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Any chance U39 fixes Dungeons progression bugs?

SkaiFaith
SkaiFaith
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I've encountered many doors not opening/boss not spawning and stuff like that; on top of my head I remember Banished Cells and Blessed Crucible as unbearable.

Is there any chance we get fixes for this kind of bugs with update 39?

If those I mentioned above have already been addressed and I missed it, please anyone let me know :) I'm still avoiding them because of painful memories XD
A: "We, as humans, should respect and take care of each other like in a Co-op, not a PvP 🌸"
B: "Too many words. Words bad. Won't read. ⚔️"
  • Necrotech_Master
    Necrotech_Master
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    i dont think ive personally had any issues with those dungeons

    the most common one i experience a door bug is wayrest 1 because of the dang crocodiles that aggro and never follow you, leaving you stuck in combat

    i only once experienced a bug in red petal bastion where one of the doors failed to open, but this was back when occult overload cp was very powerful, and the door bugged because the final enemy in the mob was killed by occult overload

    ive even solo'd blessed crucible and banished cells without any issues
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • SkaiFaith
    SkaiFaith
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    Thanks for sharing, @Necrotech_Master

    I only do solo.
    In Banished Cells the first door that leads to Shadowrend boss sometimes won't open nor give the prompt to open.
    Blessed Crucible I was able to complete it only 1 time in over 10 attempts because every time something remains stuck: the werewolves bosses won't come down to fight; the iron fence-door immediately after won't open; the wooden door of Troll King boss won't open so he doesn't spawn; other doors won't open and during the final battle the flame atronachs will sometimes spawn inside rock pillars and become stuck unreachable/unkillable.

    It's frustrating when things like these prevent you from doing your Pledges or Dungeon gear farms.
    A: "We, as humans, should respect and take care of each other like in a Co-op, not a PvP 🌸"
    B: "Too many words. Words bad. Won't read. ⚔️"
  • Necrotech_Master
    Necrotech_Master
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    in banished cells (1 and 2) all of the doors themselves should not require any interaction, the only interaction would be those wall buttons in the room where you fight shadowrend/maw of the infernal

    i cant recall ive ever had issues with those, but theres a lot of dungeon bugs that people say they encounter often that i seem to never or rarely run into lol

    i dont recall having any issues with blessed crucible too (though i did run it yesterday and did notice some of the fire atros were spawning weird, i think one of them appeared to be physically floating in the air, but its hitbox was still on the ground, this was not something i had seen before but seems to be similar to your issue with them spawning inside of rocks or pillars)

    the WW boss fight in blessed crucible one of them tends to become targetable before they dropdown and it does some funny stuff when you attack it (it also saves you a few seconds of dialog lol)

    do you use something like occult overload cp? im wondering if you happen to have a bad luck streak where that proc is killing the final enemy of the mob and getting you stuck, i heard of many many reports of the dungeons getting stuck when they buffed that cp so everyone started using it, then after the nerf i think less people use it again and so ive seen less complaints about the dungeon bugs
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • Panderbander
    Panderbander
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    I've seen the door right before the final boss of Icereach get stuck in the "Locked (Impossible)" state on a few occasions.
    Leader of Lycan Syndicate, PC NA's tri-faction werewolf guild.~~~Played since the beta, got the monkey.~~~"The blood of the pack is now yours. They are your only family, your only allegiance!"
  • SkaiFaith
    SkaiFaith
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    in banished cells (1 and 2) all of the doors themselves should not require any interaction, the only interaction would be those wall buttons in the room where you fight shadowrend/maw of the infernal

    do you use something like occult overload cp?

    It's been a while since I last tried those and I've changed build since, so I can't remember exactly what I was using.

    That gate in BC wouldn't open itself for some reason...
    I hope to have better luck next time, since I have to farm it soon.
    A: "We, as humans, should respect and take care of each other like in a Co-op, not a PvP 🌸"
    B: "Too many words. Words bad. Won't read. ⚔️"
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