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Leeching Strikes Bug

Julianhorn91b16_ESO
Hi,

I wanted to report a Bug and didnt find a possibility ingame, so I'll post it here.

The tooltip of Leeching Strikes sais that basic weapon attack restore 4% of my Health, Stamina and Magicka.

Stamina and Magicka is working fine, but Health isnt.

HP: 1380
Swallow Soul Rank 3 ( 9% more healing recieved )
Soul Siphoner 1/2 ( 8% more healing recieved )

When I hit a mob I heal for 31. This doesnt seem to be right. I cant tell wich would be the right amount since I dont know how or if %-more-healing is working on leeching Strike.

Possible results would be:
1. Just 4% of health.
1380 * 0.04 = 55.2

2. 4% of health and more healing recieved is calculated additive
1380 * 0.04 * 1.17 = 64.584

3. 4% of health and more healing recieved is calculated multiplicative
1380 * 0.04 * 1.08 * 1.09 = 64.98144

4. In Beta it used to be 2% and not 4%. Maybe when changed to 4% only magicka and stamina were changed because the baseskill "Siphoning Strikes" only restores magicka and stamina.

If I use 2% and add the more healing recieved percentages I get something around 32. That would at leats be a little closer to 31.
  • Julianhorn91b16_ESO
    LvL a little bit and got a new passive.

    So the new values are:
    1551 HP
    15% and 9% more healing
    Leeching Strikes heals for 38.

    This looks like it heals for 2% and more healing recieved works on the ability.
    1551 * 0.02 * 1.24 = 38.4648
    1551 * 0.02 * 1.15 * 1.09 = 38.88357
    Still bugged since tooltip sais 4%.
    Edited by Julianhorn91b16_ESO on April 2, 2014 8:29AM
  • Teloran
    Teloran
    ✭✭✭
    It used to be 2% in beta but was supposed to be changed. Evidently it wasn't.
  • Julianhorn91b16_ESO
    Found another bug. Leeching Strike also reduces the Dmg done with Shieldbash. If this is intended than it shouls also toggle the 4% Magicka, Stamina and Life which it doesnt atm.
  • Grettna
    Grettna
    Soul Shriven
    It's worrying this thread has been up for 7 days and we still have an outdated beta skill. Please fix this as soon as possible, it's a very important skill.
  • Harkrider
    Harkrider
    ✭✭✭
    I was going to make my own post regarding this, but I found yours first.

    I did some of my own testing.

    I've got 1135 health, therefore I should be healing ~45 per hit. However, I'm only healing 26 per hit. This is just barely over 2%, which is HALF of what the skill advertises. The weakness of the morph becomes even more apparent when using slower weapons. The restoration is nearly completely negligible in that case.

    Please fix. Skills should function as advertised. :angry:
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