Given that in the established lore "charm" is a spell of the illusion school of magic in theory everybody is able to learn it would be possible of course.
Nonetheless I'm against the suggested chance as the same lore clearly indicates vampires as frightening creatures which have to hide their true nature.
Their origin is in the end molag bal, Who reigns his plane through fear and is definitely not the most charming being around. Fear is therefore fitting better here imo.
Given that in the established lore "charm" is a spell of the illusion school of magic in theory everybody is able to learn it would be possible of course.
Nonetheless I'm against the suggested chance as the same lore clearly indicates vampires as frightening creatures which have to hide their true nature.
Their origin is in the end molag bal, Who reigns his plane through fear and is definitely not the most charming being around. Fear is therefore fitting better here imo.
TX12001rwb17_ESO wrote: »Given that in the established lore "charm" is a spell of the illusion school of magic in theory everybody is able to learn it would be possible of course.
Nonetheless I'm against the suggested chance as the same lore clearly indicates vampires as frightening creatures which have to hide their true nature.
Their origin is in the end molag bal, Who reigns his plane through fear and is definitely not the most charming being around. Fear is therefore fitting better here imo.
I beg to differ, I take it you never played Skyrim, they literally had an ability called "Vampiric Seduction" and the name Mesmerize does not sound like an ability that should cause people to start screaming in fear, how do you think scaring someone for no reason is more appropriate then compelling someone to follow you to a dark secluded where you can drain them dry?
TX12001rwb17_ESO wrote: »Given that in the established lore "charm" is a spell of the illusion school of magic in theory everybody is able to learn it would be possible of course.
Nonetheless I'm against the suggested chance as the same lore clearly indicates vampires as frightening creatures which have to hide their true nature.
Their origin is in the end molag bal, Who reigns his plane through fear and is definitely not the most charming being around. Fear is therefore fitting better here imo.
I beg to differ, I take it you never played Skyrim, they literally had an ability called "Vampiric Seduction" and the name Mesmerize does not sound like an ability that should cause people to start screaming in fear, how do you think scaring someone for no reason is more appropriate then compelling someone to follow you to a dark secluded where you can drain them dry?
Nonetheless a vampire in all elder scrolls never was a cunning gentleman lurking someone in a backalley but a frightening beast bringing terror and pain to all around them. That's why the present skill is indeed fitting imo.
emilyhyoyeon wrote: »TX12001rwb17_ESO wrote: »Given that in the established lore "charm" is a spell of the illusion school of magic in theory everybody is able to learn it would be possible of course.
Nonetheless I'm against the suggested chance as the same lore clearly indicates vampires as frightening creatures which have to hide their true nature.
Their origin is in the end molag bal, Who reigns his plane through fear and is definitely not the most charming being around. Fear is therefore fitting better here imo.
I beg to differ, I take it you never played Skyrim, they literally had an ability called "Vampiric Seduction" and the name Mesmerize does not sound like an ability that should cause people to start screaming in fear, how do you think scaring someone for no reason is more appropriate then compelling someone to follow you to a dark secluded where you can drain them dry?
Nonetheless a vampire in all elder scrolls never was a cunning gentleman lurking someone in a backalley but a frightening beast bringing terror and pain to all around them. That's why the present skill is indeed fitting imo.
Seridur in Oblivion is literally the cunning gentleman luring someone in a back alley though... He's one person, but it's still represented through him, with his own quest specifically around this theme, to boot.
I think the best way of looking at this is that vampires in TES aren't a monolith. Both fear and charm would be appropriate for them. In terms of this ESO skill, maybe mess around with each skill morph and one could charm and one could fear depending on which works better for which.
Not even just Skyrim, but Daggerfall, Oblivion, and Morrowind all had calm mortal, charm, seduction, and other spells to make mortals see the monster in front of them more favorably.
It came innately to the vampire, and the fear spells while they do exist didn't come with the vampire kit. ESO's Mesmerize and morphs all charm mortals and fear people in combat, but in all honesty the main issue with the ability is landing it.
I have no problems with how Mesmerize and it's morphs work in the game on a tooltip level, but the "looking at you" rule needs a change. Either increase the cone that classifies as "looking at you" from 90 degrees (45 degrees left and right) to 160-180 degrees (80-90 degrees left and right), or make it so the stun becomes unblockable if the target is looking at you.
The expanding of the cone makes it easier to land, but still not work if you're not at least facing the vampire, and the other keeps the narrow cone, but makes the AoE stun blockable unless the vampire is standing right in front of them.
TX12001rwb17_ESO wrote: »Necrom introduces a new effect called Charm which can be applied to enemies with one of the Arcanist's abilities, this effect makes NPCs follow you around for a brief few moments.
Needless to say I believe this would be more logical for the Vampire's mesmerize ability then effecting them with fear, what do you think?
tsaescishoeshiner wrote: »They removed AoE "fears" (as in effects that make groups of players run) a few years ago, I think for good reason.
That said, this skill does need some kind of buff. The fact that it's unblockable doesn't make up for the weird "opponent must be facing you" part. Maybe if it put an effect on YOU for 0.5 - 1 seconds that stunned nearby opponents who face you? So there was some more wiggle room.
As far as lore, there are valid explanations for either effect for this ability, so there's no reason to choose one for that reason alone.