvp) of this game.

    I’ll admit it’s slotted on my Arcanist, and I really enjoy giving DKs a taste of their own medicine, as desync n lag have made fossilize a whopping crutch for the past couple of years.

    I hope they ADJUST fossilize if and when they adjust Arcanist’s stun.

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