In the Studio Director's letter Dec. 2022 he wrote this;
Our multi-threading work continues, as we announced a month or so back. Just to remind everyone, this is the initiative that will result in better overall server performance. As we already announced, we will be phasing these changes in over the course of 2023, starting with the Chapter in Q2. We’ll keep everyone updated in patch notes going forward.
@ZOS_Kevin will we get the first batch of this code update, with the Chapter in Q2? I see nothing in the patch notes.
[...] I say that there is no if and when there. [...]
In the years before there have been plenty of similar announcements and projects that raised hopes, but couldn't deliver. Including better communication.
I am not trying to bring anyone down or anything, but we all have to manage our expectations.
Let me repeat the Studio Directors december statement again!
As we already announced, we will be phasing these changes in over the course of 2023, starting with the Chapter in Q2. We’ll keep everyone updated in patch notes going forward.
I say that there is no if and when there.
Here is a link to the complete post. https://www.elderscrollsonline.com/en-gb/news/post/63363
EramTheLiar wrote: »Let me repeat the Studio Directors december statement again!
As we already announced, we will be phasing these changes in over the course of 2023, starting with the Chapter in Q2. We’ll keep everyone updated in patch notes going forward.
I say that there is no if and when there.
Here is a link to the complete post. https://www.elderscrollsonline.com/en-gb/news/post/63363
OK, but why would they put those in the PTS notes?
Improvements for the live servers would have to be specific to those live servers, wouldn't they? Unless the test environment is an actual hardware reproduction of the production environment -- which I don't think is the case -- then I'd tend to think the multi-threading improvements would be added directly to the live servers. Which, erm, is an activity that is fraught with peril, but I can't think of another way to do it offhand.