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Future Classes (Based on Lore)

Rampeal
Rampeal
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Ok these are classes that have been featured in Elder Scrolls games and lore. There are classes that I did not put on here, but for that reason I felt they were already covered in game already. Example: Rogue, Thief, Assassin, Burglar are already in game under different names or combined (Thieves Guild, Dark Brotherhood, Night Blade, and Legerdemain).

These classes I believe would be an addition to the game.

Bard- Using music to inspire their party or strike fear into the hearts of their enemies. Think this class has untapped talents that would be a great addition to this game.

Barbarian- Warrior of pure rage and determination. There would be a lot of potential for this class. The more damage you take the angrier you get and the more damage you deal. Could even become so full of adrenaline and rage that you forget to die and keep fighting when you should be dead.

Spellsword- Not much to say about this class. Spellsword is a class everyone has been wanting since the beginning of the game. Using melee weapons to restore Magicka instead of Stamina would make this class alone, not to mention the many spells it would be able to cast.

Monk- A pugilist warrior using their barehands to deal out punishment. Could give bonuses back to the Khajitt for unarmed attacks. Maybe even a drunken style developed from Akavir.

Witchhunter- A class that excels at repelling and negating magical abilities. Redirecting spells back at attackers, dispelling buffs, and setting traps for his enemies to fall into. Do not suffer the witch.
Edited by ZOS_Icy on July 15, 2023 3:55PM

Future Classes (Based on Lore) 71 votes

Barbarian
9%
Loralai_907StncoldjarlragnarmerpinsNord_RaseriNeuroticPixelsChubaNinja 7 votes
Bard
23%
Othniel327Darkstornedanno8GrimnaurAnti_VirusSilverIce58QaghRedBranchAltruzNorith_Gilheart_FlailAzuraFan_Zathras_MesiteSparxlostQB1TaSheenmuidle 17 votes
Monk
26%
TigeracerpavlaprovazLumennmeekmikoPsychpsych13munster1404sp_korshunJierdanitkarthrag_inakAmberkenhiziumItsNotLivingSephyrSoul-Forged-BranchFayJolynLykeionTybaltKainewilykcatZerin_1 19 votes
Spellsword
29%
Mihai1109UNSekiolsborgAuroranGoldenEagleValgar0relocinsereVeeskGiuliettaWildRaptorXcolossalvoidsN3CR01fuentez1138Alchimiste1CoronHRPterion87RoylundEmilyElizabethESOGalifernoamig186LunaFlora 21 votes
Witchhunter
9%
RampealAzrael_1976PhoenixGreyLodorrsfluchmiguelcuraBasPTyrant_Tim 7 votes
  • TaSheen
    TaSheen
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    Bard
    Followed by Spellsword. I don't have any use for "monk" type classes - yes, I played pandas in WoW but none of them were monks! Also I've never been into the "barbarian" thing, or "witchhunters" - I always prefer plain warriors or paladins, and mages of most types (never necromancers though, in any game ever).
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  • Carlos93
    Carlos93
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    These classes can only exist for PVE and the existing classes in the game (Arcanists, Necromancers, Wardens,
    Dragonknights, Sorcerers, Nightblades and Templars) would be PVP only.

    Players when creating characters can choose a class for PVE and a class for PVP.
  • SilverIce58
    SilverIce58
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    Bard
    I think if they were going to add a new class it'd either be Witchhunter or Bard. Monk and Spellsword could just be skill lines of Pugilism and 1 handed weapon and a spell. Barbarian could be a class, but that could be combined into Witchhunter or Bard as like a song that keeps players alive for 5-10 seconds longer. Bard would actually be a really cool class, giving the lute as a dps weapon summon, the drum for the tank line, and the flute for the healing line.
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  • h9dlb
    h9dlb
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    We got one last week, so you can expect another new class in around 5 years time
  • NotaDaedraWorshipper
    NotaDaedraWorshipper
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    Bard is not a lore based class. We can already be Elder Scrolls version of bards. At best we could have some more illusion magic, but that should just be a skill line.

    Speaking of, no more classes. Add skill lines instead.
    [Lie] Of course! I don't even worship Daedra!
  • Carlos93
    Carlos93
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    Bard is not a lore based class. We can already be Elder Scrolls version of bards. At best we could have some more illusion magic, but that should just be a skill line.

    Speaking of, no more classes. Add skill lines instead.

    The Barbarian was a class in Oblivion.

    https://elderscrolls.fandom.com/wiki/Classes_(Oblivion)
  • NotaDaedraWorshipper
    NotaDaedraWorshipper
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    Carlos93 wrote: »
    Bard is not a lore based class. We can already be Elder Scrolls version of bards. At best we could have some more illusion magic, but that should just be a skill line.

    Speaking of, no more classes. Add skill lines instead.

    The Barbarian was a class in Oblivion.

    https://elderscrolls.fandom.com/wiki/Classes_(Oblivion)

    I said bard.

    The DnD bard who uses music in combat is not a thing in TES. Bards are either musicians who we often see in inns, or the skill combination/"class" name for a subset of the thief archtype, that usually uses the skills blade, speechcraft, illusion, mercantile and such. Not singing or playing a lute in combat.
    [Lie] Of course! I don't even worship Daedra!
  • _Zathras_
    _Zathras_
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    Bard
    I chose Bard, because it would be completely different.

    Buffs, debuffs, illusion magic.. and stealthy scoundrels. It could be fun, if it was done well.

    In the ES universe, Bards were mostly entertainers, but also stealthy rascals. In Oblivion they were more robust, which is what I would like to see in ESO. Skyrim had them as well, as hirable NPCs.

    They could build the Bard's College in Solitude, keeping with the lore as well. It could also be a way to reuse old assets in that zone, rather than building an entire new area.
    Edited by _Zathras_ on July 15, 2023 2:43PM
  • Darkstorne
    Darkstorne
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    Bard
    Bard would be an amazing class, since it's well established in the lore as a class option in previous games, and it could feature a lot of passive group buffs. That in turn would lead to a very popular companion choice if the Chapter also features a bard companion.

    Spellsword... not so much for me, because I'd rather that be handled with a new weapon type. One handed with nothing equipped in the off-hand gets classed as spellsword, one hand and spell, whatever you want to call it. They already have the tech to make one-handed weapons count as either dual wield or one hand and shield, depending on what's in your offhand. And they already have the tech to make staffs and two handers count as two set pieces. So it's all there. Not even a need for new weapon motifs.
  • LunaFlora
    LunaFlora
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    Spellsword
    a music skill line with support skills that use the musical instrument emote animations would be awesome


    however i am so confused what makes people believe a bard class will happen.

    there are no combat bards in elder scrolls. they play harmless music in or near towns.
    this isn't dungeons and dragons


    honestly most of these are better suited being skill lines.

    monk could just be an unarmed skill line.
    there are npcs that use unarmed magic.
    https://en.m.uesp.net/wiki/Online:Flame_Adept

    spellsword could be a one handed weapon with magic in the off hand skill line,
    there's npcs that have this.
    https://en.m.uesp.net/wiki/Online:Spellblade
    https://en.m.uesp.net/wiki/Online:Sagacian_Spellsword
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  • Darkstorne
    Darkstorne
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    Bard
    LunaFlora wrote: »
    there are no combat bards in elder scrolls. they play harmless music in or near towns.
    this isn't dungeons and dragons
    Tell me you haven't played any TES games before Skyrim, without telling me you haven't played any TES games before Skyrim :D

    FZpcjnO.png
  • LunaFlora
    LunaFlora
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    ✭✭✭✭
    Spellsword
    Darkstorne wrote: »
    LunaFlora wrote: »
    there are no combat bards in elder scrolls. they play harmless music in or near towns.
    this isn't dungeons and dragons
    Tell me you haven't played any TES games before Skyrim, without telling me you haven't played any TES games before Skyrim :D

    FZpcjnO.png

    i have played tes games before skyrim.
    oblivion's bard class doesn't use instruments or really any music. they're just good at speechcraft.

    where's their instrument? nowhere because they're not like dnd bards nor like the bards that actually play music in elder scrolls.

    do they use their voice to sing like https://en.m.uesp.net/wiki/Online:Meryline_Barthel ? who is a thaumavocalist who channels Magicka through song.
    nope!

    you specifically said
    Bard- Using music to inspire their party or strike fear into the hearts of their enemies. Think this class has untapped talents that would be a great addition to this game.

    edit to add: we already have what Oblivion's bard has it's the Persuade option in dialogue we can unlock through joining the mages guild.
    i have used my words first in eso so often just like that bard class.

    but again that's not music.
    Edited by LunaFlora on July 15, 2023 3:40PM
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    🌸*throws cherry blossom on you*🌸
    "Eagles advance, traveler! And may the Green watch and keep you."
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    LunaLolaBlossom on psn.
    LunaFloraBlossom on pc.
  • TybaltKaine
    TybaltKaine
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    Monk
    Chose Monk purely because I feel like it is what should have been included with Elsweyr and is the easiest to implement since it doesn't require adding any new assets to the game beyond SFX which can be accomplished by borrowing from other sources.

    You could even add in a Mythic that fills the "weapon" slot to support a Monk playstyle and still leave build flexibility in place. Could function similarly to Oakensoul in that it would lock you to one bar but would give tangible benefits to make up for the sacrifice.

    Having a bow on the back bar wouldn't really break the lore Monk (for purists I mean) either, as they use ranged weapons.

    The real issue is finding creative ways to create three lines worth of skills that would fill out the class. I'd argue that an Unarmed weapon tree would make the most sense as opposed to an entire class.
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  • ZOS_Icy
    ZOS_Icy
    mod
    Greetings,

    After further review we have decided to move this thread to a category we think is more appropriate for this topic.

    Thank you for your understanding.
    Staff Post
  • Lumenn
    Lumenn
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    Monk
    Definitely monk. Oh I agree a dnd, EQ1 type of bard would be great, but TES bards are spy/assassin type characters, not enchanted flute music.

    A class dedicated to unarmed or perhaps a bo though fits(and for those claiming a monk wouldn't be a class but a skill, remember the same could be for bards(even easier actually. "Symphonic Enchantment" with different instruments for different effects. ) But we're speaking classes here as that was the topic of the thread.

    Weapons could be brass knuckles, so an easy add(wouldn't have to "style" them for all sets in the game) and even the bo could be plain for the same reason. 3 skill lines the obvious offense, defense, and healing chi.

    Alas I don't see it happening, and certainly not soon. Players have been asking for monks, bards, and necromancer since the beginning. They gave us the Necro, warden, and arcanist(the Necro with no perm pets, the warden wasn't frost, and I can honestly say I've NEVER seen a request for arcanist/shrug. Maybe I missed it)

    Nice dream, and I'd pick monk in a heartbeat, but as said above, maybe in another 5 years
  • GrimStyx
    GrimStyx
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    Spellsword
    I'd rather see an illusionist or engineer class, well maybe a spellsword, but spellsword would like to see more like a melee weapon for magicka specs, than an entire class
    Edited by GrimStyx on July 15, 2023 6:37PM
  • Tigeracer
    Tigeracer
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    Monk
    Rampeal wrote: »
    Ok these are classes that have been featured in Elder Scrolls games and lore. There are classes that I did not put on here, but for that reason I felt they were already covered in game already. Example: Rogue, Thief, Assassin, Burglar are already in game under different names or combined (Thieves Guild, Dark Brotherhood, Night Blade, and Legerdemain).

    These classes I believe would be an addition to the game.

    Bard- Using music to inspire their party or strike fear into the hearts of their enemies. Think this class has untapped talents that would be a great addition to this game.

    Barbarian- Warrior of pure rage and determination. There would be a lot of potential for this class. The more damage you take the angrier you get and the more damage you deal. Could even become so full of adrenaline and rage that you forget to die and keep fighting when you should be dead.

    Spellsword- Not much to say about this class. Spellsword is a class everyone has been wanting since the beginning of the game. Using melee weapons to restore Magicka instead of Stamina would make this class alone, not to mention the many spells it would be able to cast.

    Monk- A pugilist warrior using their barehands to deal out punishment. Could give bonuses back to the Khajitt for unarmed attacks. Maybe even a drunken style developed from Akavir.

    Witchhunter- A class that excels at repelling and negating magical abilities. Redirecting spells back at attackers, dispelling buffs, and setting traps for his enemies to fall into. Do not suffer the witch.

    Nice post, but I would say that some of this is already possible or has been nerfed out.

    The barbarian you speak of seems very much like a dk. They absorb insane amounts of damage and then leap to damage and sustain. Obviously not exactly what you want, but can make it work for rp.

    Dk was also capable of playing your witchhunter early on in ESO, using a skill called reflect, I believe. It used to give you a 4s shield that repelled any Magicka ability that hit. The same worked with one of the sword and board abilities (defensive posture or something).

    Spellsword is covered with a set, but I can't think of it right now, sorry. Use the search in fextralife and you'll find it eventually.

    Bard and monk would be happy additions to the game though. Especially monk for me, as I only play khajiit (tigers being my favourite animal) and they should have unarmed abilities.
  • Giulietta
    Giulietta
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    Spellsword
    Spellsword AND Monk please :)
  • Tyrant_Tim
    Tyrant_Tim
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    Witchhunter
    From all the names, I wouldn’t put it past ZOS to include a Witchhunter class as part of an expansion set in Central Skyrim.

    Although the entire Witch slaying premise has kind of ran it’s course with Direfrost Keep, Icereach and the entire Greymoor and Reach storyline, if there was ever a good time to add the class it would have been then.
  • Tyrant_Tim
    Tyrant_Tim
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    Witchhunter
    I also don’t believe Bard will ever be a playable class as it has an audio mechanic to it and people would freak out if they were forced to fight classes they had to turn their in-game volume up for.

    Not to mention, it would be horrendous listening to a group of them in Cyrodiil or in dungeons and trials.
  • Zodiarkslayer
    Zodiarkslayer
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    These options need to be combat classes.

    Bard, Monk and Witchhunter are roleplay classes, not combat classes.
    If anyone here says: OH! But, PVP! I swear I'll ...

    Thank you for the valuable input and respectfully recommend to discuss that aspect of ESO on the PVP forum.
  • LukosCreyden
    LukosCreyden
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    If there are further classes at all, I think they will be more in the direction of Arcanist; very focused and specific themes that we may not be able to accurately predict. After all, not a single person I am aware of predicted "Hermaeus Mora mage" before the class was announced. I think that if we get more classes, it'd be something like that.

    The more 'generic' ideas in the poll would likely be independent skill lines.
    Struggling to find a new class to call home.Please send help.
  • LittlePinkDot
    LittlePinkDot
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    Rampeal wrote: »
    Ok these are classes that have been featured in Elder Scrolls games and lore. There are classes that I did not put on here, but for that reason I felt they were already covered in game already. Example: Rogue, Thief, Assassin, Burglar are already in game under different names or combined (Thieves Guild, Dark Brotherhood, Night Blade, and Legerdemain).

    These classes I believe would be an addition to the game.

    Bard- Using music to inspire their party or strike fear into the hearts of their enemies. Think this class has untapped talents that would be a great addition to this game.

    Barbarian- Warrior of pure rage and determination. There would be a lot of potential for this class. The more damage you take the angrier you get and the more damage you deal. Could even become so full of adrenaline and rage that you forget to die and keep fighting when you should be dead.

    Spellsword- Not much to say about this class. Spellsword is a class everyone has been wanting since the beginning of the game. Using melee weapons to restore Magicka instead of Stamina would make this class alone, not to mention the many spells it would be able to cast.

    Monk- A pugilist warrior using their barehands to deal out punishment. Could give bonuses back to the Khajitt for unarmed attacks. Maybe even a drunken style developed from Akavir.

    Witchhunter- A class that excels at repelling and negating magical abilities. Redirecting spells back at attackers, dispelling buffs, and setting traps for his enemies to fall into. Do not suffer the witch.

    I had an idea for a "Machinist" class.
    That uses dwarven technology.

    And one of the Ultimate skills would be called "Numidium's Mantella"
    Edited by LittlePinkDot on July 20, 2023 11:13PM
  • Froil
    Froil
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    For Monk you'd have to specify exactly what it is, either pugilist-style "I punch and kick to kill my enemies" or the actual monastic/religious monk.

    Either way I'd prefer a fleshed out unarmed/pugilism/martial arts skill-line, either with a new weapon type, which can be visually the same as gauntlet motifs and unlocked just the same, or no weapon but a passive that effectively gives you a weapon, preferably the first, and skills based off of many different techniques from various different races, like a simple uppercut that's used heavily by Imperials with a morph that invokes Breton styles, that is the Bretons took that technique and changed it to suit their needs.
    Also 1h, 1h/magic skill lines.

    Bards a la D&D aren't really a thing in ES. The only real example of this is one girl in High Isle that uses song as a way to focus for spells. Music and songs aren't inherently magical, and having a D&D style "I play my harp yeah yeah yeah!!!!" just sounds dumb. And I'm sure someone will pull out the "Tonal Architecture" card...
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  • MindOfTheSwarm
    MindOfTheSwarm
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    None of the above. The franchise is better served offering new classes. In fact, outside of class skill lines is what the game needs right now. And no gimmicky Psijic style ones neither, proper skill lines either weapon, world or guild. Hedge Magic for instance. Witchhunter in your example would be perfect for a guild based skill line.

    But since you asked for classes I will offer two others that would fit with lore:

    Artificer: Volatile Mechanics, Defensive Contructs, Curative Contraptions.

    Shaman: Witchcraft, Alteration and Conjuration, Ancestral Totems.
  • wenchmore420b14_ESO
    wenchmore420b14_ESO
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    Just to clarify, there was a bard class in Arena, Daggerfall, Battlespire, Morrowind and I think Oblivion.
    What I dont find is a Witchhunter class. What game was it in?
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  • LunaFlora
    LunaFlora
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    Spellsword
    Just to clarify, there was a bard class in Arena, Daggerfall, Battlespire, Morrowind and I think Oblivion.
    What I dont find is a Witchhunter class. What game was it in?

    and as has already been said those bards didn't use instruments or play music like the poster wants. they were simply good at speechcraft amongst other non musical things
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  • BasP
    BasP
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    Witchhunter
    Just to clarify, there was a bard class in Arena, Daggerfall, Battlespire, Morrowind and I think Oblivion.
    What I dont find is a Witchhunter class. What game was it in?

    According to this website, and the UESP, the Witchhunter was a pre-made class in both Morrowind and Oblivion.

    Based on that article I definitely think it could be made into an interesting class in ESO, even though some things overlap with a couple of the current classes (seeing as Sorcerer's already have Bound Armor and can summon pets for example). However, I'd also like to see more Weapon and Guild skill lines instead of new classes, and I agree with the poster above that said that a Witchhunter Guild would be a good fit.

    Edit: I mostly played Skyrim with a Spellsword for example, but if ZOS would introduce a One Hand & Rune (or whatever) Weapon skill line, that'd be Spellsword-y enough for me.
    Edited by BasP on July 25, 2023 5:42PM
  • MindOfTheSwarm
    MindOfTheSwarm
    ✭✭✭✭✭
    Yearly storyline:

    Solstheim:
    New Class: Witch.
    New Guild Line: Witchhunter.

    First DLC: Introduce the prologue and the Witchhunter class line along with two dungeons involving witches.

    Second DLC: Two Dungeons and updated alchemical poisons and potions.

    Third DLC: Solstheim and Witch class. Introduce a coven that is secretly working against the villains. Witchhunters ally with this coven. Villains are a coven that want to freeze the world using ancient power from Atmora.

    Fourth DLC: Go to the shores of Atmora and a secret underground cave. Final secret villain is a new Daedric Prince. The prince of Nihilism that was banished from Oblivion to weaken his influence, whose seal was broken by the Solstheim witches. Players, Witchhunter guild and good witches all join forces to seal him once again. In a twist it is revealed that Molag Bal was the one that sealed him away and we ally with Bal to reseal him.

    Introduce a trial with Kamal that escaped to Atmora after the war just before ESO storyline.


    Edited by MindOfTheSwarm on July 26, 2023 4:03AM
  • Sparxlost
    Sparxlost
    ✭✭✭
    Bard
    Carlos93 wrote: »
    Bard is not a lore based class. We can already be Elder Scrolls version of bards. At best we could have some more illusion magic, but that should just be a skill line.

    Speaking of, no more classes. Add skill lines instead.

    The Barbarian was a class in Oblivion.

    https://elderscrolls.fandom.com/wiki/Classes_(Oblivion)

    I said bard.

    The DnD bard who uses music in combat is not a thing in TES. Bards are either musicians who we often see in inns, or the skill combination/"class" name for a subset of the thief archtype, that usually uses the skills blade, speechcraft, illusion, mercantile and such. Not singing or playing a lute in combat.

    Just because it hasnt been done doesnt mean that it CANT be done...
    The thuum is a sound based form of magic using the voice... in the elder scrolls vi skyrim it was said that not only the dragonborn, but others can be trained in the way of the voice... so it goes without saying that it is surely possible when you experience it being used to do a plethora of things..
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