cyclonus11 wrote: »Panderbander wrote: »cyclonus11 wrote: »A warden was using this today to throw players off the Alessia bridge and into the slaughterfish water.
All that takes is standing on the edge of the bridge, nothing exploitative. It can also be avoided if players pay attention and don't immediately dodge roll the root.
I was mounted and at full speed, running through the middle of the bridge. Didn't even see a root, just immediately thrown over the edge. Pulling players into the slaughterfish is definitely an exploit.
cyclonus11 wrote: »Panderbander wrote: »cyclonus11 wrote: »A warden was using this today to throw players off the Alessia bridge and into the slaughterfish water.
All that takes is standing on the edge of the bridge, nothing exploitative. It can also be avoided if players pay attention and don't immediately dodge roll the root.
I was mounted and at full speed, running through the middle of the bridge. Didn't even see a root, just immediately thrown over the edge. Pulling players into the slaughterfish is definitely an exploit.
Hi All, just wanted to follow up here. This is under investigation for a fix now. When we have an update, we'll follow up. Thanks all!
Hi All, just wanted to follow up here. This is under investigation for a fix now. When we have an update, we'll follow up. Thanks all!
This has been going on for years.
We've been reporting it and providing videos for years.
Your teams have been severely lacking in communication on this (and other topics) for years.
There have never been any warnings or bans that we're aware of for this, even though your team did temp-ban people for dragon leaping across non-contiguous ground many years ago (see my post on "if i point my mouse and hit the number 1 for teleport strike, and it places me where you don't want me placed, that's a dev problem not a me problem".