Dragonborn1973 wrote: »Ridiculously high prices for companion items
Imbalance in market.......
Companion gear isn't worth the ridiculous prices people charge. Your guild banks often have piles of them but not in the weight/trait you want but in the end the measly stats they grant in comparison to each other is laughable for the cost. Your companion doesn't stay alive long enough for it to matter regardless of the gear you put on them. The colour choice people chase is more a player OCD/completionism thing.
Companion gear isn't worth the ridiculous prices people charge. Your guild banks often have piles of them but not in the weight/trait you want but in the end the measly stats they grant in comparison to each other is laughable for the cost. Your companion doesn't stay alive long enough for it to matter regardless of the gear you put on them. The colour choice people chase is more a player OCD/completionism thing.
Companion gear isn't worth the ridiculous prices people charge. Your guild banks often have piles of them but not in the weight/trait you want but in the end the measly stats they grant in comparison to each other is laughable for the cost. Your companion doesn't stay alive long enough for it to matter regardless of the gear you put on them. The colour choice people chase is more a player OCD/completionism thing.
Clearly you've never taken the time to actually invest into the companions, because if you had, you'd realize that everything you just said is completely wrong. The only people who have failures with companions are those who don't actually take the time to level them completely, assign the proper skills, and equip them with the correct gear for their assigned role.
Companion gear isn't worth the ridiculous prices people charge. Your guild banks often have piles of them but not in the weight/trait you want but in the end the measly stats they grant in comparison to each other is laughable for the cost. Your companion doesn't stay alive long enough for it to matter regardless of the gear you put on them. The colour choice people chase is more a player OCD/completionism thing.
Zodiarkslayer wrote: »Most of them do not even get the order of the abilities correct.
Elvenheart wrote: »Zodiarkslayer wrote: »Most of them do not even get the order of the abilities correct.
I’ve actually noticed that and just wondered if I was somehow just missing their logic 😂
Zodiarkslayer wrote: »They read +damage% and think: Yeah that's gotta be the best! And then they use their subs and likes to misdirect everyone towards Aggressive gear.
Most of them do not even get the order of the abilities correct.
It's hilarious, really...
Streamers and Youtubers are really bad with Companion builds. But they have the mist influence, so that is what everyone does.
phaneub17_ESO wrote: »I like to think they are doing the community a service by making the worst trait the most expensive one and the others more reasonably priced.
phaneub17_ESO wrote: »Not taking Telvanni Efficiency into calculations. Each piece of epic Aggressive provides 1.725% increased damage.
Your personal / passive / non-debuff penetration only affects your attacks, not your companion. Overland, Delve, and Public Dungeon mobs have 18.2% damage reduction from base armor. Group Dungeon, Trial, and Arena it is increased to 36.4%. Companions like Ember, Mirri, and Bastian with full Medium Aggressive is 30.7% increased damage that can raise staple direct damage abilities such as Starfall, Sniping Silver, and Destructive Blast up to 11,371 damage. Unless you can apply Major Breach, Minor Breach along with Crystal Weapon or Crusher enchant to every target they are attacking, their abilities will deal 9,301 damage to Overland, Delve, and Public Dungeon mobs. It's even lower for Group Dungeon, Trial, and Arena mobs to 7,232 damage.
Now let's use 7 Shattering, 5 Aggressive, all Medium that gives us 9100 Penetration and 18.625% increased damage. This brings the same abilities to 10,320 damage; that is a difference of 1051 damage. Your companion's abilities will now deal that amount of damage to Overland, Delve, and Public Dungeon mobs dealing 1019 more damage per hit than full Aggressive. To Group Dungeon, Trial, and Arena mobs they deal 8,442 damage with a greater difference of 1119 damage.
Light Armor with any trait, of any quality, does more damage than full epic Medium Aggressive. Wait, what? It's not the armor itself, its the active ability that comes with equipping at least 5 Light Armor on the companion, that ability is Haste. At the minimum it is 20% increased damage done every 37 seconds. Combine that with all epic Quickened its every 25 seconds (3 times per minute). If I were to use 5 abilities with full Medium Aggressive, each dealing 11371 damage that gets lowered to 9301 damage after armor reduction comes out to a total of 46,505 damage. Now I use 4 damage abilities with Haste, no increased damage modifier the base max damage is 8700 after armor reduction is 7,117 damage per hit, striking a total of 8 times (Haste is double cast) comes out to a total of 56,936 damage; a greater difference of 10,431 damage.
Ember can take this one step further with all Quickened (+Ascendant Ring) using 3 damage abilities, Haste, and Second Wind bringing the rotation striking 9 times every 15 seconds (5 times per minute). So you get 1 additional attack and at a faster rate dealing a total of 64,053 damage.
Questions?
The "right" trait on purple quality sells for a high price? Supply and demand. Nothing more.Dragonborn1973 wrote: »Ridiculously high prices for companion items (...)
MM only shows the pricing of items sold by the guilds you are part of.I've been carrying around a ton of companion gear because my Master Merchant never has prices on them...
The only people who have failures with companions are those who don't actually take the time to level them completely, assign the proper skills, and equip them with the correct gear for their assigned role.
Dark_Wizard wrote: »phaneub17_ESO, can you post full build for Ember (and maybe other companions) please? items-traits-skills-tips