YandereGirlfriend wrote: »Ray-tracing is a DX12 feature and ESO is built on DX11.
Dovahkiin02191973 wrote: »Skyrim LE or Oldrim as some call it is a prime example.
starkerealm wrote: »Dovahkiin02191973 wrote: »Skyrim LE or Oldrim as some call it is a prime example.
Because Skyrim (and Bethesda's entire Gamebyro fork) ties its physics rendering to the framerate. Which causes all kinds of wierdness when it gets above 60fps.
phaneub17_ESO wrote: »Edit: Sorry, that was World of Warcraft. I thought I saw it...