Sorcerers have always been saddled with a channeled spammable ability that is completely unusable in PVP because of its interruptability.
Arcanists had a massive damage skill that had (past tense) a similar drawback - massive damage at the risk of being interrupted.
Now, that same ability generates ANOTHER shield for Arcanists and the massive damage can't even be interrupted without first managing to take down their shield. And on top of that, Arcanists can stack another in-class shield - one that also heals them - on top of that to further protect that channel.
How is this fair?
Like Arcanists, Sorcerers were tied to channeled abilities that were quite strong but could be interrupted by enemies as their primary tradeoff. Now Arcanists have been given in-class counterplay to mitigate these interrupts. And, to add insult to injury, the counterplay comes from Shields. Shields are intended to be Sorcerers primary defensive ability with little in-class healing because of them. Now Arcanists get both a damage shield that heals them, AND protects their Fatecarver from being interrupted AND a heal directly on their spammable (instead of on a mediocre passive).
Sorcerers get an unusable Spammable that is basically the only way to proc the Blood Magic heal, with no ability to mitigate this, and a single source of a single target (self) shield that doesn't heal. How on earth do you consider this anything even remotely adjacent to class balance? Arcanists get a healing spammable that can't be interrupted, and their separate massive damage ability can now be shielded from interrupting it with multiple in-class stackable shields that also heal.
Not to mention that you're still going forward with the absolutely useless buffs to Dark Exchange, with buffs that already had near 100% uptime instead of giving the buffs that are ACTUALLY NEEDED like Major Breserk (what DKs got) or Major Breach (a major gap in the class kit).
Hello? ZOS? What on Nirn are you thinking?! Can we get someone, anyone to actually look at Sorcerer? I get that you want us to play the new class but this is insulting.
Edit: Turns out the shield is absolutely massive with minimal effort, and because it procs on the first tick of Fatecarver which has extremely low cost and can be made actually free with cost reduction glyphs, it is a free, massive damage shield, every GCD (if you block cancel the channel). Oh, and the reason it's such a big shield is because, you guessed it, it scales off max offensive stat. You know, that thing we've been begging for that ZOS has refused to give sorc for years? Yeah. That.
Edited by acastanza_ESO on May 9, 2023 6:26AM