In ESO, we have the whole main Three Banners War and Planemeld plot starting with the Emperor deserting, and, well, kind of ending-not-ending with the defeat of Molag Bal.
Then we have a whole lot of other plot arcs threatening all of {Tamriel; Nirn; whole creation}. Many of them start really low-key, like a completely local disturbance, but then unfold to be yet another end-of-the-world plot.
And that's all fine and fun until you put it into the perspective of IT ALL HAPPENING AT THE SAME TIME.
And then we have (had?) expansions which didn't have existential cataclysms coinciding with all the others. Take Orsinium (which I personally consider if not the best, then definitely one of the top three ESO plots), the Thieves' Guild and Dark Brotherhood questlines of old, and Murkmire of more recent. Somewhere along that line, the High Isle looked like it might possibly be something along those lines... Then Galen turned that into yet another global crisis. The Elsweyr has managed to walk the middle line, with the return of dragons (demon weapons) both tying in to the Three Banners War, not just being sideslapped onto the whole thing, and being only about 3 out of 5 stars on the "potential end of the world" scale.
So I am curious what you people all think about the plot arcs...
Oh, and I am intentionally do not include an "I don't care" option.
Edited by ZOS_Hadeostry on May 20, 2023 3:38AM
End of the world plots 99 votes
I would have liked more (or even mostly) plots not turning into another end of the world prevention.
I like that 2E583 (or at least 2E58x) is when everything collides, crashes and burns.
I prefer these cataclysmic plots, but would have liked them to take place in different times, even if that breaks character continuity.