Tribute would be more playable and accessible if it were shorter. These games can last over 20 minutes... that's asking way too much for a card game inside of another game. More people would be likely to play it if it were like a 5 minute thing we could do on our down time waiting for stuff in the game, but the games taking as long as they do make it just not worth it in any way. What are the chances of this happening?
tsaescishoeshiner wrote: »I agree they take a long time. Animations could be a bit quicker, but it's ultimately about decision-making time. I try to pick patrons that speed games up as much as possible:
Red Eagle
Duke of Crows
St. Pelin
Delmene Hlaalu
and avoid patrons that slow the game down:
Rajhin
Almalexia
Psijics
I'm not 100% sure how the remaining patrons rank among those.
The idea is to have at least 2-3 patrons with a fast win condition (generating power or prestige) and enough early gold that the early game isn't slow (Red Eagle + St. Pelin can be slow together). Avoiding patrons with complex choices each turn (especially Almalexia) also helps.
valenwood_vegan wrote: »I see players who I assume are pretty experienced with ToT saying that NPC games only take 5-10 min.
Such a waste of recourses used to add this to the game while so many existing things already could use tweaking. So few peeps actually do this mini game they might as well just remove it. Don't waste. More recourses on a crap card game that's hardly played.
Seraphayel wrote: »If people would get a bit more into it and leave their prejudices behind, I think so many people would be on board and enjoy the game as a side activity. That said, it should be made a base game addition for every player asap.
And a match lasting ~ 10 minutes is totally fine. If it’s too long for newer players, they simply need to get into the cards a bit more and learn and if that’s too much, they shouldn’t bother with ToT at all. That’s just how the game works
valenwood_vegan wrote: »Seraphayel wrote: »If people would get a bit more into it and leave their prejudices behind, I think so many people would be on board and enjoy the game as a side activity. That said, it should be made a base game addition for every player asap.
And a match lasting ~ 10 minutes is totally fine. If it’s too long for newer players, they simply need to get into the cards a bit more and learn and if that’s too much, they shouldn’t bother with ToT at all. That’s just how the game works
Well, respectfully, some of us are attempting to explain why we aren't getting more into it... And the answer is that we shouldn't bother with ToT at all I guess? I mean that's fine, I already don't. But I do stand by my opinion that if ZoS wants more people to play it, the matches need to be shorter... particularly the upper limit of the length of matches.
That said, I'm glad that you're enjoying it and that others are as well!
Do npc matches have timers? I generally do my turns very quickly. Still, I've gone AFK in the middle of npc matches, while cooking dinner and so on, and the game is still waiting when I get back unless I exceed the automatic ESO logout time.
Even the npc games have gotten longer, now that the npcs are using the patrons again (and much of the time this means picking one they will spam at every opportunity throughout the game, even if it means ignoring a patron that would be of more use points wise in that turn). Interestingly, there seems to be little difference in how the npcs at the three levels play anymore, aside from which patrons they can pick. This makes for longer games and removes the option of picking a novice-level opponent for a quick match.
spartaxoxo wrote: »One way to end your matches faster is to go for patron victories against NPCs. Just concede if it chooses the Psijic deck. This match was only around 5 minutes.
https://youtu.be/QwWFLnK7D_k
emilyhyoyeon wrote: »I used to do patron victories before the Necrom patch but I don't understand the new AI to make it reliable at all. Sometimes NPCs spam Hlaalu, sometimes they never use it, sometimes they use it once or twice. Sometimes they turn Ansei back every turn, sometimes they don't.
Would love to know what the best strategy to guarantee patron victories against NPCs is, especially which ones work for which level, because the different skill levels seem like they have different patron AI but I don't know what it is.
Tribute would be more playable and accessible if it were shorter. These games can last over 20 minutes... that's asking way too much for a card game inside of another game. More people would be likely to play it if it were like a 5 minute thing we could do on our down time waiting for stuff in the game, but the games taking as long as they do make it just not worth it in any way. What are the chances of this happening?
Necrotech_Master wrote: »spartaxoxo wrote: »One way to end your matches faster is to go for patron victories against NPCs. Just concede if it chooses the Psijic deck. This match was only around 5 minutes.
https://youtu.be/QwWFLnK7D_k
im not sure if that works well anymore costilnsidering the npcs like to almost spam any patron, especially hlaalu
i actually had a 6 min match against a novice npc, the decks in play were pelin, hlaalu, rahjin, and orgnum (i obviously selected rahjin and orgnum because novice doesnt have access to those lol)
the novice did its usual hlaalu spam and never had any gold generation and between pelin and orgnum cards i was amassing power very quickly and got to 40
NoxiousBlight wrote: »Games are way, way too long and that is the primary reason I don't play it. Games should be 5 minutes MAX.
NoxiousBlight wrote: »Tribute would be more playable and accessible if it were shorter. These games can last over 20 minutes... that's asking way too much for a card game inside of another game. More people would be likely to play it if it were like a 5 minute thing we could do on our down time waiting for stuff in the game, but the games taking as long as they do make it just not worth it in any way. What are the chances of this happening?
Said this multiple times during the PTS cycle when ToT came to ESO.
They don't care.
Games are way, way too long and that is the primary reason I don't play it. Games should be 5 minutes MAX.
Seraphayel wrote: »NoxiousBlight wrote: »Tribute would be more playable and accessible if it were shorter. These games can last over 20 minutes... that's asking way too much for a card game inside of another game. More people would be likely to play it if it were like a 5 minute thing we could do on our down time waiting for stuff in the game, but the games taking as long as they do make it just not worth it in any way. What are the chances of this happening?
Said this multiple times during the PTS cycle when ToT came to ESO.
They don't care.
Games are way, way too long and that is the primary reason I don't play it. Games should be 5 minutes MAX.
Again, how? What‘s your proposed change that would make matches shorter? I‘m reading matches are too long yet I see no suggestions on how to make them shorter without butchering what ToT is about.