As someone who has a couple of pet sorcs I think they should still require being slotted on both bars.
Just as with Oakensoul meaning you lose the ability to bar swap for getting all those buffs, I think there should be a penalty to having what is basically free damage and/or heals. Plus they act as meat shields a lot of the time, especially in PVP.
As someone who has a couple of pet sorcs I think they should still require being slotted on both bars.
Just as with Oakensoul meaning you lose the ability to bar swap for getting all those buffs, I think there should be a penalty to having what is basically free damage and/or heals. Plus they act as meat shields a lot of the time, especially in PVP.
I think that pets should only need to be slotted on one bar, and should no longer deal passive damage in order to compensate for the change. You want damage, you need to activate the skills on your back bar just like you would have to for your AOEs and DOTs.
Thecompton73 wrote: »I think that pets should only need to be slotted on one bar, and should no longer deal passive damage in order to compensate for the change. You want damage, you need to activate the skills on your back bar just like you would have to for your AOEs and DOTs.
I don't think they'd need that drastic of a change. Perhaps add a minor 100 or 200 per second magic resource drain while they are out and in combat to balance it.
I only use 1 pet at a time. My clannfear is my go to for dungeons, he keeps mobs off me so I can burn them down and Ember brings up the rear with nukes. I've only used the winged flappy when I'm doing the daily dragons quests. Otherwise - for overland I rarely use my pet at all so I'm fine with a pet using up one slot on each bar. I guess it depends on your playstyle but I've never enjoyed playing with 2 pets for some reason.
isadoraisacat wrote: »I think it’s fine on 2 bars it forces limitation which is balance.
Thecompton73 wrote: »isadoraisacat wrote: »I think it’s fine on 2 bars it forces limitation which is balance.
Interesting. Can you explain more why the check of the 2 bar requirement is needed to keep them in balance?
The change would hypothetically give a Pet Sorc two more skill slots. How would they use them that would make them unbalanced?
isadoraisacat wrote: »Thecompton73 wrote: »isadoraisacat wrote: »I think it’s fine on 2 bars it forces limitation which is balance.
Interesting. Can you explain more why the check of the 2 bar requirement is needed to keep them in balance?
The change would hypothetically give a Pet Sorc two more skill slots. How would they use them that would make them unbalanced?
Pets add extra damage, it’s a sacrifice if you want to continue that damage the whole rotation without re-summoning them you need to take up 4 slots in total. It is what it is. It’s like one bar builds you give up a lot for extra damage. Or those passive slots that boost damage you loose a skill but you gain a boost to damage. I don’t have a problem with any of those things. But I think having 2 pets go wild
Active from just you front bar when you swap
To bar 2 is too much. Just my opinion.
Btw I’m a one bar ha petsorc build now and prior I was a 2 bar light attack pet sorc. So there is not hate against the build as it’s my build I just find it too much.
Thecompton73 wrote: »isadoraisacat wrote: »Thecompton73 wrote: »isadoraisacat wrote: »I think it’s fine on 2 bars it forces limitation which is balance.
Interesting. Can you explain more why the check of the 2 bar requirement is needed to keep them in balance?
The change would hypothetically give a Pet Sorc two more skill slots. How would they use them that would make them unbalanced?
Pets add extra damage, it’s a sacrifice if you want to continue that damage the whole rotation without re-summoning them you need to take up 4 slots in total. It is what it is. It’s like one bar builds you give up a lot for extra damage. Or those passive slots that boost damage you loose a skill but you gain a boost to damage. I don’t have a problem with any of those things. But I think having 2 pets go wild
Active from just you front bar when you swap
To bar 2 is too much. Just my opinion.
Btw I’m a one bar ha petsorc build now and prior I was a 2 bar light attack pet sorc. So there is not hate against the build as it’s my build I just find it too much.
You're opinion is appreciated. I do see how having the advantages of the pets retained while adding two more abilities would allow a DPS to stack more dots and that might seem a bit much.
I play my sorc in PvP as no Pet so I don't have much experience with them myself. So very curious what two abilities Pet Sorc users would slot if the spaces were freed up? More dots for more damage? More healing or Utility? What abilities do Pet Sorc Mains wish they could slot if only they had the bar space?
SeaGtGruff wrote: »Are there any other "over time" skills that get canceled if you swap bars and they aren't on both bars? Any combat pets, any AOE DOTs or HOTs, anything? Or is it just Sorc pets that get canceled?
I voted for two bar for one simple reason. Sorc pets are so powerful they're basically mandatory in spite of their cost to bar space. If this mechanic were to be changed the pets would need to be significantly nerfed.