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PTS 4 CONSOLES?

xWALK1NGxTNT420
can we get a server that allows us to make builds and without it taking us all day to check stats..

it would be so simple to set up and this could become a nice add-on for the consoles which would enhance QOL and keep rentention low

Best Answer

  • xWALK1NGxTNT420
    Well it not like it hasnt already been made we had pts years ago on the consoles if I remember correctly all they have to do is update them and release them back to the public..

    I get it sounds more work but just a Coldharbour parse simulator would work with next to nothing to setup, beside sets and classes/races.

    I'm not talking about the entire game but more so just these features in a small instance.

    it seems like a lot to ask but really its just copy and paste..
    Answer ✓
  • Tyrant_Tim
    Tyrant_Tim
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    can we get a server that allows us to make builds and without it taking us all day to check stats..

    it would be so simple to set up and this could become a nice add-on for the consoles which would enhance QOL and keep rentention low

    As much as I agree with the need for a console PTS, it’s been 9 years now, I don’t think it’s coming any time soon. Normally I play on Xbox, but this cycle I’ve been going out of my way to help test stuff on my girlfriend’s PC.

    I would suggest finding a cheap one with the system requirements for PTS, because the time you would spend farming gear for a build that might be useless on console would more than cover the extra hours at work to pick a PC up.
    Edited by Tyrant_Tim on July 14, 2023 1:19AM
  • phaneub17_ESO
    phaneub17_ESO
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    They would need to certify with Sony and Microsoft every update of the PTS which takes about 2 weeks for full patches of the regular game. Then you need space on your console for a second installation of the full game which is what we do on PC. You would always be behind where PC is currently as we update weekly and since PTS cycle is mostly 6 weeks it wouldn't be worth doing.
  • Twohothardware
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    Might happen someday on Xbox but will never come to Playstation with all of Sony's restrictions. Also Microsoft now owns Bethesda.
  • J18696
    J18696
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    Consoles require the devs to submit patches to sony/Microsoft for review so having weekly updates on a console pts would be pretty much impossible since it takes longer than a week for the patch tobe reviewed
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  • xWALK1NGxTNT420
    they wouldn't need to certify a server or what's already there in game.. and speaking of which why don't they just make entire separate server of pts for the console seeming to be nobodies wanting to try new stuff, but more so try builds and new things they may or may not like..

    read the post y'all
  • LunaFlora
    LunaFlora
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    ah you want a public testing server, that's pts by the way, so you can test sets without spending time getting them or transmute crystals and such.

    well sounds cool, but the pts is for testing new updates. which is difficult to get on consoles because of the certification that usually takes two weeks for a new update.
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  • phaneub17_ESO
    phaneub17_ESO
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    they wouldn't need to certify a server or what's already there in game.. and speaking of which why don't they just make entire separate server of pts for the console seeming to be nobodies wanting to try new stuff, but more so try builds and new things they may or may not like..

    read the post y'all

    It doesn't work that way, it's treated as a completely separate game with its own ID, you're still going to install a new version of ESO. NA and EU megaserver shares the same patch data otherwise it would cause incompatibility issues if they had different patch data as you're suggesting with a third megaserver.
  • J18696
    J18696
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    I understand what you are asking for but again just keeping a server up for people to essentially play in a sandbox with unlimited resources isn't the purpose of the pts I dont see much of a point to the devs keeping the uptime cost of a server without actually being able to test new content on it also since by the time the new patch is certified they would already have a revised and updated version out to test
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  • xWALK1NGxTNT420
    LunaFlora wrote: »
    ah you want a public testing server, that's pts by the way, so you can test sets without spending time getting them or transmute crystals and such.

    well sounds cool, but the pts is for testing new updates. which is difficult to get on consoles because of the certification that usually takes two weeks for a new update.

    Yup! it would be hard at all to setup as ppl think this is 2023 eso not 2016. public test would still be the proper name. even though we arent testing new patches we could test bugs in current versions, to make sure set are working as intended.
    they wouldn't need to certify a server or what's already there in game.. and speaking of which why don't they just make entire separate server of pts for the console seeming to be nobodies wanting to try new stuff, but more so try builds and new things they may or may not like..

    read the post y'all

    It doesn't work that way, it's treated as a completely separate game with its own ID, you're still going to install a new version of ESO. NA and EU megaserver shares the same patch data otherwise it would cause incompatibility issues if they had different patch data as you're suggesting with a third megaserver.

    2023 and having space on the server is a problem? come on yall must be PC players that don't understand anything about consoles.

    Certifications are for codes and updates that are being forced onto players, they go throw extensive testing by sony/ Microsoft before being released to the public. this would have NOTHING to do with a server being made on the game.

    Nor would the pts on consoles have any dramatic effect or possible glitches.

    Why? 1 the codes are already in game... 2 the server is separated from EU & NA. 3 it would be far easier to make a pts then a entirely new download..
    J18696 wrote: »
    I understand what you are asking for but again just keeping a server up for people to essentially play in a sandbox with unlimited resources isn't the purpose of the pts I dont see much of a point to the devs keeping the uptime cost of a server without actually being able to test new content on it also since by the time the new patch is certified they would already have a revised and updated version out to test

    it doesn't cost the devs anything to keep these servers going, if anything it is the least amount of overhead cost they have..

    Plus the servers run on zos's hardware, so they wouldnt be sacrificing anything at all to make this happen as a QOL change.
  • J18696
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    Yes it does cost them to keep the server running and their overhead is more than enough to cover it but again they wouldn't actually be getting anything useful from doing it because by the time consoles would be catching upto the most current patch the testing period that the entire thing is there for in the first place would be done and dusted
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    Vanıty - Arcanist
  • LunaFlora
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    LunaFlora wrote: »
    ah you want a public testing server, that's pts by the way, so you can test sets without spending time getting them or transmute crystals and such.

    well sounds cool, but the pts is for testing new updates. which is difficult to get on consoles because of the certification that usually takes two weeks for a new update.

    Yup! it would be hard at all to setup as ppl think this is 2023 eso not 2016. public test would still be the proper name. even though we arent testing new patches we could test bugs in current versions, to make sure set are working as intended.
    they wouldn't need to certify a server or what's already there in game.. and speaking of which why don't they just make entire separate server of pts for the console seeming to be nobodies wanting to try new stuff, but more so try builds and new things they may or may not like..

    read the post y'all

    It doesn't work that way, it's treated as a completely separate game with its own ID, you're still going to install a new version of ESO. NA and EU megaserver shares the same patch data otherwise it would cause incompatibility issues if they had different patch data as you're suggesting with a third megaserver.

    2023 and having space on the server is a problem? come on yall must be PC players that don't understand anything about consoles.

    Certifications are for codes and updates that are being forced onto players, they go throw extensive testing by sony/ Microsoft before being released to the public. this would have NOTHING to do with a server being made on the game.

    Nor would the pts on consoles have any dramatic effect or possible glitches.

    Why? 1 the codes are already in game... 2 the server is separated from EU & NA. 3 it would be far easier to make a pts then a entirely new download..
    J18696 wrote: »
    I understand what you are asking for but again just keeping a server up for people to essentially play in a sandbox with unlimited resources isn't the purpose of the pts I dont see much of a point to the devs keeping the uptime cost of a server without actually being able to test new content on it also since by the time the new patch is certified they would already have a revised and updated version out to test

    it doesn't cost the devs anything to keep these servers going, if anything it is the least amount of overhead cost they have..

    Plus the servers run on zos's hardware, so they wouldnt be sacrificing anything at all to make this happen as a QOL change.

    it does cost money. servers are not in any way free.
    and a server that people would use just to test out existing content would not be as actively used as you think
    miaow! i'm Luna ( she/her ).

    🌸*throws cherry blossom on you*🌸
    "Eagles advance, traveler! And may the Green watch and keep you."
    🦬🦌🐰
    PlayStation and PC EU.
    LunaLolaBlossom on psn.
    LunaFloraBlossom on pc.
  • TaSheen
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    As someone who pays for server access for websites I manage, I can state from experience that servers are quite expensive. It seems that ZOS is "leasing" server racks in Texas and in Frankfurt, with login servers elsewhere. Server racks aren't cheap....

    If Microsoft was providing Azure access to ZOS, likely things would be better overall. As in, no issues in Cyro etc.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • xWALK1NGxTNT420
    TaSheen wrote: »
    As someone who pays for server access for websites I manage, I can state from experience that servers are quite expensive. It seems that ZOS is "leasing" server racks in Texas and in Frankfurt, with login servers elsewhere. Server racks aren't cheap....

    If Microsoft was providing Azure access to ZOS, likely things would be better overall. As in, no issues in Cyro etc.
    A multi-million dollar company renting servers?

    DO you understand the amount of overhead that would cost? doesn't take a investor to understand why that not logical..

    Servers are hosted in-house by ZOS themselves.

    sure they might start a new project and rent engines and servers.. but anything officially put out by them is on ZOS's hardware.
    LunaFlora wrote: »
    yall are pc player no doubt and super opinionated how would you know what cost them? have you seen what it take to keep a server live these days?

    Also, how would you know if anybody wouldn't use it or not?


    Just because we don't have a PC doesn't mean we arent supporting the game.

    Microsoft alone supports 60% of the income into this game over the years.

    i can tell from your uneducated opinions on what cost and what would be used that ur a PC player ATW.

    my ? too you is why comment on a consoles page if you arent a console player?

    i hardly ever play on pc. maybe once every quarter. if at all.
    keeping eso servers running can't be free.
    and i doubt many people would use a server that doesn't actually get updates to test and would instead be used to test existing updates, because pts before and after the ~5 weeks an update is being tested is quite empty.

    if it were an extra server for consoles, that'd be two instead of one.

    i don't actually know how much it costs to keep up the eso servers, do you know? i doubt it's 20 euros a month like a Minecraft server.

    That the fundamental fact in this it doesn't cost anything but electricity and slight overhead to maintain what we are already using.

    ZOS hosts these servers on dedicated hardware.
    ontop yes they would be using PTS to "test" a build in the current versions. for a lot of reasons, this would be a super QOL update for the console compared to PC add-ons unlimited access to try things out like parse simulator etc..

  • TaSheen
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    If ZOS was actually providing serious mega servers themselves, do you think the servers would have the issues they do?
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • xWALK1NGxTNT420
    TaSheen wrote: »
    If ZOS was actually providing serious mega servers themselves, do you think the servers would have the issues they do?

    if zos wasn't providing the server how would they fix them? :#
  • TaSheen
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    TaSheen wrote: »
    If ZOS was actually providing serious mega servers themselves, do you think the servers would have the issues they do?

    if zos wasn't providing the server how would they fix them? :#

    Um. They aren't fixing them....
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • Dagoth_Rac
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    ZOS are most definitely not a data center provider. They may pay the upfront cost of the servers, but after that it is being installed and powered and maintained by an outside firm that is dedicated to hosting hardware. ZOS is a game development company, not an infrastructure company.
  • xWALK1NGxTNT420
    Dagoth_Rac wrote: »
    ZOS are most definitely not a data center provider. They may pay the upfront cost of the servers, but after that it is being installed and powered and maintained by an outside firm that is dedicated to hosting hardware. ZOS is a game development company, not an infrastructure company.

    I know you want to be right but the overall cost of that would hinder the income of this game. Put it like this, either pay for more and more space or just indefinitely upgrade and pay little to no cost.

    The amount of data in this game would be way too much for any 3rd party company..


    Look up what a dedicated server is, when they take the server down it is not on all platforms it sometimes happens individually. which means each server has its own hardware and each is maintained in the company.

    Upgrading a small instance server wouldn't cost that much or hinder the pockets of the company.

    Everything is maintained in the headquarters and several offsite studios.
    Edited by xWALK1NGxTNT420 on July 15, 2023 2:40AM
  • J18696
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    Zos do not host the servers themselves they go through a data centre its not in house we know this because it's public knowledge of where the game servers are hosted
    Edited by J18696 on July 15, 2023 3:21AM
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  • ZOS_Hadeostry
    Greetings,

    After removing some unnecessary back and forth from this thread, we would like everyone to keep posts on the subject at hand, civil, and constructive.

    If there may be any questions in regards to the rules, please feel free to review them here
    Staff Post
  • xWALK1NGxTNT420
    Again what does it have to do with the console getting a PTS? Yall keep talking in circles but none make a valid point outside of bias remarks to favor PC.

    This is the array of disconnect in the community PC players can't take a joke, but yet love making fun of situations..

    The console player would love this hands down and sparks the question as to why they have not brought it back for the console community, which still funds a big percentage of the game's income.

    console player ONLY reply please and thank you or devs /mod would be helpful too
  • Hotdog_23
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    A way to test and see new stuff would be an awesome and welcome addition for console players. Unfortunately, this has been requested numerous times before and ignored just as many times. Don’t remember ZOS ever commenting on the subject themselves.

    Personally, looking back on it, I would have started on PC rather than console, but this being my first MMO, I had no idea what I was doing. Sure, I could abandon everything I have done and do it again on PC. But I am not going to leave behind my friends, guilds, or the real-life money I have spent in the game that doesn’t transfer with me. So, I have become accustomed to believing I will always be the red-headed stepchild in ZOS mind that they keep around for the check only. They even stopped throwing us a bone with QOL updates that really make a difference.

    Stay safe :)
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