arcanists also have seemingly unlimited shields which is an issue as well in PVP...
LittlePinkDot wrote: »arcanists also have seemingly unlimited shields which is an issue as well in PVP...
You need to have crux in order for impervious runeward to heal.
The same crux you need to be able to do enough damage with fatecarver or tentacular dread.
This is one of the reasons Arcanist needs to use weapon skills.
And unless you're a Magicka Arcanist, you're probably only going to have enough Magicka for a few casts of runeward which only lasts 6 seconds at most if it already hasn't been shot through.
And Arcanist has poor mobility. No source of major expedition.
Even with 3xswift it's hard to get away from people or get to people
LittlePinkDot wrote: »arcanists also have seemingly unlimited shields which is an issue as well in PVP...
You need to have crux in order for impervious runeward to heal.
The same crux you need to be able to do enough damage with fatecarver or tentacular dread.
This is one of the reasons Arcanist needs to use weapon skills.
And unless you're a Magicka Arcanist, you're probably only going to have enough Magicka for a few casts of runeward which only lasts 6 seconds at most if it already hasn't been shot through.
And Arcanist has poor mobility. No source of major expedition.
Even with 3xswift it's hard to get away from people or get to people
LittlePinkDot wrote: »arcanists also have seemingly unlimited shields which is an issue as well in PVP...
You need to have crux in order for impervious runeward to heal.
The same crux you need to be able to do enough damage with fatecarver or tentacular dread.
This is one of the reasons Arcanist needs to use weapon skills.
And unless you're a Magicka Arcanist, you're probably only going to have enough Magicka for a few casts of runeward which only lasts 6 seconds at most if it already hasn't been shot through.
And Arcanist has poor mobility. No source of major expedition.
Even with 3xswift it's hard to get away from people or get to people
thanks for the info
on BGs i always seem to see 30k+ health arcanists who can just keep stacking shields it feels like it takes over 120k damage to actually kill one of them
Necrotech_Master wrote: »LittlePinkDot wrote: »arcanists also have seemingly unlimited shields which is an issue as well in PVP...
You need to have crux in order for impervious runeward to heal.
The same crux you need to be able to do enough damage with fatecarver or tentacular dread.
This is one of the reasons Arcanist needs to use weapon skills.
And unless you're a Magicka Arcanist, you're probably only going to have enough Magicka for a few casts of runeward which only lasts 6 seconds at most if it already hasn't been shot through.
And Arcanist has poor mobility. No source of major expedition.
Even with 3xswift it's hard to get away from people or get to people
arcanist does have major expedition, but its tied to one of the morphs of the janky portal lol
StarOfElyon wrote: »So they can just double CC you or something like that using the charm skill and flail?
stop bellowing nerfs please, just leave game quietly and leave arcanist alone. sooner or later if the arcanist is hit too people are going to start leaving. i thought now about my arcanist and the corrupt nerf system thats just to make sulking elites feel better and not quit but if arcanist is hit with anything for years i really will want to quit too.
people sulk, things that are not broken get broken, but this time if even the arcanist is given a haircut in the next year its me the one that will cry and say im leaving, being a non elite player i know nobody would care but still, there you go
OtarTheMad wrote: »StarOfElyon wrote: »So they can just double CC you or something like that using the charm skill and flail?
That's not new or unique to Arcanist though but yeah. You can get immobilized by Tentacles and stunned by either morph of Eldritch Horror.
But DKs can fossilize and Talons you, Sorcs can Encase and Streak you, Necros can fear you and immobilize/stun you. Wardens have a big snare and stun.
StarOfElyon wrote: »people sulk, things that are not broken get broken, but this time if even the arcanist is given a haircut in the next year its me the one that will cry and say im leaving, being a non elite player i know nobody would care but still, there you go
The fact that you think the class depends so much on this CC proves it's a crutch.
same i hardy ever use the skill but as mentioned if elitists are already roaming thier nerfing eyes over the class and skills then its time to worry. Thats why even a hair trim suggestion on forums would time to hit the panic buttons.
LittlePinkDot wrote: »OtarTheMad wrote: »StarOfElyon wrote: »So they can just double CC you or something like that using the charm skill and flail?
That's not new or unique to Arcanist though but yeah. You can get immobilized by Tentacles and stunned by either morph of Eldritch Horror.
But DKs can fossilize and Talons you, Sorcs can Encase and Streak you, Necros can fear you and immobilize/stun you. Wardens have a big snare and stun.
Warden does not have an on demand stun. That was nerfed to the ground.
OtarTheMad wrote: »LittlePinkDot wrote: »OtarTheMad wrote: »StarOfElyon wrote: »So they can just double CC you or something like that using the charm skill and flail?
That's not new or unique to Arcanist though but yeah. You can get immobilized by Tentacles and stunned by either morph of Eldritch Horror.
But DKs can fossilize and Talons you, Sorcs can Encase and Streak you, Necros can fear you and immobilize/stun you. Wardens have a big snare and stun.
Warden does not have an on demand stun. That was nerfed to the ground.
The stun is still on Arctic Blast though, nerfed doesn't mean gone. Wardens also have an immobilization with Frozen Gate. Is the stun gone from Blast? I was going by memory
LittlePinkDot wrote: »Necrotech_Master wrote: »LittlePinkDot wrote: »arcanists also have seemingly unlimited shields which is an issue as well in PVP...
You need to have crux in order for impervious runeward to heal.
The same crux you need to be able to do enough damage with fatecarver or tentacular dread.
This is one of the reasons Arcanist needs to use weapon skills.
And unless you're a Magicka Arcanist, you're probably only going to have enough Magicka for a few casts of runeward which only lasts 6 seconds at most if it already hasn't been shot through.
And Arcanist has poor mobility. No source of major expedition.
Even with 3xswift it's hard to get away from people or get to people
arcanist does have major expedition, but its tied to one of the morphs of the janky portal lol
Nobody uses that or has the bar space for that.
LittlePinkDot wrote: »OtarTheMad wrote: »LittlePinkDot wrote: »OtarTheMad wrote: »StarOfElyon wrote: »So they can just double CC you or something like that using the charm skill and flail?
That's not new or unique to Arcanist though but yeah. You can get immobilized by Tentacles and stunned by either morph of Eldritch Horror.
But DKs can fossilize and Talons you, Sorcs can Encase and Streak you, Necros can fear you and immobilize/stun you. Wardens have a big snare and stun.
Warden does not have an on demand stun. That was nerfed to the ground.
The stun is still on Arctic Blast though, nerfed doesn't mean gone. Wardens also have an immobilization with Frozen Gate. Is the stun gone from Blast? I was going by memory
It's a 2 second delay on stun. It's useless. Better off using polar wind morph.
OtarTheMad wrote: »LittlePinkDot wrote: »OtarTheMad wrote: »LittlePinkDot wrote: »OtarTheMad wrote: »StarOfElyon wrote: »So they can just double CC you or something like that using the charm skill and flail?
That's not new or unique to Arcanist though but yeah. You can get immobilized by Tentacles and stunned by either morph of Eldritch Horror.
But DKs can fossilize and Talons you, Sorcs can Encase and Streak you, Necros can fear you and immobilize/stun you. Wardens have a big snare and stun.
Warden does not have an on demand stun. That was nerfed to the ground.
The stun is still on Arctic Blast though, nerfed doesn't mean gone. Wardens also have an immobilization with Frozen Gate. Is the stun gone from Blast? I was going by memory
It's a 2 second delay on stun. It's useless. Better off using polar wind morph.
Okay, and that's fair. However, does not change that it's a stun that Wardens have access to. All I was saying is that having access to 2 CC's isn't unique to Arcanist. Almost all classes have at least one if not two.
Necrotech_Master wrote: »LittlePinkDot wrote: »Necrotech_Master wrote: »LittlePinkDot wrote: »arcanists also have seemingly unlimited shields which is an issue as well in PVP...
You need to have crux in order for impervious runeward to heal.
The same crux you need to be able to do enough damage with fatecarver or tentacular dread.
This is one of the reasons Arcanist needs to use weapon skills.
And unless you're a Magicka Arcanist, you're probably only going to have enough Magicka for a few casts of runeward which only lasts 6 seconds at most if it already hasn't been shot through.
And Arcanist has poor mobility. No source of major expedition.
Even with 3xswift it's hard to get away from people or get to people
arcanist does have major expedition, but its tied to one of the morphs of the janky portal lol
Nobody uses that or has the bar space for that.
im aware of that, but saying that arcanist has no source of major expedition is not true (looking strictly at the class skills)
technically speaking every class has major expedition with either rapids or quick cloak from dual wield
if your using bow you get major expedition from just dodge rolling
OtarTheMad wrote: »LittlePinkDot wrote: »OtarTheMad wrote: »LittlePinkDot wrote: »OtarTheMad wrote: »StarOfElyon wrote: »So they can just double CC you or something like that using the charm skill and flail?
That's not new or unique to Arcanist though but yeah. You can get immobilized by Tentacles and stunned by either morph of Eldritch Horror.
But DKs can fossilize and Talons you, Sorcs can Encase and Streak you, Necros can fear you and immobilize/stun you. Wardens have a big snare and stun.
Warden does not have an on demand stun. That was nerfed to the ground.
The stun is still on Arctic Blast though, nerfed doesn't mean gone. Wardens also have an immobilization with Frozen Gate. Is the stun gone from Blast? I was going by memory
It's a 2 second delay on stun. It's useless. Better off using polar wind morph.
Okay, and that's fair. However, does not change that it's a stun that Wardens have access to. All I was saying is that having access to 2 CC's isn't unique to Arcanist. Almost all classes have at least one if not two.
Get your point but warden’s Stun is on the worse morph of their main healing ability. It’s just a mess tbh.
Very different from an arcanist stun that doesn’t even allow you to break free initially. Completely broken is what it is.
Hard CC that requires break free? Sure that’s on me and ensuring my stamina pool is good but when I literally cannot do anything about it, it becomes silly.
If we’re being honest the main arcanist spammable having immobilise is also an issue Imo but I’ll stay quiet on that one!
acastanza_ESO wrote: »
I just wanted to put this note from the 9.1.1 patch notes here. I suspect what is happening is that Arcanist abilities were the ones that were primarily affected by this bug (and that this bug was being exploited by people that knew about it), and that after this fix goes live this will no longer be possible.