Publius_Scipio wrote: »Do you guys consider early access lost time because of the issues?
We'll see what happens.reggiekisb14_ESO wrote: »im on hold for the third time over 2 hours of holding the last time i was told someone would call me right back to correct my account issue of not being able to login/password error. The guy promised me i would get called back and he would wrap my 3 tickets and the last tech call into one and expect a call immediately that was 330 est today hmmm i paid 80 dollars for this crap and my son bought his with my card and his account is fine this is a bug/error and they are handling it horribly if this is the way things are handled i want a REFUND..... if your smart get one 2 get out as soon as you can this game will not be around for long poor tech support shotty beta items and bugs not fixxed and people will not pay 15 dollars a month for this for long........REFUND......
Not at all, I assume the worst and get pleasantly surprised if I get to play at all.Publius_Scipio wrote: »Do you guys consider early access lost time because of the issues?
Publius_Scipio wrote: »Well whatever is happening now, the 3 day early access people have been added to the mix today.
Are we going to have a patch before 4-4 or will this all continue past that date?
I was in the GW2 Beta as well. I agree GW2 had a pretty smooth opening give or take a LOT of broken side quest and a few broken abilities. They also had massive issues with their cash shop for about the first month. As I recall there were a lot of issues with disconnects and people unable to log on as well, at least from what I read. I didn't personally experience much issue. Keep in mind also, GW2 was their second MMO, they already had experience of running an MMO for many years before GW2 came out. (Granted I think Zenimax has had a few other MMOs, not sure). For GW2 they basically recycled and improved the engine and servers used from 1.In recent memory GW2 had fewer issues.
My question has become, what were the patches we downloaded for (since many issues have persisted) and who wrote/posted the patch notes saying bugs were fixed?steveb16_ESO46 wrote: »I wouldn't mind so much if this were a beta and not something I'd paid a lot for. Or that they hadn't claimed they'd fixed the problem causing it, without actually testing it in the conditions that caused it.
Starter islands were fine for me but Suspicious Cargo was reduced to relogging several times and standing near a couple of crates that finally started respawning (every 20 seconds or so) and waiting for them eventually to have assassins in. Eventually - because mostly they had vases or books in.
Fighters Guild bug was still there although in the end it did reset as someone relogged and it triggered for us all.
But in the end it does not matter if there's some stupid workaround. This is an expensive game with a sub. We're paying to have fun, not spend our time figuring out arcane and enjoyment-killing ways to trigger quest completions.
Whatever is going on needs fixing before the bad word of mouth spreads. It's live now - you can no longer use the old 'It's all fixed' Jedi Patch Note trick. It actually has to be fixed.
Well you are extremely lucky. The rest of us would like to be in your boat.everseeing_njpreub18_ESO wrote: »I have had 2 quests bugged on me, otherwise i have had no lag, no DC's, no other problems in any way. IMO this launch was very smooth and i have been enjoying the game for the last 2 days of my early access.
So no i do not think i wasted either time or money or anything, having a great time.
Publius_Scipio wrote: »Well whatever is happening now, the 3 day early access people have been added to the mix today.
Are we going to have a patch before 4-4 or will this all continue past that date?
Everyone saying this is the smoothest launch they've ever seen in an MMO hasn't played any. In recent memory GW2 had fewer issues. This game has quests that are bugged that prevent you from progressing..that's not a bug, it's a huge issue.
Short answer: use /stuckGUYS I FOUND A GLITCH.
If any of you guys just randomly can't get it on your mount and its not hungry and still buying food for it at the stable master WELL THEIRS A WAY. Go and kill your self, Which means Suicide then poof you can ride your mount again. Its a minor glitch but still could happen to any of you guys. rate this insightful so people can see this and help them. Its not credits to me, its for the people and support i want to give.
Publius_Scipio wrote: »Do you guys consider early access lost time because of the issues?
Publius_Scipio wrote: »Do you guys consider early access lost time because of the issues?
No for the simple reason that I can't think of one online game that has been perfect in its first week. Due to the nature of these games it's almost impossible.
That's why when people say they are taking time off work etc for release of any game, many of us advise them they are foolish to do so.
I bought the imp edition because I wanted it, I took the 5 day early access as a bonus they were letting the pre order people have, and I fully expected long queues, server crashes etc during that time and into the first month while they tweak everything.
So far for me, it's been the smoothest game launch I've ever played.
It's not a matter of them behaving like this because the customer is stupid enough to put up with it, it's simply that with any game this big, there will always be problems.
There's 20 people from the EU currently in game from my guild, for all of us it's been very smooth, the occasional quest bug for some requiring a re log but nothing on the scale of the last few betas