spartaxoxo wrote: »...is not playing the game mode as intended.
Grizzbeorn wrote: »spartaxoxo wrote: »...is not playing the game mode as intended.
But neither is queuing for a match then going AFK, gimping the team and unbalancing the match, which is what allows the relic-holding shenanigans in the first place.
Why is nobody denouncing the AFKers?
Grizzbeorn wrote: »spartaxoxo wrote: »...is not playing the game mode as intended.
But neither is queuing for a match then going AFK, gimping the team and unbalancing the match, which is what allows the relic-holding shenanigans in the first place.
Why is nobody denouncing the AFKers?
derkaiserliche wrote: »Grizzbeorn wrote: »A mismatch is also not the fault of the stalling team.kringled_1 wrote: »But rather than quickly ending to hopefully get a more challenging match,
That point has been addressed multiple times in this thread, as to the reason why people might resort to taunting other teams to get them to fight instead of being shunted back into the queue for the next match.
They want to be actively playing rather than just sitting there, waiting for the queue to pop.
<snip> I am a on a pretty high pvp rank compared to most players, but i would just get farmed if i rush in vs 4 premade pvpers (with also high ranks) . Every pvp player with some experience know if a game is winnable or not.
The game turned out to be an afk game for 7 minutes for my 2 man team and the other 2 player team without any fights happening. So you cant tell anyone, that they did it to have some more nice fights.
The queue during these events is normally 30sec to like 7minutes btw, so stalling out a game for no reason, doesnt make any sense at all. But if some of guys agree with that of unsportsmanlike behaviour, its alright. Then we might just be different types of persons in terms of age and honor. I would never disrespect another team in this way, especially not if i would be in a 4 player team against a 2 player team.
<snipped for bashing/baiting>
CameraBeardThePirate wrote: »CameraBeardThePirate wrote: »Kill them. It's a PvP mode. If they're holding your relic hostage and you want to win, kill them. If you can't kill them to take the relic, then you don't deserve the win. Holding the relic hostage is just as valid a strategy as running around in stealth spamming the pickup option until someone either makes a mistake or gets bored of interrupting.
"If you can't defeat a player then you don't deserve to win."
Game mode is CTF, not Death match.
Holding an enemy relic hostage is just playing defense. If you want to score, kill them.
derkaiserliche wrote: »Some player directly leave the game, as soon as they see it wont be a win for them, which isnt okay as well.
CameraBeardThePirate wrote: »CameraBeardThePirate wrote: »Kill them. It's a PvP mode. If they're holding your relic hostage and you want to win, kill them. If you can't kill them to take the relic, then you don't deserve the win. Holding the relic hostage is just as valid a strategy as running around in stealth spamming the pickup option until someone either makes a mistake or gets bored of interrupting.
"If you can't defeat a player then you don't deserve to win."
Game mode is CTF, not Death match.
Holding an enemy relic hostage is just playing defense. If you want to score, kill them.
It's also not playing the Objective, since the Objective is to CAPTURE, the Relic, not play keep away with your numerical advantage.
CameraBeardThePirate wrote: »CameraBeardThePirate wrote: »CameraBeardThePirate wrote: »Kill them. It's a PvP mode. If they're holding your relic hostage and you want to win, kill them. If you can't kill them to take the relic, then you don't deserve the win. Holding the relic hostage is just as valid a strategy as running around in stealth spamming the pickup option until someone either makes a mistake or gets bored of interrupting.
"If you can't defeat a player then you don't deserve to win."
Game mode is CTF, not Death match.
Holding an enemy relic hostage is just playing defense. If you want to score, kill them.
It's also not playing the Objective, since the Objective is to CAPTURE, the Relic, not play keep away with your numerical advantage.
Except keeping the relic out of the enemy hands is literally playing the objective.
CameraBeardThePirate wrote: »CameraBeardThePirate wrote: »CameraBeardThePirate wrote: »Kill them. It's a PvP mode. If they're holding your relic hostage and you want to win, kill them. If you can't kill them to take the relic, then you don't deserve the win. Holding the relic hostage is just as valid a strategy as running around in stealth spamming the pickup option until someone either makes a mistake or gets bored of interrupting.
"If you can't defeat a player then you don't deserve to win."
Game mode is CTF, not Death match.
Holding an enemy relic hostage is just playing defense. If you want to score, kill them.
It's also not playing the Objective, since the Objective is to CAPTURE, the Relic, not play keep away with your numerical advantage.
Except keeping the relic out of the enemy hands is literally playing the objective.
CameraBeardThePirate wrote: »CameraBeardThePirate wrote: »CameraBeardThePirate wrote: »Kill them. It's a PvP mode. If they're holding your relic hostage and you want to win, kill them. If you can't kill them to take the relic, then you don't deserve the win. Holding the relic hostage is just as valid a strategy as running around in stealth spamming the pickup option until someone either makes a mistake or gets bored of interrupting.
"If you can't defeat a player then you don't deserve to win."
Game mode is CTF, not Death match.
Holding an enemy relic hostage is just playing defense. If you want to score, kill them.
It's also not playing the Objective, since the Objective is to CAPTURE, the Relic, not play keep away with your numerical advantage.
Except keeping the relic out of the enemy hands is literally playing the objective.
No one is earning points, no one is playing the objective.
Capture Relic = Earn a Point = Playing the Objective.
CameraBeardThePirate wrote: »CameraBeardThePirate wrote: »CameraBeardThePirate wrote: »Kill them. It's a PvP mode. If they're holding your relic hostage and you want to win, kill them. If you can't kill them to take the relic, then you don't deserve the win. Holding the relic hostage is just as valid a strategy as running around in stealth spamming the pickup option until someone either makes a mistake or gets bored of interrupting.
"If you can't defeat a player then you don't deserve to win."
Game mode is CTF, not Death match.
Holding an enemy relic hostage is just playing defense. If you want to score, kill them.
It's also not playing the Objective, since the Objective is to CAPTURE, the Relic, not play keep away with your numerical advantage.
Except keeping the relic out of the enemy hands is literally playing the objective.
No one is earning points, no one is playing the objective.
Capture Relic = Earn a Point = Playing the Objective.
He gets it Arch, he's just trolling you. He's trolling you on the topic of trolling. You gotta laugh at that.
There is no real defense of the scenario being discussed... No strategic or tactical reason to do it. The person in question was on the winning team and decided to spend extra time rubbing it in the loser's faces.
We can talk about the problems with OBJ modes or the que times all day. It's completely irrelevant.
Being a nice person when everything is coming up roses doesn't count for anything. Everybody is nice when things are going their way. Put someone in a position they don't like if you want to see their true character.
In this case people are mad at the game and taking it out on other players. And the players falling victim are supposed to, I guess, have sympathy for these toxic vets and fall in line with their vision of the game and recommended changes. So that we can ALL be happy. Cuz they know best.
-shrug- I know how I'll be voting.
Sorry but this is a really weak argument. If these people actually wanted real PvP they wouldn't waste time in the manner they were and trying to bait the other team into being farmed. They'd have finished the match as soon as possible to get into another game.CameraBeardThePirate wrote: »derkaiserliche wrote: »CameraBeardThePirate wrote: »Kill them. It's a PvP mode. If they're holding your relic hostage and you want to win, kill them. If you can't kill them to take the relic, then you don't deserve the win. Holding the relic hostage is just as valid a strategy as running around in stealth spamming the pickup option until someone either makes a mistake or gets bored of interrupting.
You cant kill a 4 man premade pvp group, when you are in a 2 man team. Of course i dont "deserve" the win in a 2v2v4 team, its about the fact they they stall the game out for 7 minutes just to show off, how "easy" they won.
You shouldn't be queueing into group queue solo then. If you didn't queue into group then they weren't a premade and they were entirely killable.
Some people want PvP, and when there's no DM Queue, no semblance of balance in some of the modes, and 20min+ long queues at times, they'll extend the objective modes to squeeze in more PvP time.
@Arcanasx I mean... I'm kinda the poster boy for OBJ modes, if only because I'm loud and obnoxious. I think I can claim the title of Strongest Defender. But even I don't like how "you guys" got shafted. And for the record I don't work for ZOS, so blaming me or "us" for your problem isn't very accurate.
As far as WHY so many games, during the period of which you speak, turned out DM-- well, you go ahead and wonder. The real reason is well documented and discussed. And it was this flaw in the system that led us to where we are now. Which is that 85% of your matches are OBJ.
It's almost like DM only represents 15% of available modes. Boy, you're really getting screwed huh?
Anyway... The reason why they don't just try to do it over again the right way is also well documented and discussed. And again, it isn't "our" fault.
But you see all OBJ modes as being the same even though they aren't, which is why 15% DM rate seems low to you. So it's no real surprise that you would also lump the people who do enjoy OBJ modes into the larger category of "things that did me wrong." And it's no surprise that you don't give a crap about their time or fun because you honestly think they somehow stole yours.
-yawn-
I dunno man. I respect the whole "turn the tables" angle you're taking with me and my words... But this discussion isn't about OBJ players dragging DM players through anything, is it? It's about some person who decided to gloat by holding onto a relic they easily could've ended the game with. So maybe this isn't the right time or place for your jaded, prejudice, and inaccurate view of history.