These hot topics shouldn't be discussed in-game to be honest. There is the forum for that.
Yeah, ZOS put up a sticky where we can rehash the same arguments till doomsday comes. Which they can conveniently ignore, give no feedback whatsoever.
Things are definitely tense. The intensive nerfs and decisions that drove endgame to life support, people cheering and saying “well you guys like the meta shifts anyway”, then the oakensoul thing… can’t even mention oakensoul without being told its secretly a nerf oakensoul comment… the game is supporting casuals more and more it feels, which includes toxic casuals… a problem and cause of this. Normal casuals are completely fine, toxic casuals are absolutely not. It’s in the name, after all.
Yeah, ZOS put up a sticky where we can rehash the same arguments till doomsday comes. Which they can conveniently ignore, give no feedback whatsoever.
If discussions are toxic now, imagine what they would be if ZOS gave off the impression that they matter (or worse, that it matters who is 'winning'). The best thing they can do to keep things calm is to make it absolutely clear they are going to keep their own council.
Dumping the discussion in a sticky and then not get involved at all is probably the best thing they can do.
They also do not consider ESO to be a traditional MMO, but an "MMORPG"... focusing more on quest content and casual gaming.
FeedbackOnly wrote: »
It's a misrepresented quote. I saw that stream too.
FeedbackOnly wrote: »
It's a misrepresented quote. I saw that stream too.
Do you have a link for me, where a zos representative isn't aware of the fact that MMORPG is the oldest and original subgenre of MMO?
FeedbackOnly wrote: »
It's a misrepresented quote. I saw that stream too.
Do you have a link for me, where a zos representative isn't aware of the fact that MMORPG is the oldest and original subgenre of MMO?
Well, here is one quote from an interview with Matt Firor, "In an interview with the TheGamer, ZeniMax Online Studios director Matt Firor examined the game’s journey since launch and, surprisingly, took a moment to clarify that he does not believe the popular, online-only title is really a massively multiplayer online game. “I don’t really consider ESO to be an MMO,” Firor states after having been asked which MMO, outside of Elder Scrolls Online, he most enjoyed."
SithisKhajitiiLamae wrote: »Are you guys all pc players? Im only asking because I have played on consoles exclusively and I have never heard any of these complaints in game or in my guild Discord servers.
FeedbackOnly wrote: »
It's a misrepresented quote. I saw that stream too.
Do you have a link for me, where a zos representative isn't aware of the fact that MMORPG is the oldest and original subgenre of MMO?
Well, here is one quote from an interview with Matt Firor, "In an interview with the TheGamer, ZeniMax Online Studios director Matt Firor examined the game’s journey since launch and, surprisingly, took a moment to clarify that he does not believe the popular, online-only title is really a massively multiplayer online game. “I don’t really consider ESO to be an MMO,” Firor states after having been asked which MMO, outside of Elder Scrolls Online, he most enjoyed."
You refer to this statement here?
MF: I don’t really consider ESO to be an MMO, in the traditional “MMORPG” sense of the word, because that term is freighted with a lot of definitions that don’t apply to ESO (tab targeting, mouse movement, PC-only, super hardcore, etc.). At this point, so many game types have underlying “massively multiplayer” technology that MMO is becoming even more dated as a term. I’ve long been a fan of online games – I’ve been in the game industry since the late 1980s and I’ve never shipped a single-player game – all of them have been multiplayer. As such, I love all types of online gaming interaction: Fifa, World of Warcraft, the last-man-standing shooters, etc. My first big MMORPG as a gamer was Everquest, although I dabbled a bit in Ultima Online before that.
Source: https://www.thegamer.com/the-elder-scrolls-online-interview/
This Interview is quite outdated though, as they explicitely name the update cadence of content as unique selling point. You shouldn't have missed it either, that exactly this has been canceled with 2023.
Framing also needs to be learned
FeedbackOnly wrote: »
It's a misrepresented quote. I saw that stream too.
Do you have a link for me, where a zos representative isn't aware of the fact that MMORPG is the oldest and original subgenre of MMO?
Well, here is one quote from an interview with Matt Firor, "In an interview with the TheGamer, ZeniMax Online Studios director Matt Firor examined the game’s journey since launch and, surprisingly, took a moment to clarify that he does not believe the popular, online-only title is really a massively multiplayer online game. “I don’t really consider ESO to be an MMO,” Firor states after having been asked which MMO, outside of Elder Scrolls Online, he most enjoyed."
You refer to this statement here?
MF: I don’t really consider ESO to be an MMO, in the traditional “MMORPG” sense of the word, because that term is freighted with a lot of definitions that don’t apply to ESO (tab targeting, mouse movement, PC-only, super hardcore, etc.). At this point, so many game types have underlying “massively multiplayer” technology that MMO is becoming even more dated as a term. I’ve long been a fan of online games – I’ve been in the game industry since the late 1980s and I’ve never shipped a single-player game – all of them have been multiplayer. As such, I love all types of online gaming interaction: Fifa, World of Warcraft, the last-man-standing shooters, etc. My first big MMORPG as a gamer was Everquest, although I dabbled a bit in Ultima Online before that.
Source: https://www.thegamer.com/the-elder-scrolls-online-interview/
This Interview is quite outdated though, as they explicitely name the update cadence of content as unique selling point. You shouldn't have missed it either, that exactly this has been canceled with 2023.
Framing also needs to be learned
Actually, I'm referring to THIS article from Screenrant.
I like how you cherry pick what you want to be true of today and what is outdated. I doubt Matt's thoughts on whether he thinks ESO is an MMO or not are outdated.
They also do not consider ESO to be a traditional MMO, but an "MMORPG"... focusing more on quest content and casual gaming.
Well, here is one quote from an interview with Matt Firor, "In an interview with the TheGamer, ZeniMax Online Studios director Matt Firor examined the game’s journey since launch and, surprisingly, took a moment to clarify that he does not believe the popular, online-only title is really a massively multiplayer online game. “I don’t really consider ESO to be an MMO,” Firor states after having been asked which MMO, outside of Elder Scrolls Online, he most enjoyed."
In veteran dungeons I've seen players quit the dungeon after dying or making a small mistake once especially dps and tanks.