I just wish the laws of physics could be stretched a bit, so I'm not stuck with this average 400ms ping between myself (Melbourne, Australia) and the EU megaserver. It causes all sorts of related problems.
Ouch, that must hurt. Are there copper cables in your routes somewhere, or too many hops? My 400ms ping is basically from one side of the world to the other.
Eh, I'd trade you my 750 ms+ satellite ping for your 400....
I notice every time I'm doing surveys I always end up with one or two spawns just not allowing me to loot immediately. I always have to move a bit, or try another spawn point first before I can properly loot the weird one.
SeaGtGruff wrote: »
On my current hardware, it used to run great. But for the last year or so it's been taking longer and longer for zoning to occur.
Take a wayshrine, sit and stare at a loading screen for a few minutes before I zone in. Not 100% of the time, but much of the time. Walk up to the bridge connecting St. Delyn Canton to the Hall of Justice, stand on the bridge waiting for the textures to finish loading. Sometimes the Palace of Vivec is invisible except for the little waterfalls of the canal puzzle. Walk into the Mages Guild in Wayrest and sometimes the interior is invisible, such that the sky can be seen through the invisible walls and ceiling-- which actually looks pretty cool. Stand in front of an invisible NPC and wait until they apoear so I can interact with them-- and then sometimes have to wait still longer while they continue writing in their book or drinking their wine before they finally respond to my interaction nearly a minute earlier.
If it's my hardware, I'd love to know what it is. I suppose it would have to be my internet, because it doesn't matter whether I'm on my Windows desktop computer or my MacBook Air. But my internet hasn't changed in several years. And from what I read in the forums from time to time, I'm not the only one who's been experiencing these kinds of issues beginning in the last year or two. So I guess there must be a lot of other people who have the same hardware problem as me.
Really? Maybe it's just me!! Has happened ever since I started playing the game, maybe once every few days to once a week. I go to attack and out comes a dagger instead of a staff. It will still attack like a staff most of the time, eg you'll see a fireball. Or at least I think it's doing the same thing. I've never really stuck around with it bugging out like that long enough to check the numbers.
Edit if ZOS see this: I play in first person a lot. I don't recall whether I've ever had it happen in third.
Einar_Hrafnarsson wrote: »The dungeontool bugging out when queueing with 2 or 3 people. It is fine when im alone or with a full group, but when its 2 or 3 people, it often simply doesnt function.
Pledges with my Wife, Tank and Healer combo, often are not doable because the tool wont let us in.
FeedbackOnly wrote: »
I heard recently. You have to have dps queue when in a group with tank or healer,so it actually works
I tested it and does work. Timer will go infinitely long while healer or tank has lead but instant with dps.
@Einar_Hrafnarsson
@ZOS_Kevin please look at this