Hi,
I wanted to report a Bug and didnt find a possibility ingame, so I'll post it here.
The tooltip of Leeching Strikes sais that basic weapon attack restore 4% of my Health, Stamina and Magicka.
Stamina and Magicka is working fine, but Health isnt.
HP: 1380
Swallow Soul Rank 3 ( 9% more healing recieved )
Soul Siphoner 1/2 ( 8% more healing recieved )
When I hit a mob I heal for 31. This doesnt seem to be right. I cant tell wich would be the right amount since I dont know how or if %-more-healing is working on leeching Strike.
Possible results would be:
1. Just 4% of health.
1380 * 0.04 = 55.2
2. 4% of health and more healing recieved is calculated additive
1380 * 0.04 * 1.17 = 64.584
3. 4% of health and more healing recieved is calculated multiplicative
1380 * 0.04 * 1.08 * 1.09 = 64.98144
4. In Beta it used to be 2% and not 4%. Maybe when changed to 4% only magicka and stamina were changed because the baseskill "Siphoning Strikes" only restores magicka and stamina.
If I use 2% and add the more healing recieved percentages I get something around 32. That would at leats be a little closer to 31.