nemesrichard wrote: »Until it is not offensive chose whatever you like. You can turn off nameplates.
boi_anachronism_ wrote: »Please remember that psn user names are also displayed. My toons have lore friendly names but my PSN is on my tag, why? Cause it's easier for teammates in raids. Also name police? Really?
Bear in mind the same person can do both serious, lore-friendly names and silly names, it's not necessarily a judgement on them as a person.
All my permanent characters have meaningful names which at least look lore-friendly. But if I'm making a temporary character anything goes. Sometimes they're also lore friendly names (2 I ended up using permanently), sometimes it's a joke, sometimes it's the first thing to come into my head.
Or it could be both at the same time. In another game I have a character called Barwn Y Mers, a (reasonably) lore-friendly Welsh name. It also literally means Edge Lord and is a meme reference. Admittedly I'm not sure anyone but me ever got the joke, but still.spartaxoxo wrote: »I don't particularly enjoy these names but I don't think they should be released and I don't judge the players who use them unless it's something actually reportable. We may have different tastes in entertainment but one of the nicest dudes in a game I ever met had character named PunchKicker.
If it was the other way around I'd think it was a Baldur's Gate reference. One of the companions in the Enhanced Edition is a monk and when you first meet him he's being confronted by a guy who says "Oi, what are you? Some sorta kickpuncher?" Ever since then my husband and I jokingly refer to any sort of martial artist as 'kickpunchers'.
Funny thing is your first impression about me would depend on which char you would see me firstSilverBride wrote: »I am not saying anyone with a silly name or silly way of dressing isn't a good person and a decent player. But first impressions can sway whether or not we choose to interact with someone, and a name is usually the first thing I notice about another player.
SilverBride wrote: »I am not saying anyone with a silly name or silly way of dressing isn't a good person and a decent player. But first impressions can sway whether or not we choose to interact with someone, and a name is usually the first thing I notice about another player.
SilverBride wrote: »I am not saying anyone with a silly name or silly way of dressing isn't a good person and a decent player. But first impressions can sway whether or not we choose to interact with someone, and a name is usually the first thing I notice about another player.
Funny thing is your first impression about me would depend on which char you would see firstSilverBride wrote: »I am not saying anyone with a silly name or silly way of dressing isn't a good person and a decent player. But first impressions can sway whether or not we choose to interact with someone, and a name is usually the first thing I notice about another player.
I mean - we have up to 18 chars and it makes sence for me that they are not all the same style. So I have 10 PvE char with names like "princess fairy dust" (My char names are not in english - so for the language police I'm out anyways) but if you see one of my PvP char first (they don't have "beat u" names - but no "fairy dust" names either) you wouldn't interact with me.
Therefore, your interaction with the same person would be completely different depending on randomness.
Nerdrage9000 wrote: »
MachineGod wrote: »SilverBride wrote: »I am not saying anyone with a silly name or silly way of dressing isn't a good person and a decent player. But first impressions can sway whether or not we choose to interact with someone, and a name is usually the first thing I notice about another player.
"Never judge a book by its cover"
Quiet an old saying with a lot of truth buried into it. There is a reason why this saying is so heeded especially online as well. I think it's just respectful to let people decide what they call themselves, again ever so more important in these inclusive times wouldn't you agree?
Quethrosar wrote: »i remember in everquest character names had to be somewhat fantasy characterish
Quethrosar wrote: »i remember in everquest character names had to be somewhat fantasy characterish
How did they monitor this?
spartaxoxo wrote: »Names are policed for things like racism and copyright. They don't need rules beyond that.
Quethrosar wrote: »i remember in everquest character names had to be somewhat fantasy characterish
How did they monitor this?
1. It wasn't really that strict.
2. This was 24 years or so ago. I'm not saying we all had better manners because some didn't, but online gaming was still fairly new and most of us grew up in a time in which if you're a jerk/immature, it was face to face so you dealt with the consequences quickly rather than 20 plus years of hiding online. People are bolder now
3. Things like copyright issues and such were still new at first. All sorts of baggins and frodo hobbits, conan barbarians etc.
4. And the BIGGEST way is that there were ALWAYS GMs online, on any server any time of the day. At least the first few years.
I took this as a dare, and did a quick search. I got "The Five Hundred Mighty Companions or Thereabouts of Ysgramor the Returned", by Michael Kirkbride.BardokRedSnow wrote: »Lmao don't read Ysgramor's 500 Companions op. The "names in brief" especially.
Quethrosar wrote: »i remember in everquest character names had to be somewhat fantasy characterish
How did they monitor this?
1. It wasn't really that strict.
2. This was 24 years or so ago. I'm not saying we all had better manners because some didn't, but online gaming was still fairly new and most of us grew up in a time in which if you're a jerk/immature, it was face to face so you dealt with the consequences quickly rather than 20 plus years of hiding online. People are bolder now
3. Things like copyright issues and such were still new at first. All sorts of baggins and frodo hobbits, conan barbarians etc.
4. And the BIGGEST way is that there were ALWAYS GMs online, on any server any time of the day. At least the first few years.
I think having fewer players was a factor as well. I'm not sure about Everquest but I remember Ultima Online considered it a huge achievement to get 100,000 players (in 1998) and opinions in reviews at the time ranged from considering that about the upper limit anyone could expect for something as niche as an online RPG to speculating that in future they could get as many as 500,000 players.
These days MMOs attract tens of millions of players and have at least a few million active at once (I can't find more recent numbers but apparently in 2017 ESO had 2.5 million people playing regularly).
Modern games will need a lot more support staff just for the big issues. I don't think it's surprising that minor and highly subjective stuff like 'appropriately fantasyish names' gets dropped, it probably takes a lot more time to sort out for minimal benefit to players.
Quethrosar wrote: »i remember in everquest character names had to be somewhat fantasy characterish. It's very stupid to see people in this game running around with names like zzzzxxxslayerzzzxxxx or iamthegodaroundhere or whatever. i am not a role player but i do think names need some policing.
VindictiveRidge wrote: »I took this as a dare, and did a quick search. I got "The Five Hundred Mighty Companions or Thereabouts of Ysgramor the Returned", by Michael Kirkbride.BardokRedSnow wrote: »Lmao don't read Ysgramor's 500 Companions op. The "names in brief" especially.
We START with a name-drop of "Grit-Prince Tstunal" and a number of his wives: "Vramali", "Jarli-al", "Alleir", and... "Tusk Widow Who Foreswore Her Name". Also "Elja Hate-Basket", "Ingridal", "Mjarili-al Half-Casket", "Shanjenen the Echo-Eaten", and "Jahnsdotter Whose-Name-Stays-in-its-Cradle".
Further on, we also see mention of such luminaries as "Alabar the Oddly-Colored", "Hegm the Deaf", and "Bjurl Dahnaorsson who Heard Enough to Let Hegm Know Later", the latter of whom sounds like a really thoughtful guy.
However, the real brain-wreckers are Ysgramor's ten "Totem-Uncles", specifically noted as "whose names are too long for ink",
but are rendered in "in swift" ("for short", I assume) as "Aldugapadptujenmenhelfnenjaarighuruijleymora", "Ghrojarhisysmirirekyetrethaalma", "Talochletnoocnenuethethelaldmerysriemaeneynjora", "Kjarkaakfajiriutyestrualkethmemvirillichenswalwe", "Mnenatmetmoraldumirirekyetrethaalnenjaarighuru", "Bjornalijleyyetrethaalmaljarkaakfaltalochletghuru", "Mjanorralpaghrohardolwepthuulruelmehykhenharl", "Kaejistroonaalmerrisliysmieiltethahldlungalthadnh", "Drummersretyaljarkaakfaltalochletgehmoraldukyne", and "the Last, whose name cannot even be writ in swift, but you know him." I don't know if Kirkbride was drunk as a tinker or if he just let his cat run back and forth on the keyboard for those.
At this point, I have to start mumbling an old Monty Python bit to myself. "Ah, yes, have you heard of the German Baroque composer, Johann Gambolputty de von Ausfern-schplenden-schlitter-crasscrenbon-fried-digger-dingle-dangle-dongle-dungle-burstein-von-knacker-thrasher-apple-banger-horowitz-ticolensic-grander-knotty-spelltinkle-grandlich-grumblemeyer-spelterwasser-kurstlich-himbleeisen-bahnwagen-gutenabend-bitte-ein-nürnburger-bratwustle-gerspurten-mitzweimache-luber-hundsfut-gumberaber-shönendanker-kalbsfleisch-mittler-aucher von Hautkopft of Ulm?"