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Would you like to see Vampire and Werewolf Daily Quests?

  • spartaxoxo
    spartaxoxo
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    Yes
    You get two slots automatically. You wouldn't need to work on werewolf and vampire dailies at the same time.
    Amottica wrote: »
    So again, thx for the comparisons to TG amd mage guild being made here as they support what I have been saying all along.

    The idea that a temporary drawback that is harsher is worse than a permanent drawback that is mild is entirely subjective and down to player preference and playstyle. That either of those things are even drawbacks at all is subjective, truthfully. A person who is roleplaying might want their vamps to take more fire damage. It adds to their immersion.

    However, they are both objectively and factually things that are viewed as strong enough downsides by at least some players that prevent them from participating in those guilds. Yet, those guilds still have dailies. Therefore, the idea that we can't have a daily that some players can't do because some would be prevented from doing them due to their taste doesn't really stand up in my personal opinion. I do not agree the temporary drawback is worse than a permanent one. Taste is subjective. Worse is subjective. And I'm going to leave it at that at this point. I'm just going to agree to disagree.
    Edited by spartaxoxo on April 29, 2023 4:44AM
  • Vevvev
    Vevvev
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    Yes
    Amottica wrote: »
    Vevvev wrote: »
    Amottica wrote: »
    Vevvev wrote: »
    The Armoury system exists so you can take off and put on the curses like it's an article of clothing, you all know that right?

    It's not like being a vampire or werewolf in ESO these days is a super rare thing anymore, and the community is so large and caring getting a free bite is just a post away in many cases.
    Vevvev wrote: »
    The Armoury system exists so you can take off and put on the curses like it's an article of clothing, you all know that right?

    It's not like being a vampire or werewolf in ESO these days is a super rare thing anymore, and the community is so large and caring getting a free bite is just a post away in many cases.

    So it sounds like it would be a cash grab by Zenimax trying to get people that do not have cursed characters to buy more armory slots.

    Sounds great.

    One slot for werewolf and one slot for vampire.

    You can pay a pitiful amount of gold to cure it after loading that build.

    This is what I do, and if you're wondering the gold cost to cure is 693 gold.
    20200717121650_1.jpg
    Vevvev wrote: »
    Amottica wrote: »
    Vevvev wrote: »
    The Armoury system exists so you can take off and put on the curses like it's an article of clothing, you all know that right?

    It's not like being a vampire or werewolf in ESO these days is a super rare thing anymore, and the community is so large and caring getting a free bite is just a post away in many cases.
    Vevvev wrote: »
    The Armoury system exists so you can take off and put on the curses like it's an article of clothing, you all know that right?

    It's not like being a vampire or werewolf in ESO these days is a super rare thing anymore, and the community is so large and caring getting a free bite is just a post away in many cases.

    So it sounds like it would be a cash grab by Zenimax trying to get people that do not have cursed characters to buy more armory slots.

    Sounds great.

    One slot for werewolf and one slot for vampire.

    You can pay a pitiful amount of gold to cure it after loading that build.

    This is what I do, and if you're wondering the gold cost to cure is 693 gold.
    [img]https://cdn.discordapp.com/attachments/705993446456033360/733719135061540936/20200717121650_ 1.jpg[/img]

    Exactly what I was noting since at least one slot would have to be purchased to do so since one slot has to save the non-cursed build.

    I think this is a great idea for supporting the game and helping Zenimax generate some added revenue for improved server performance and quality content.

    So you're against something because you're not willing to take the time, and a pitiful amount of gold, to update a couple of build slots.

    Even though storing said curses on those build slots can super easily be removed after loading the build and then having all the skills, passives CP, etc equipped and the curse absent.

    You don't need to buy more build slots, and the fact you so desperately want a non-cursed build slot tells me you're either too clingy to your gold, you don't know how werewolf works, you are unaware of the daily quest limit, or use the armory assistant and thus are changing out builds literally in the middle of trials/dungeons and are unable to visit the dude who cures curses without leaving the instance.

    Werewolf has no downsides to it if you don't enter the form so make the build your probably going to equip in the field with that curse. You won't have any cosmetic changes, no additional downsides, and you can forget werewolf even exists.

    Vampire's stage 1 debuffs are miniscule and not that noticable on any well designed build, especially one benefitting from group buffs. If you're a stickler make the build you don't see yourself using often with this curse on it... or bite the bullet and use this curse on an infinite sustain solo build like I do. Blood for Blood with decent self healing from abilities that heal for damage they do makes the vampire very self sufficient in solo play.

    Edit: Another thing I do is I make the Werewolf build a Stamina version of my character, and the Vampire build is a Magicka version of my character. The curses do not define them, but I can add and remove them and adjust the build quite easily since it already has the correct morphs and CP set up.
    Edited by Vevvev on April 29, 2023 5:00AM
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • kumenit_taeynav
    kumenit_taeynav
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    Yes
    i think werewolf and vampire dailies would be a good way to introduce cosmetic options for your transformations imo, or maybe even different options for your specific type of transformation.
    if you look into the lore of vampirism and lycanthropy in tes theres many different versions of each of them. vampires got different covens like the Tel Both and Volkihar. lycanthropes have werelions and werevultures amongst other werecreatures.
    maybe werewolves could get a cosmetic reskin that turns them into a wereshark or maybe even make weresharks their own thing you can choose during the tutorial. maybe vampires can have a reskin that looks more like their characters rather than a hideous monster thats identical to the other hideous monster vampires or maybe even give them their own lineages to pick from so maybe someone could pick from the super suave and secret Cyrodilic vampire lineage so they can chat with merchants without having to spam that vampiric stun ability bc the merchant in question walked out of range
  • Hamfast
    Hamfast
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    Yes
    I may or may not want to do them, but someone will have fun so yes, more dailies for everyone to choose to do or not.
    Of all the things I have lost, I miss my mind the most...
  • Shagreth
    Shagreth
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    Yes
    It would be a cheap solution to make me feel like a vampire, but yeah, I'd like it.
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