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Cant break free from the ridiculous Arcanist stun

mb10
mb10
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[snip] is that arcanist stun that doesnt allow you to break free or dodge roll for a few second? Why on Earth is it in the game?

[edited for profanity bypass]
Edited by ZOS_Icy on July 21, 2023 4:52PM
  • phaneub17_ESO
    phaneub17_ESO
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    It's a paralyze, its fun in pve making mobs take an animated pose for 8 seconds. 20 seconds of minor vulnerability and minor brittle too.
  • gariondavey
    gariondavey
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    Yup, really frustrating
    PC NA @gariondavey, BG, IC & Cyrodiil Focused Since October 2017 Stamplar (main), Magplar, Magsorc, Stamsorc, StamDK, MagDK, Stamblade, Magblade, Magden, Stamden
  • Adam_Chattaway
    Adam_Chattaway
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    What skill is this? Tank line?
    I was once Banned for making a game criticism. Think about that.
  • mmtaniac
    mmtaniac
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    Yup this is not good. Only after second or two i can break free.
  • Tommy_The_Gun
    Tommy_The_Gun
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    Give it a month or two and it's gonna get nerfed. Right now I am avoiding PvP ;)
  • Necrotech_Master
    Necrotech_Master
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    What skill is this? Tank line?

    5th skill in the tank line, one morph does a charm on the enemy (makes them walk to you) and one is a hard stun
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • valenwood_vegan
    valenwood_vegan
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    Oh interesting, I encountered this during mayhem and just assumed it was lag since I don't pvp often. Not fun at all if this is actually how the skill works. Couldn't do anything for several seconds after getting hit by it.
  • Quethrosar
    Quethrosar
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    that's what a stun should do ? why even have stuns in game if people can break free easy.
  • Marcus684
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    Quethrosar wrote: »
    that's what a stun should do ? why even have stuns in game if people can break free easy.

    Because a 5 second stun in PvP is a death sentence, and any "I win" button is a bad thing.
  • mb10
    mb10
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    Quethrosar wrote: »
    that's what a stun should do ? why even have stuns in game if people can break free easy.

    No a stun should give you the option to break free. This stun doesn’t allow you to break free or dodge roll or anything for a good 1-2 seconds, THEN you can break free. By then the arcanist already has their other ridiculous skill, that stupid book beam and half your health is gone.
    If he’s in a group, the stun time means you’re probably dead
  • DU5T__ST0RM
    DU5T__ST0RM
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    The stun is blockable. When the green circle appears around your head hold block.
  • SandandStars
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    yep, it froze me for a couple secs upside-down, mid-air in the middle of a dodge roll I started a second before the arcanist cast it.

    cannot be dodged 😁
  • TechMaybeHic
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    Yeah, noticed tonight. It starts the stun at the beginning of the animation but doesn't let you break free until it finishes, and I think its delayed as well so they are already comboing you when it starts
  • wilykcat
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    It's crowd control (character can't move and escape) up until the spell is over. Some have full effect and others not so much. It's how certain spells/abilities work.
  • TechMaybeHic
    TechMaybeHic
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    wilykcat wrote: »
    It's crowd control (character can't move and escape) up until the spell is over. Some have full effect and others not so much. It's how certain spells/abilities work.

    Pretty sure we all know what CC is. What hasn't been a thing, is not being able to break free by design.
  • kringled_1
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    wilykcat wrote: »
    It's crowd control (character can't move and escape) up until the spell is over. Some have full effect and others not so much. It's how certain spells/abilities work.

    Pretty sure we all know what CC is. What hasn't been a thing, is not being able to break free by design.

    It kind of has though. Remember old nightblade fear and how hard that was to break? Break free has always had issues with certain disabling animations taking priority.
  • TechMaybeHic
    TechMaybeHic
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    kringled_1 wrote: »
    wilykcat wrote: »
    It's crowd control (character can't move and escape) up until the spell is over. Some have full effect and others not so much. It's how certain spells/abilities work.

    Pretty sure we all know what CC is. What hasn't been a thing, is not being able to break free by design.

    It kind of has though. Remember old nightblade fear and how hard that was to break? Break free has always had issues with certain disabling animations taking priority.

    And that was changed for a reason. Just like this should be
  • olsborg
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    Yea at the very least it takes a full second before you can even start to break free.

    PC EU
    PvP only
  • Janni
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    Yah, I honestly thought it was lag causing my movement to desync too. It's bad enough my character does weird things, but then when there is no way to react to the effect that just makes it feel like the game is actually bugging out rather than an intended gameplay mech. It's super annoying and seems to trigger at the weirdest times. Like sometimes it takes effect and I'm still inside the keep behind walls where no enemy should even be able to hit me with it.
  • OtarTheMad
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    Instead of asking for nerfs try and counter the skill. You can do this using two methods

    1. Get a friend/guild mate who is an Arcanist and ask them to a duel in your house or theirs and practice counters.
    2. Level an Arcanist and see how other players counter this.

    Like someone else said this is blockable and also I’ve pvp’d and got hit with this but broke free and got away. I wasn’t stunned long either, maybe a second, but I was also in a lower pop campaign so no lag. I get messed up more from fears and pulls than this ability.

    Also, it could be the lag from Cyrodiil messing you up and not the ability itself. Maybe your character broke free and the game just said “nope.” Happens a lot. Jump in any pvp’ers stream and you will hear them, at least once, say something like “come on, break free. I got full stam [snip].” That’s why it’s important to test using the above 2 scenarios. I recommend dueling a buddy in a house honestly.

    [edited for profanity bypass]
    Edited by ZOS_Icy on July 23, 2023 10:30AM
  • mb10
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    @OtarTheMad not sure if you play PVP but in the middle of a fight against multiple enemies, where there’s green arcanist stuff flying everywhere, I’m not looking for a small green sign in the midst of all of it to tell me I’m about to get frozen with no way of breaking it.
    Just ridiculous and ridiculous to suggest it’s on us the players, to deal with it when the only reason ZOS has that crap is because they want to sell the class and make money.

    I wonder why other stuns from old classes haven’t been buffed to have the same ability??
  • blktauna
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    I enjoy that you assume block works in cyrodil
  • OtarTheMad
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    mb10 wrote: »
    @OtarTheMad not sure if you play PVP but in the middle of a fight against multiple enemies, where there’s green arcanist stuff flying everywhere, I’m not looking for a small green sign in the midst of all of it to tell me I’m about to get frozen with no way of breaking it.
    Just ridiculous and ridiculous to suggest it’s on us the players, to deal with it when the only reason ZOS has that crap is because they want to sell the class and make money.

    I wonder why other stuns from old classes haven’t been buffed to have the same ability??

    I like how you didn't read what I wrote at all when I said I run into this ability in PvP and don't have many issues... but that's okay. I was just trying to help out because that's what I do and what I've seen people do... (duel each other to try things out and see what works and what does not) I also suggested that it's probably lag that messing people up with this ability because sometimes, well frankly most of the time, break free decides not to work. The best way to test that is to duel somewhere outside of Cyrodiil and see if you have issues breaking free from it.

    Also, Arcanist wasn't even a huge selling point for Necrom because the class is pretty average. Great tanking, okay damage, and below-average to average healing. However, everyone is entitled to their opinion. I'm not saying that it is not a powerful stun, I am just saying that it does not bother me. Pulls and the blow-up into the air animation from Fire Rune are more bothersome for me because players and groups tend to time burst around those and you can get nuked quickly.
  • Weckless
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    OtarTheMad wrote: »
    mb10 wrote: »
    @OtarTheMad not sure if you play PVP but in the middle of a fight against multiple enemies, where there’s green arcanist stuff flying everywhere, I’m not looking for a small green sign in the midst of all of it to tell me I’m about to get frozen with no way of breaking it.
    Just ridiculous and ridiculous to suggest it’s on us the players, to deal with it when the only reason ZOS has that crap is because they want to sell the class and make money.

    I wonder why other stuns from old classes haven’t been buffed to have the same ability??

    I like how you didn't read what I wrote at all when I said I run into this ability in PvP and don't have many issues... but that's okay. I was just trying to help out because that's what I do and what I've seen people do... (duel each other to try things out and see what works and what does not) I also suggested that it's probably lag that messing people up with this ability because sometimes, well frankly most of the time, break free decides not to work. The best way to test that is to duel somewhere outside of Cyrodiil and see if you have issues breaking free from it.

    Also, Arcanist wasn't even a huge selling point for Necrom because the class is pretty average. Great tanking, okay damage, and below-average to average healing. However, everyone is entitled to their opinion. I'm not saying that it is not a powerful stun, I am just saying that it does not bother me. Pulls and the blow-up into the air animation from Fire Rune are more bothersome for me because players and groups tend to time burst around those and you can get nuked quickly.

    Bro you were absolutely down playing their concern [snip]

    The stun sucks and people hate it for a reason. Don't try to act like it's a l2p issue when it's a design issue

    [edited for baiting]
    Edited by ZOS_Icy on July 23, 2023 10:31AM
  • OtarTheMad
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    Weckless wrote: »
    OtarTheMad wrote: »
    mb10 wrote: »
    @OtarTheMad not sure if you play PVP but in the middle of a fight against multiple enemies, where there’s green arcanist stuff flying everywhere, I’m not looking for a small green sign in the midst of all of it to tell me I’m about to get frozen with no way of breaking it.
    Just ridiculous and ridiculous to suggest it’s on us the players, to deal with it when the only reason ZOS has that crap is because they want to sell the class and make money.

    I wonder why other stuns from old classes haven’t been buffed to have the same ability??

    I like how you didn't read what I wrote at all when I said I run into this ability in PvP and don't have many issues... but that's okay. I was just trying to help out because that's what I do and what I've seen people do... (duel each other to try things out and see what works and what does not) I also suggested that it's probably lag that messing people up with this ability because sometimes, well frankly most of the time, break free decides not to work. The best way to test that is to duel somewhere outside of Cyrodiil and see if you have issues breaking free from it.

    Also, Arcanist wasn't even a huge selling point for Necrom because the class is pretty average. Great tanking, okay damage, and below-average to average healing. However, everyone is entitled to their opinion. I'm not saying that it is not a powerful stun, I am just saying that it does not bother me. Pulls and the blow-up into the air animation from Fire Rune are more bothersome for me because players and groups tend to time burst around those and you can get nuked quickly.

    Bro you were absolutely down playing their concern [snip]

    The stun sucks and people hate it for a reason. Don't try to act like it's a l2p issue when it's a design issue

    [snip] LoL. I said, as one of the options, that it COULD BE LAG. Lag is all over Cyrodiil in case you've been buried under a rock and things get delayed especially break free... not like that is a huge secret. I have been hit by this skill and ended up in some funny positions but it wasn't as big a headache for me as other things. We all have different experiences because of different factions, different platforms, different mega servers, different playtimes, etc. However, the one thing a lot of us players have in common is lag and break-free not responding especially lately because there is a bug where things just stop working completely until you dodge roll or swap weapons.

    I have also never said l2p because I have absolutely no idea how long that person has been playing, I figured I would give them some advice from a vet player on how I, and some others, test things when a new class or heavy combat changes happen. I was just trying to give some genuine advice because not everyone does that anymore... people don't want to take the advice... fine... don't. I wasn't trying to be an [snip] or anything because it's a game... [snip]

    I have been around long enough to know that sometimes skills get nerfed and the players' experience does not change because it wasn't truly the skill that was the problem... it was lag and skill delay not registering someone trying to break free... therefore you get stuck in the stun longer. Stuns in Cyrodiil in general, all of them, tend to be massively annoying because break free just does not respond all of the time.

    Anyway, whatever... I was just trying to help and give my point of view that I don't have issues with it... sure it's strong but it's fine lol.

    [edited for flaming & to remove quote]
    Edited by ZOS_Icy on July 23, 2023 10:33AM
  • Weckless
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    OtarTheMad wrote: »
    Weckless wrote: »
    OtarTheMad wrote: »
    mb10 wrote: »
    @OtarTheMad not sure if you play PVP but in the middle of a fight against multiple enemies, where there’s green arcanist stuff flying everywhere, I’m not looking for a small green sign in the midst of all of it to tell me I’m about to get frozen with no way of breaking it.
    Just ridiculous and ridiculous to suggest it’s on us the players, to deal with it when the only reason ZOS has that crap is because they want to sell the class and make money.

    I wonder why other stuns from old classes haven’t been buffed to have the same ability??

    I like how you didn't read what I wrote at all when I said I run into this ability in PvP and don't have many issues... but that's okay. I was just trying to help out because that's what I do and what I've seen people do... (duel each other to try things out and see what works and what does not) I also suggested that it's probably lag that messing people up with this ability because sometimes, well frankly most of the time, break free decides not to work. The best way to test that is to duel somewhere outside of Cyrodiil and see if you have issues breaking free from it.

    Also, Arcanist wasn't even a huge selling point for Necrom because the class is pretty average. Great tanking, okay damage, and below-average to average healing. However, everyone is entitled to their opinion. I'm not saying that it is not a powerful stun, I am just saying that it does not bother me. Pulls and the blow-up into the air animation from Fire Rune are more bothersome for me because players and groups tend to time burst around those and you can get nuked quickly.

    Bro you were absolutely down playing their concern [snip]

    The stun sucks and people hate it for a reason. Don't try to act like it's a l2p issue when it's a design issue

    [snip] LoL. I said, as one of the options, that it COULD BE LAG. Lag is all over Cyrodiil in case you've been buried under a rock and things get delayed especially break free... not like that is a huge secret. I have been hit by this skill and ended up in some funny positions but it wasn't as big a headache for me as other things. We all have different experiences because of different factions, different platforms, different mega servers, different playtimes, etc. However, the one thing a lot of us players have in common is lag and break-free not responding especially lately because there is a bug where things just stop working completely until you dodge roll or swap weapons.

    I have also never said l2p because I have absolutely no idea how long that person has been playing, I figured I would give them some advice from a vet player on how I, and some others, test things when a new class or heavy combat changes happen. I was just trying to give some genuine advice because not everyone does that anymore... people don't want to take the advice... fine... don't. I wasn't trying to be an [snip] or anything because it's a game... [snip]

    I have been around long enough to know that sometimes skills get nerfed and the players' experience does not change because it wasn't truly the skill that was the problem... it was lag and skill delay not registering someone trying to break free... therefore you get stuck in the stun longer. Stuns in Cyrodiil in general, all of them, tend to be massively annoying because break free just does not respond all of the time.

    Anyway, whatever... I was just trying to help and give my point of view that I don't have issues with it... sure it's strong but it's fine lol.

    [snip] Im sure we would be aware if we were lagging bro.

    [edited for flaming & to remove quote]
    Edited by ZOS_Icy on July 23, 2023 10:35AM
  • OtarTheMad
    OtarTheMad
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    Weckless wrote: »
    OtarTheMad wrote: »
    Weckless wrote: »
    OtarTheMad wrote: »
    mb10 wrote: »
    @OtarTheMad not sure if you play PVP but in the middle of a fight against multiple enemies, where there’s green arcanist stuff flying everywhere, I’m not looking for a small green sign in the midst of all of it to tell me I’m about to get frozen with no way of breaking it.
    Just ridiculous and ridiculous to suggest it’s on us the players, to deal with it when the only reason ZOS has that crap is because they want to sell the class and make money.

    I wonder why other stuns from old classes haven’t been buffed to have the same ability??

    I like how you didn't read what I wrote at all when I said I run into this ability in PvP and don't have many issues... but that's okay. I was just trying to help out because that's what I do and what I've seen people do... (duel each other to try things out and see what works and what does not) I also suggested that it's probably lag that messing people up with this ability because sometimes, well frankly most of the time, break free decides not to work. The best way to test that is to duel somewhere outside of Cyrodiil and see if you have issues breaking free from it.

    Also, Arcanist wasn't even a huge selling point for Necrom because the class is pretty average. Great tanking, okay damage, and below-average to average healing. However, everyone is entitled to their opinion. I'm not saying that it is not a powerful stun, I am just saying that it does not bother me. Pulls and the blow-up into the air animation from Fire Rune are more bothersome for me because players and groups tend to time burst around those and you can get nuked quickly.

    Bro you were absolutely down playing their concern [snip]

    The stun sucks and people hate it for a reason. Don't try to act like it's a l2p issue when it's a design issue

    [snip] LoL. I said, as one of the options, that it COULD BE LAG. Lag is all over Cyrodiil in case you've been buried under a rock and things get delayed especially break free... not like that is a huge secret. I have been hit by this skill and ended up in some funny positions but it wasn't as big a headache for me as other things. We all have different experiences because of different factions, different platforms, different mega servers, different playtimes, etc. However, the one thing a lot of us players have in common is lag and break-free not responding especially lately because there is a bug where things just stop working completely until you dodge roll or swap weapons.

    I have also never said l2p because I have absolutely no idea how long that person has been playing, I figured I would give them some advice from a vet player on how I, and some others, test things when a new class or heavy combat changes happen. I was just trying to give some genuine advice because not everyone does that anymore... people don't want to take the advice... fine... don't. I wasn't trying to be an [snip] or anything because it's a game... [snip]

    I have been around long enough to know that sometimes skills get nerfed and the players' experience does not change because it wasn't truly the skill that was the problem... it was lag and skill delay not registering someone trying to break free... therefore you get stuck in the stun longer. Stuns in Cyrodiil in general, all of them, tend to be massively annoying because break free just does not respond all of the time.

    Anyway, whatever... I was just trying to help and give my point of view that I don't have issues with it... sure it's strong but it's fine lol.

    [snip] Im sure we would be aware if we were lagging bro.

    Some maybe but we just got done Whitestrake’s Mayhem which brings in a lot of new players, or at least new to Cyrodiil, and they haven’t experienced the lag we have and I know that there are players who do not know about the looting and abilities breaking until you dodge roll or weapon swap thing because I’ve seen streamers complain of it and players in zone.

    Also, the dueling comment wasn’t a get better type of comment. The types of duels I am speaking of are more planned out like you sit with someone in discord or whispers and just go back and forth like “Okay, if I do this, what does it do? Can you break it? Let’s reset and try X, Y, Z.”

    Example: when Necromancer first came out years ago a guild I was in at the time we, those who could anyway, jumped into the PTS server and dueled each other trying to find the necro’s weaknesses and counters to its abilities but it was all controlled. Like “Okay, now use your Colossus ult, I want to see if it’s easy to dodge.” Stuff like that. We focused heavy on blastbones and found many counters. It was a lot of fun actually.

    I had no way of knowing how experienced or inexperienced the OP was but I thought I’d share some knowledge just in case. I wasn’t treating the player like a toddler by saying what I said, there are new and vet players alike who just have not experienced the skill delay and we face in Cyrodiil. Same as I am a vet player but I have not really experienced trials so if I ever did I can assume some questions might seem “duh” to them but good ones to me.

    It’s the same in real life when someone does not understand a new technology then you go up and share your knowledge. Like if someone doesn’t understand the tap method with a credit card, those who know might get it look at the situation and say “Man, they are treating that person like an idiot.” When all that’s happening is a sharing of knowledge to help.

    You can take it negatively if you want, you’re free to obviously, but in this case it was just sharing of knowledge that I wasn’t sure the person knew. They could have just came back and replied and said “Yeah, I know about that stuff but I think it’s the ability.” And then I’d just say to that “Ah, okay, I haven’t experienced that but if that’s happening hopefully it gets adjusted soon.” But instead I got asked if I even PvP and my comments ridiculous.

    [edited to remove quote]
    Edited by ZOS_Icy on July 23, 2023 10:38AM
  • LittlePinkDot
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    Weckless wrote: »
    OtarTheMad wrote: »
    mb10 wrote: »
    @OtarTheMad not sure if you play PVP but in the middle of a fight against multiple enemies, where there’s green arcanist stuff flying everywhere, I’m not looking for a small green sign in the midst of all of it to tell me I’m about to get frozen with no way of breaking it.
    Just ridiculous and ridiculous to suggest it’s on us the players, to deal with it when the only reason ZOS has that crap is because they want to sell the class and make money.

    I wonder why other stuns from old classes haven’t been buffed to have the same ability??

    I like how you didn't read what I wrote at all when I said I run into this ability in PvP and don't have many issues... but that's okay. I was just trying to help out because that's what I do and what I've seen people do... (duel each other to try things out and see what works and what does not) I also suggested that it's probably lag that messing people up with this ability because sometimes, well frankly most of the time, break free decides not to work. The best way to test that is to duel somewhere outside of Cyrodiil and see if you have issues breaking free from it.

    Also, Arcanist wasn't even a huge selling point for Necrom because the class is pretty average. Great tanking, okay damage, and below-average to average healing. However, everyone is entitled to their opinion. I'm not saying that it is not a powerful stun, I am just saying that it does not bother me. Pulls and the blow-up into the air animation from Fire Rune are more bothersome for me because players and groups tend to time burst around those and you can get nuked quickly.

    Bro you were absolutely down playing their concern [snip]

    The stun sucks and people hate it for a reason. Don't try to act like it's a l2p issue when it's a design issue

    [edited for baiting]

    I've been hit by it a couple times, but I could break free. It's a good skill. But yes you can break free of it.

    Arcanist is kinda in an awkward position because it needs a stun like that just to prevent people from moving out of the way of their beam and tide kings Gaze ultimate.
    You can literally just casually run out of the way and the Arcanist will be left with no Crux and no ultimate left.
    So because of that I don't complain about the stun since it's basically mandatory for Arcanist to even use their offensive skills properly in 1v1.
  • Cast_El
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    And think about fossilize 🤔 . can't be blocked or dodge, stuhn and immobilize player.
    Arcanist sthun doesn't seem broken to me, though the Cham morph take longer to get free of .
  • FriedEggSandwich
    FriedEggSandwich
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    It's not as bad as fear used to be, but I still think it needs to go. Fossilize you can break free from instantly, and then you need to roll, it's a stamina drain but very survivable. Dragon leap I can break free from while I'm still in the air. I admit though, I didn't know it could be blocked, so I'll try doing that before fully deciding if I hate it.
    PC | EU
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