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What new class and chapter are you waiting for?

GrimStyx
GrimStyx
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I personally wouldn't say no to the Shivering Isles and the illusionist class, and possibly a continuation of the Clockwork City story and the engineer class as well
  • Braffin
    Braffin
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    I'd like to see more of hammerfell, blackmarsh or cyrodiil.

    And falinesti of course.

    I'm not expecting a new class anytime soon tho, and I'm fine with the options already around.
    Never get between a cat and it's candy!
    ---
    Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.
  • Necrotech_Master
    Necrotech_Master
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    i would think that the dwemer artifacts would be better as a skill line that any character could obtain, and it would rank up killing dwemer or clockwork or something

    as for zones, i dont have any particular preference, and it might be nice to maybe add some stuff to base zones (WB/delve dailies per zone, etc), and the ability to convert treasure maps into a desired treasure map type

    so if you want a deadlands map you could convert a khenathis roost map to that for some kind of gold cost, it would both help people get antiquity leads in specific zones, and add some kind of gold sink
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • LunaFlora
    LunaFlora
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    a class related to Azura/Moonshadow would be cool
    and i would Love a Bosmer chapter
    miaow! i'm Luna ( she/her ).

    🌸*throws cherry blossom on you*🌸
    "Eagles advance, traveler! And may the Green watch and keep you."
    🦬🦌🐰
    PlayStation and PC EU.
    LunaLolaBlossom on psn.
    LunaFloraBlossom on pc.
  • LittlePinkDot
    LittlePinkDot
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    GrimStyx wrote: »
    I personally wouldn't say no to the Shivering Isles and the illusionist class, and possibly a continuation of the Clockwork City story and the engineer class as well

    I don't want another class, I want more weapon skill lines.

    And I want to go to Akavir.
  • GrimStyx
    GrimStyx
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    LunaFlora wrote: »
    a class related to Azura/Moonshadow would be cool
    and i would Love a Bosmer chapter

    p7avgwtmakbo.png

    By the way, yes, I would also like to play with the magic of the interregnum, it's a pity that this is only card scrolls and then in a single form
  • Anti_Virus
    Anti_Virus
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    I’d like more Oblivion zones like Quagmire, The Colored Rooms, MoonShadow, Mephalas realm etc.
    Power Wealth And Influence.
  • SandandStars
    SandandStars
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    No weapon / hand-to-hand combat class.
  • WuffyCerulei
    WuffyCerulei
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    I don’t want a new class persay, but I really want a new magicka-based skill line like one hand and rune. As for chapter, I REALLY want to see more of Hammerfell. I love pretty desert areas like Hew’s Bane. That, and Redguards have been getting the short stick on lore. I know Bosmer are in the same boat, but Bosmer also have like 3 and a half base zones. Redguard get 1 and a half, and SOME lore from the Thieves Guild dlc.
    For the love of Kyne, buff sorc. PC NACP 2100+Star-Sïnger - Khajiit Magicka Sorc - EP Grand Overlord - Flawless Conqueror vMA/vBRP/vDSA no death/vHel Ra HM/vAA HM/vSO HM/vMoL HM/vHoF HM/vAS +2/vCR+3/vSS HMs/vKA HMs/vVH/vRG Oax HM/vDSR
  • phaneub17_ESO
    phaneub17_ESO
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    Sheogorath turns into Jygallag earlier than expected, bringing judgment on the world!

    Hydromancer class. Give all khajiit a bath! I will turn on attack innocent and splash every kitty I see, no one is safe!
  • BXR_Lonestar
    BXR_Lonestar
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    Class I'm waiting for: the NETCHromancer! Summon all the tentacle creatures!

    Zone: Soul Cairn. So I can see my buddy, Juib the Destroyer - Juib the Eradicator - Saint Juib!
  • Lumenn
    Lumenn
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    Akavir, monk, and the Tang Mo race. I'd be set
  • chessalavakia_ESO
    chessalavakia_ESO
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    I'd like to see a class that tries to help players make their character similar to classes from prior games.

    I'd like to see more of Cyrodiil.
  • Stx
    Stx
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    Please no more classes. Add new skills and skill lines to the game that ALL classes can use.
  • ESO_Nightingale
    ESO_Nightingale
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    We don't need any more classes for the forseeable future. We need strong universal skill lines(like spellcrafting) and/or weapons. A spellsword 1h/rune line would be a great pick for the first new weapon as it would very likely be able to capitalise on the new tech that arcanist's skill scaling can do meaning that it would be a new dps weapon for both magicka and stamina characters to utilize.
    Edited by ESO_Nightingale on July 9, 2023 6:28AM
    PvE Frost Warden Main and teacher for ESO-U. Frost Warden PvE Build Article: https://eso-u.com/articles/nightingales_warden_dps_guide__frost_knight. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
  • Zerin_1
    Zerin_1
    What other classes you know about or expect? No ritualist in plans. I see some individuals with monk as a post. Some monks specialize in healing.
  • AcadianPaladin
    AcadianPaladin
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    No more classes please - can't balance the ones we have. Class change tokens or eliminate classes, yes please.

    As far as zones something classic medieval with natural topography/foliage would be nice. Please, no more realms of hell or steampunk.
    PC NA(no Steam), PvE, mostly solo
  • merpins
    merpins
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    I think ESO could use one more class to balance it out to 8 classes; the 4 original classes and then the 4 DLC classes. I posted a detailed class idea a while back which I think would be perfect, a Barbarian class that does Bleed and Disease damage, and focuses on close range attacks, unlike Arcanist, Warden, and Necromancer which all focus on mid or long range in their class tool kits.
  • FantasticFreddie
    FantasticFreddie
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    Tbh Zos missed the mark slightly with this new class-- it would have been P E R F E C T as a new universal skill line, from a lore perspective.
    Something a la psijic, where you do the quest and unlock the skills.
  • Erickson9610
    Erickson9610
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    I'd want to have The Hunting Grounds as a full zone to explore. It would also be nice to go to Falkreath and Solstheim.

    I really hope that the existence of Falkreath Hold and March of Sacrifices as dungeons doesn't mean that we can't get the areas that they are based around as zones to explore in the future.
    PC/NA — Lone Werewolf, the Templar Khajiit Werewolf

    Werewolf Should be Allowed to Sneak
    Please give us Werewolf Skill Styles (for customizing our fur color), Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).
  • fizzylu
    fizzylu
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    Yes, no more classes. At least not for awhile. I'm still disappointed that they tied Hermaeus Mora to just a single class instead of some nifty "unlock forbidden magic for all classes" world/guild line. Complete waste of that daedric prince.
    Seriously though, I mostly play one character and I am suffering from build burnout badly. I need new staff options and skills, a proper one-handed magicka weapon line, more guild/world combat skills to fill the gaps in my mains class design that Zenimax continues to ignore every chapter and major update. Combat feels so dull to me at this point, it's sad.
    I will say.... If they're going to do anything more with classes, I would like them to go back to some old ones and give them some much needed reworking like WoW did for it's classes in their Legion expansion. Necromancer and sorcerer specifically come to mind for me. If not though, there are so many ways to bring life to this game for veteran/longterm players outside of a new class.

    I would like to see a Redguard themed chapter though. Deserts with their rolling hills of sand are calling me.
    Edited by fizzylu on September 2, 2023 10:11PM
  • master_vanargand
    master_vanargand
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    I want "Bard" as a new class.
    "Bard" is a buffer to assist DPS in Trials.
    It would be great if "Bard" could sustain Major Slayer or Major Aegis by self with the singing and playing instruments.

    I would also like to see "The Greybeards" as a new guild skill line.
    After a long training session, player will learn several "Shout".
    Since player not a Dragonborn, a little, but that's enough.
  • Turtle_Bot
    Turtle_Bot
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    I'd rather see older classes reworked to bring back other playstyles that used to exist for them before they try to design another new class. The arcanist has opened up some nice features that can easily be implemented for the older classes, and for that I do like it, but those features now need to be brought in for the older classes that are struggling as a class.

    Specifically no pet sorc. This hasn't been a thing since summerset and the rework to the damage formula, to shields and the removal of overloads 3rd bar and ZOS has just constantly forced the sorcerer to be even more of a summoner ever since (even stamsorcs are forced into using pets now for pve after U35, that's how dead no pet sorc is).

    I know necro needs some love as well (and I hope it gets it soon too), but to me, no-pet sorcerer has been a dead class for the longest time now and its time to properly rework the class from the ground up. Bring back the mage playstyle to ESO that hasn't existed for years. No more pets or heavy attacks for pve or proc stacking for pvp. Make it a class that can function on its own as a class instead of being forced into using non-class abilities and dependent on overpowered proc sets to function.

    As for a zone itself, I'm not entirely sure, something to do with falinesti or the shivering isles would be cool (notably the bright and colorful/mystical looking shivering isles from oblivion would be my preference for that zone, but that's just me).
  • LunaFlora
    LunaFlora
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    No more classes please - can't balance the ones we have. Class change tokens or eliminate classes, yes please.

    As far as zones something classic medieval with natural topography/foliage would be nice. Please, no more realms of hell or steampunk.

    you're playing the wrong game series if you don't want "realms of hell or steampunk" as oblivion and dwemer stuff is not going anywhere and will undoubtedly be in future content as well
    miaow! i'm Luna ( she/her ).

    🌸*throws cherry blossom on you*🌸
    "Eagles advance, traveler! And may the Green watch and keep you."
    🦬🦌🐰
    PlayStation and PC EU.
    LunaLolaBlossom on psn.
    LunaFloraBlossom on pc.
  • FoJul
    FoJul
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    Lets get a Redguard centric DLC with a new class like warrior/samurai.
  • AzuraFan
    AzuraFan
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    I don't want another class. I want new, engaging systems that give me a reason to keep playing between chapters. As for which chapter I want, I don't care where it's set as long as there are interesting quests and locations.
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