Hi guys, I was wondering why some classes are worst than others so I decided to count the number of unique buffs provided by the class and this is the result:
-Arcanist(13):
Major protection, Minor Heroism, Minor Courage, Minor Fortitude, Minor Intellect, Minor Endurance, Major Expedition, Minor Maim, Minor Lifesteal, Major Resolve, Minor Resolve, Minor Protection, Minor Vulnerability
-Dragonknight(15):
Major Defile, Major Breach, Major Expedition, Major Berserk, Major Prophecy, Major Savagery, Major Resolve, Minor Maim, Major Fortitude, Major Endurance, Minor Vitality, Major Brutality, Major Sorcery, Major Mending, Minor Brutality
-Necromancer(8):
Major Resolve, Major Protection, Minor Protection, Minor Vulnerability, Minor Maim, Major Vulnerability, Major Defile, Major Breach
-Nightblade(22):
Major Defile, Minor Vulnerability, Minor Berserk, Major Evasion, Minor Resolve, Major Breach, Minor Savagery, Major Protection, Minor Expedition, Minor Protection, Major Expedition, Minor Endurance, Minor Intellect, Major Cowardice, Minor Maim, Major Resolve, Minor Mending, Minor Magickasteal, Major Brutality, Major Sorcery, Minor Cowardice, Minor Courage
-Sorcerer(13):
Major Berserk, Minor Intellect, Minor Endurance, Minor Protection, Minor Resolve, Major Vitality, Minor Berserk, Minor Force, Minor Resolve, Major Expedition, Minor Expedition, Major Brutality, Major Sorcery
-Templar(16):
Major Brutality, Major Sorcery, Major Protection, Minor Protection, Major Maim, Major Savagery, Major Prophecy, Major Defile, Minor Breach, Minor Sorcery, Minor Expedition, Minor Endurance, Minor Fortitude, Minor Intellect, Major Resolve, Minor Mending
-Warden(22):
Major Breach, Minor Breach, Minor Bulnerability, Major Brutality, Major Sorcery, Major Expedition, Minor Evasion, Minor Berserk, Minor Intellect, Minor Endurance, Major Defile, Minor Cowardice, Minor Lifesteal, Major Prophecy, Major Savagery, Major Mending, Major Protection, Major Resolve, Minor Protection, Major Heroism, Major Maim, Minor Toughness
As you can see, the classes with the biggest number of unique buffs are the ones that are better.
Also I didnt really count the ease to have access to them, because for example templar access to them is horrendous and more than a half of them is in useless abilities so if templars have 16, around 8 are actually useful, the same applies with othher classes.
At the same time we have Arcanist with 13 but with really easy access to them so he can put most of them in the two bars unlike nightblade that has a ton but but distributed in many skills. With easy access I meant the amount of uinique buffs per skill like DK or Arcanist has and in the opposite NB and Templars have them distributed really really bad.
As you can see, Necromancers, Templars, Sorcerers are really useless in PvP due to the low amount of usefull and easy access unique buffs.
Meanwhile in PvE nightblades suffer more due to the distributions of those buffs.
If you say all classes are fine, you are wrong. They are fine for housing or casual questing but not for endgame content like top% trial groups or ballgroups in PvP.
In my opinion they must buff necro, sorc and templar. They deserve some love.
Meanwhile dragonknights and wardens are stupidly broken (Arcanist right now is super strong in support roles and also in damage (burst) but it is normal because it is recently added, lets see in next patchs)
Edited by ZOS_Icy on July 17, 2023 1:56PM Only Templar PvP player