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I don't have High Isle

Tradewind
Tradewind
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@Nepter****

a6xv5mdmugm7.png
CP2050 talking ***** about one bar and i don't even have oakensoul or champion points (CP250). It makes me wonder what's happening to the game?
Players are now more concerned about using the Hodor Reflex add-on to show off their incredible damage rather than having fun with the game. In a dungeon, does anyone personally gain anything by using two bars or just one?
Edited by ZOS_Volpe on April 19, 2023 3:12PM
  • festegios
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    More aoe’s 🤷‍♂️ probably not more buffs though
  • SeaGtGruff
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    Speaking for myself, I've never heard of the Hodor Reflex add-on, since I don't use any add-ons.

    I do have High Isle and all of the other chapters and DLCs, but like you I don't have Oakensoul, nor do I have most of the other mythic antiquities. As for the three I do have, I very seldom use them.

    My main concern is having fun in the game. I don't worry about my DPS, how many bars I'm using, whether or not I've got the "best" available skills slotted and am using them in the "correct" rotation, or whether my gear is best-in-slot.

    Nevertheless, I can solo many of the world bosses and normal dungeons in the game.

    I'm not sure what point you're making, but if you're saying that players can have fun in the game without worrying about all of that stuff, then you've probably got more kindred spirits in the game than you might think.
    I've fought mudcrabs more fearsome than me!
  • Tandor
    Tandor
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    SeaGtGruff wrote: »
    Speaking for myself, I've never heard of the Hodor Reflex add-on, since I don't use any add-ons.

    I do have High Isle and all of the other chapters and DLCs, but like you I don't have Oakensoul, nor do I have most of the other mythic antiquities. As for the three I do have, I very seldom use them.

    My main concern is having fun in the game. I don't worry about my DPS, how many bars I'm using, whether or not I've got the "best" available skills slotted and am using them in the "correct" rotation, or whether my gear is best-in-slot.

    Nevertheless, I can solo many of the world bosses and normal dungeons in the game.

    I'm not sure what point you're making, but if you're saying that players can have fun in the game without worrying about all of that stuff, then you've probably got more kindred spirits in the game than you might think.

    Agreed, I suspect quite possibly around 90% of the players. It would be interesting to know how many have even heard of Oakensoul, let alone know what it does or how to get it. I've certainly never heard of the Hodor Reflex add-on, but then I too don't use add-ons (although playing on PC). Then again, probably around two-thirds of players aren't on PC so can't use such addons anyway.
  • Tradewind
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    I'm bothered by the behavior of some high CP players who engage in bullying. Personally, I prefer using a dual-wield setup with heavy attacks on both bars, and I don't find Oakensoul necessary for my playstyle. However, this dude insisted that I must be using Oakensoul to achieve higher DPS than him.
    By the way, it's worth noting that this player managed 27k DPS in a veteran Selene's Web run, yet still felt the need to bully me simply because I had higher DPS. It's disappointing to encounter someone who values numbers over actually enjoying the game.

    Edited by Tradewind on April 15, 2023 12:42PM
  • Deter1UK
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    Don't judge a player by his or her CP. CP is an indication of time not ability. Personally I really wish they would suppress that information on screen or give the option to turn it off,

    I respond to people by how they behave only. They can have all the cp in the game but if they act like an idiot then, they are an idiot.
  • Tradewind
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    Deter1UK wrote: »
    Don't judge a player by his or her CP. CP is an indication of time not ability. Personally I really wish they would suppress that information on screen or give the option to turn it off,

    I respond to people by how they behave only. They can have all the cp in the game but if they act like an idiot then, they are an idiot.

    CP should be seen as a gesture of respect towards new players, but it's equally important for them to recognize that in ESO, players are free to play the game however they wish and use any build they prefer.
  • Blackbird_V
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    Tradewind wrote: »
    [redacted]

    a6xv5mdmugm7.png
    CP2050 talking ***** about one bar and i don't even have oakensoul or champion points (CP250). It makes me wonder what's happening to the game?
    Players are now more concerned about using the Hodor Reflex add-on to show off their incredible damage rather than having fun with the game. In a dungeon, does anyone personally gain anything by using two bars or just one?


    I recommend that you block and report said user, and other users in future.


    Edited by Blackbird_V on April 15, 2023 4:15PM
    Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 25 DLCs. 41 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game.
  • LittlePinkDot
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    Tradewind wrote: »
    @Nepter****

    a6xv5mdmugm7.png
    CP2050 talking ***** about one bar and i don't even have oakensoul or champion points (CP250). It makes me wonder what's happening to the game?
    Players are now more concerned about using the Hodor Reflex add-on to show off their incredible damage rather than having fun with the game. In a dungeon, does anyone personally gain anything by using two bars or just one?

    Why I want less skills?
  • Tradewind
    Tradewind
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    Why I want less skills?

    Skills are not the topic discussion but everyone should be able to play without fear of harassment or mistreatment.
  • Dark_Lord_Kuro
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    Tradewind wrote: »
    Why I want less skills?

    Skills are not the topic discussion but everyone should be able to play without fear of harassment or mistreatment.

    Well you did ask what we gain by using 2 bars instead of one.... having more skill is one of those thing.
  • Tradewind
    Tradewind
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    Well you did ask what we gain by using 2 bars instead of one.... having more skill is one of those thing.
    Upon completing a dungeon or trial, if all party members use two bars, one bar, or a combination of both, you will receive a reward that is personalized based on your individual usage of bars?
    Edited by Tradewind on April 16, 2023 12:57PM
  • VaranisArano
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    Tradewind wrote: »
    Well you did ask what we gain by using 2 bars instead of one.... having more skill is one of those thing.
    Upon completing a dungeon or trial, if all party members use two bars, one bar, or a combination of both, you will receive a reward that is personalized based on your individual usage of bars?

    No, and I think you know that, but you also can't get too grumpy when people answer the apparently rhetorical question about what we gain from two bars instead of one.

    What I gain by using a second bar depends on the character. My main tank's first bar is set up for CC and tanking, while her second bar is set up for more DPS. Depending on the skill of the group and the boss, being able to swap to my second bar makes her more flexible when needed.

    When I level healers in dungeons, I again use one bar for healing and one bar for DPS because there's a lot of normal dungeon groups who don't need constant healing so the DPS bar gives me another way to contribute.

    Meanwhile, I do have a one-bar, heavy attack Sorc build for my DD/Tank in normal dungeons where you really only need the tank to taunt the boss and stay alive. The benefit there is its a pretty simple setup and I'm bringing a fair chunk of damage to offset an inexperienced group, even though I sacrifice flexibility.

    Now, how much you value that flexibility vs simplicity or whatever else you feel you get out of your one or two bar set-up is up to you. My philosophy on dungeon builds is "If I wanted something specific from my group mates beside the basic function of their role, I should've made my own group."

    Trials, however, might be a different story, since it's a more cooperative group effort and if you're working with a team as opposed to Craglorn PUGs, it's a good idea to make sure everyone's on the same page about what builds they need for the group to have the best chance at success.
    Edited by VaranisArano on April 16, 2023 1:29PM
  • Tradewind
    Tradewind
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    Tradewind wrote: »
    Well you did ask what we gain by using 2 bars instead of one.... having more skill is one of those thing.
    Upon completing a dungeon or trial, if all party members use two bars, one bar, or a combination of both, you will receive a reward that is personalized based on your individual usage of bars?

    No, and I think you know that, but you also can't get too grumpy when people answer the apparently rhetorical question about what we gain from two bars instead of one.

    What I gain by using a second bar depends on the character. My main tank's first bar is set up for CC and tanking, while her second bar is set up for more DPS. Depending on the skill of the group and the boss, being able to swap to my second bar makes her more flexible when needed.

    When I level healers in dungeons, I again use one bar for healing and one bar for DPS because there's a lot of normal dungeon groups who don't need constant healing so the DPS bar gives me another way to contribute.

    Meanwhile, I do have a one-bar, heavy attack Sorc build for my DD/Tank in normal dungeons where you really only need the tank to taunt the boss and stay alive. The benefit there is its a pretty simple setup and I'm bringing a fair chunk of damage to offset an inexperienced group, even though I sacrifice flexibility.

    Now, how much you value that flexibility vs simplicity or whatever else you feel you get out of your one or two bar set-up is up to you. My philosophy on dungeon builds is "If I wanted something specific from my group mates beside the basic function of their role, I should've made my own group."

    Trials, however, might be a different story, since it's a more cooperative group effort and if you're working with a team as opposed to Craglorn PUGs, it's a good idea to make sure everyone's on the same page about what builds they need for the group to have the best chance at success.

    What do you do when others don't play the way you want? Do you kick them out, bully them, or do you choose to move out?
  • Jaimeh
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    Tradewind wrote: »
    CP2050 talking ***** about one bar and i don't even have oakensoul or champion points (CP250). It makes me wonder what's happening to the game?
    Players are now more concerned about using the Hodor Reflex add-on to show off their incredible damage rather than having fun with the game. In a dungeon, does anyone personally gain anything by using two bars or just one?

    If they were 2kCP and they were giving grief to a 250CP player about damage, then they were doing it wrong (and most likely weren't doing a lot of damage themselves, because high dps players just do the task even if it means carrying others, and just get on with it). Don't worry too much about it OP, it happens sometimes, especially in random groups. The only thing I can say about using a single bar is that if you will be interested in the future in running organized trial raids and so on, knowing how to use two bars is a good skill to have and it's worth playing (imo, it's also more varied and fun, but that's individual preference), so it's something to keep in mind.
  • Tradewind
    Tradewind
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    Jaimeh wrote: »
    Tradewind wrote: »
    CP2050 talking ***** about one bar and i don't even have oakensoul or champion points (CP250). It makes me wonder what's happening to the game?
    Players are now more concerned about using the Hodor Reflex add-on to show off their incredible damage rather than having fun with the game. In a dungeon, does anyone personally gain anything by using two bars or just one?

    If they were 2kCP and they were giving grief to a 250CP player about damage, then they were doing it wrong (and most likely weren't doing a lot of damage themselves, because high dps players just do the task even if it means carrying others, and just get on with it). Don't worry too much about it OP, it happens sometimes, especially in random groups. The only thing I can say about using a single bar is that if you will be interested in the future in running organized trial raids and so on, knowing how to use two bars is a good skill to have and it's worth playing (imo, it's also more varied and fun, but that's individual preference), so it's something to keep in mind.

    I understand your point, but in this case, I use both bars for heavy attacks. However, I cannot use Oakensoul as I do not have the High Island chapter. I am not sure why some players have an issue with this, as I believe we should be able to play as we like without being forced to use certain skills, items, or bars based on other players' preferences. If nothing is done about this, I don't see a future for myself here.

    edit:
    Based on what I've seen in the forum (and the reason for this topic), it seems that buying High Isle and using items like Oakensoul only makes players targets of harassment and jokes. Why does Zenimax allow other players to take advantage of those who buy the High Isle chapter and use items like Oakensoul?
    Edited by Tradewind on April 16, 2023 2:28PM
  • Jaimeh
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    Tradewind wrote: »
    I understand your point, but in this case, I use both bars for heavy attacks. However, I cannot use Oakensoul as I do not have the High Island chapter. I am not sure why some players have an issue with this, as I believe we should be able to play as we like without being forced to use certain skills, items, or bars based on other players' preferences. If nothing is done about this, I don't see a future for myself here.

    Gotcha, and yes, in this case it's entirely on that player, so better to just ignore their comments, and move on (also, if someone does a reportable action, you can use the report function to report them to ZOS as well). It's not right that it happens, but as a multiplayer game you might encounter a lot of unsavoury stuff from others, especially in random groups from the finder. Good news is that not all of the community is like that, not by far, and from my experience, people don't care how you play in terms of skills or gear, as long as you reasonably fulfill your role or task at hand, or just even have a nice attitude. In this case you don't have to explain anything about it, and they shouldn't expect you to either, so if they make a fuss, then it's their problem. But don't let that experience discourage you from group play or PUGs though, I feel that for every negative encounter in the game there's many more positive ones.
  • VaranisArano
    VaranisArano
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    Tradewind wrote: »
    Tradewind wrote: »
    Well you did ask what we gain by using 2 bars instead of one.... having more skill is one of those thing.
    Upon completing a dungeon or trial, if all party members use two bars, one bar, or a combination of both, you will receive a reward that is personalized based on your individual usage of bars?

    No, and I think you know that, but you also can't get too grumpy when people answer the apparently rhetorical question about what we gain from two bars instead of one.

    What I gain by using a second bar depends on the character. My main tank's first bar is set up for CC and tanking, while her second bar is set up for more DPS. Depending on the skill of the group and the boss, being able to swap to my second bar makes her more flexible when needed.

    When I level healers in dungeons, I again use one bar for healing and one bar for DPS because there's a lot of normal dungeon groups who don't need constant healing so the DPS bar gives me another way to contribute.

    Meanwhile, I do have a one-bar, heavy attack Sorc build for my DD/Tank in normal dungeons where you really only need the tank to taunt the boss and stay alive. The benefit there is its a pretty simple setup and I'm bringing a fair chunk of damage to offset an inexperienced group, even though I sacrifice flexibility.

    Now, how much you value that flexibility vs simplicity or whatever else you feel you get out of your one or two bar set-up is up to you. My philosophy on dungeon builds is "If I wanted something specific from my group mates beside the basic function of their role, I should've made my own group."

    Trials, however, might be a different story, since it's a more cooperative group effort and if you're working with a team as opposed to Craglorn PUGs, it's a good idea to make sure everyone's on the same page about what builds they need for the group to have the best chance at success.

    What do you do when others don't play the way you want? Do you kick them out, bully them, or do you choose to move out?

    Well, I already answered that, unless you're one of the people who think that saying "Tank, please taunt the boss" is bullying.

    If they then refuse to the job they queued up for, I usually just grit my teeth and bear with the fact that the boss is up in my healer or DD's face every single fight.
    Edited by VaranisArano on April 16, 2023 7:09PM
  • Tradewind
    Tradewind
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    While it is possible to clear most of the HM dungeons without a dedicated healer, it's generally not advisable to attempt them without a tank. If you come across a player who is pretending to be a tank or healer it's fair report/kick him. However, it's never acceptable to mock or make jokes about another player's build or playstyle, as everyone has the right to enjoy the game in their own way.

  • The_one_i_seek
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    if i see DD with low impact in fights or without Oakensoul, i instantly votekick them usually
    also i whispering to other group members to support the vote
  • Tradewind
    Tradewind
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    or without Oakensoul, i instantly votekick

    Why would you kick someone out of a party simply because they don't have an Oakensoul?
  • Hurbster
    Hurbster
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    This is why I prefer solo builds.
    if i see DD with low impact in fights or without Oakensoul, i instantly votekick them usually
    also i whispering to other group members to support the vote

    So they raised the floor and lowered the ceiling. Except the ceiling has spikes in it now and the floor is also lava.
  • BlueRaven
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    I have to bookmark this thread and link it whenever anyone asks me why I avoid pugs whenever possible.
    What happened to the OP was bad enough, but some of these responses…
  • Deter1UK
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    if i see DD with low impact in fights or without Oakensoul, i instantly votekick them usually
    also i whispering to other group members to support the vote

    If we see a player with 'low impact' we help him get to the end of the dungeon and offer him a place in our guild if he wishes so he can play with our alts who need the xp and skill points and he can get more experience.

    That, my friend is a win/win.
  • Tradewind
    Tradewind
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    Deter1UK wrote: »

    If we see a player with 'low impact' we help him get to the end of the dungeon and offer him a place in our guild if he wishes so he can play with our alts who need the xp and skill points and he can get more experience.

    That, my friend is a win/win.

    And what guild is that?
  • Xarc
    Xarc
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    today we were 3 friends looking for a tank to do a vet dlc dungeon.
    we found a 3600 CP tank.

    He died couple of times against adds (not even boss) because not able to block. He was not able to pack mobs to make it easy for DDs and he finally has quit without a word.

    ofc, CP mean nothing.
    Edited by Xarc on April 17, 2023 4:23PM
    @xarcs FR-EU-PC -
    Please visit my house ingame !
    sorry for my english, it's not my native language, I'm french
    "Death is overrated", Xarc
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  • Tradewind
    Tradewind
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    One major issue with this game is the disregard for other players. Any individual can use a false role to intentionally harm others, and this is a concerning problem. However, the root of this problem lies with Zenimax's own behavior. Other players often exclude, reject, and even humiliate other players for using items they have paid for, which creates a culture of disrespect. If Zenimax does not model respect and enforce it, it is unlikely that players will treat each other with respect either.

    edit:
    The high level of disrespect among players in this game is alarming, especially when it leads to baseless assumptions and humiliation for some players. Zenimax must take responsibility for allowing such behavior to persist in their game and take immediate action to address it. They have a responsibility to set clear standards against bullying and ensure that it is not tolerated in any form
    Edited by Tradewind on April 17, 2023 4:59PM
  • Katheriah
    Katheriah
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    Deter1UK wrote: »
    if i see DD with low impact in fights or without Oakensoul, i instantly votekick them usually
    also i whispering to other group members to support the vote

    If we see a player with 'low impact' we help him get to the end of the dungeon and offer him a place in our guild if he wishes so he can play with our alts who need the xp and skill points and he can get more experience.

    That, my friend is a win/win.

    That's really nice of you.

    I personally don't have the amount of free time to hold the hands of players who play an MMO but don't actually try to improve in the role they queue up for or search for a guild that can help with that. And yes, for that reason I absolutely avoid pugs like the plague. I value my spare time, so when I noticed sometimes you ended up in a group that takes 3x the time in a dungeon it should take I would just leave the group and eventually I just stopped using the queue. I found it too frustrating.
  • VaranisArano
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    Tradewind wrote: »
    One major issue with this game is the disregard for other players. Any individual can use a false role to intentionally harm others, and this is a concerning problem. However, the root of this problem lies with Zenimax's own behavior. Other players often exclude, reject, and even humiliate other players for using items they have paid for, which creates a culture of disrespect. If Zenimax does not model respect and enforce it, it is unlikely that players will treat each other with respect either.

    edit:
    The high level of disrespect among players in this game is alarming, especially when it leads to baseless assumptions and humiliation for some players. Zenimax must take responsibility for allowing such behavior to persist in their game and take immediate action to address it. They have a responsibility to set clear standards against bullying and ensure that it is not tolerated in any form

    What do you want ZOS to do here, exactly?

    They already have the TOS setting their standards against toxic speech and bullying. I assume you reported the player(s) you feel broke ZOS' rules? Because that's like Step 1 of any disciplinary action.
  • Tradewind
    Tradewind
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    Tradewind wrote: »
    One major issue with this game is the disregard for other players. Any individual can use a false role to intentionally harm others, and this is a concerning problem. However, the root of this problem lies with Zenimax's own behavior. Other players often exclude, reject, and even humiliate other players for using items they have paid for, which creates a culture of disrespect. If Zenimax does not model respect and enforce it, it is unlikely that players will treat each other with respect either.

    edit:
    The high level of disrespect among players in this game is alarming, especially when it leads to baseless assumptions and humiliation for some players. Zenimax must take responsibility for allowing such behavior to persist in their game and take immediate action to address it. They have a responsibility to set clear standards against bullying and ensure that it is not tolerated in any form

    What do you want ZOS to do here, exactly?

    They already have the TOS setting their standards against toxic speech and bullying. I assume you reported the player(s) you feel broke ZOS' rules? Because that's like Step 1 of any disciplinary action.

    It can be frustrating to report players when it seems like Zenimax does nothing to resolve the issue. The Oakensoul item created the biggest drama since 2014, and it's clear from the forum that it has divided the community. Those who use it are often rejected, insulted, and excluded, which is unacceptable. While Zenimax may ban some players on the forum for direct offenses, they don't seem to be taking enough action to address this behavior in the game itself. This issue is a real problem and needs to be addressed so that all players can enjoy a positive and respectful gaming experience.

    As it happened to me, the other player assumed I was using the Oakensoul and that was enough reason for him to try and humiliate me. The fact that he thought I was wearing the ring was all it took for him to start his attempt at humiliation. Zenimax not only has the right to correct these situations but also has the obligation to do everything in their power to prevent them. However, the best Zenimax has done to date is a minor nerf to the HA build. This isn't enough as now players not only face humiliation but also do less damage.

    Why report? They don't care at all.
    Edited by Tradewind on April 19, 2023 6:29AM
  • ZOS_Volpe
    ZOS_Volpe
    admin
    Greetings,

    We take reports of harassment, hate speech, and inappropriate behavior very seriously and ask that you report any incident by following these steps:

    Console: https://beth.games/37FlKIj
    PC: https://beth.games/3mywhge

    or by submitting a support ticket here: https://beth.games/35YipWS

    Although we cannot share what actions we administer due to privacy, we do keep track of all reports submitted.
    Edited by ZOS_Volpe on April 19, 2023 3:12PM
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