Update 44 is now available for testing on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/categories/pts

Suggestion: Allow Mythic items to be deconstructed and regain transmutes from it

viphhase
viphhase
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Currently there is no way in the game to deconstruct mythic items that you have created. Myself, like many others have created multiple mythics across multiple characters while testing or using different sets. Now once complete I am left with three different Oakensoul rings or 4 Pale Order rings or 3 Thrassian pieces, you get the point. Allowing mythic items to be deconstructed and regain the transmutes from them that have been spent (25) would be a great quality of life improvement.

Thank you for your time.
- The creator of the concept for the Aetherial Well, yet to be acknowledged by ZOS- Sometimes maybe good, sometimes maybe s...
  • BaalMelqartu
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    Yes please. This is the way.
  • krashd
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    I concur, in fact I would go as far as to suggest that more things should be deconstructable for materials. The crown items that we get from daily login are almost useless once you're no longer a new player so you either end up with 10,000 useless potions in your bank (for no reason) or you simply have to destroy them every time you get them and get nothing back.

    The game is 9 years old so really by now ZOS should have figured out a way to make EVERY item useful in one way or another, if you can't use crown poisons or crown health potions then you should be able to break them down into something that you can use - even if it's a case of only getting 1 mat for every 100 deconstructed.

    It's the same with research scrolls, once you have maxed all research these scrolls are no longer of any use other than on alts and not everyone creates alts.
  • Blood_again
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    I'm OK with deconstructing epics. Especially the reconstructed ones, I know that pain.

    As for deconstructing poisons and potions, it is nonsense.
    What do you plan to get from alchemically made bottle? A fresh herb? Impossible. A piece of glass? Everybody knows we eat glass with potion here in ESO, so there are no glass leftovers.
    Next time we'll ask to reconstruct a deer from well done steak or soup. For free as usual.
  • Elrond87
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    also what is the deal with only 10 of the monster sets being able to be reconstructed below lvl 50 and the rest not
    PC|EU
    cp2698
    20 characters
  • Blood_again
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    Elrond87 wrote: »
    also what is the deal with only 10 of the monster sets being able to be reconstructed below lvl 50 and the rest not

    Reconstruction below lvl 50?!
    I thought reconstruction is supposed to make vet only gear.
  • Arafyn
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    reconstructed gear is based on the level of the crafter
  • jaws343
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    krashd wrote: »
    I concur, in fact I would go as far as to suggest that more things should be deconstructable for materials. The crown items that we get from daily login are almost useless once you're no longer a new player so you either end up with 10,000 useless potions in your bank (for no reason) or you simply have to destroy them every time you get them and get nothing back.

    The game is 9 years old so really by now ZOS should have figured out a way to make EVERY item useful in one way or another, if you can't use crown poisons or crown health potions then you should be able to break them down into something that you can use - even if it's a case of only getting 1 mat for every 100 deconstructed.

    It's the same with research scrolls, once you have maxed all research these scrolls are no longer of any use other than on alts and not everyone creates alts.

    Free Tripots are free tripots.
  • TaSheen
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    Elrond87 wrote: »
    also what is the deal with only 10 of the monster sets being able to be reconstructed below lvl 50 and the rest not

    Reconstruction below lvl 50?!
    I thought reconstruction is supposed to make vet only gear.

    Mythics are vet only, not reconstructs.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • virtus753
    virtus753
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    Elrond87 wrote: »
    also what is the deal with only 10 of the monster sets being able to be reconstructed below lvl 50 and the rest not

    It seems to be a bug. They didn’t want people to be able to reconstruct monster sets below level 50 so people couldn’t bring them into sub-50 PvP. But they didn’t consistently apply that rule to some new sets. It’s like how some sets still proc off things they shouldn’t (or don’t proc off things they should) even years later. No one updated that specific set for its new proc conditions.
  • XSTRONG
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    Nah, not getting the transmute stones back makes them more valuable as they should be
  • CrashTest
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    krashd wrote: »
    I concur, in fact I would go as far as to suggest that more things should be deconstructable for materials. The crown items that we get from daily login are almost useless once you're no longer a new player so you either end up with 10,000 useless potions in your bank (for no reason) or you simply have to destroy them every time you get them and get nothing back.

    The game is 9 years old so really by now ZOS should have figured out a way to make EVERY item useful in one way or another, if you can't use crown poisons or crown health potions then you should be able to break them down into something that you can use - even if it's a case of only getting 1 mat for every 100 deconstructed.

    It's the same with research scrolls, once you have maxed all research these scrolls are no longer of any use other than on alts and not everyone creates alts.

    Another option is to make those sellable to other players.
  • Stanx
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    virtus753 wrote: »
    Elrond87 wrote: »
    also what is the deal with only 10 of the monster sets being able to be reconstructed below lvl 50 and the rest not

    It seems to be a bug. They didn’t want people to be able to reconstruct monster sets below level 50 so people couldn’t bring them into sub-50 PvP. But they didn’t consistently apply that rule to some new sets. It’s like how some sets still proc off things they shouldn’t (or don’t proc off things they should) even years later. No one updated that specific set for its new proc conditions.

    That's mad. In what world would gear only obtainable in veteran dungeons be available to players under level 50? Didn't even know that bug existed but it should definitely get straightened out. Just seems to be helping vet players that dominate under-50 even more.

    On topic - yes I would love to be able to decon mythics to get my transmutes back!
  • allochthons
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    If my memory serves, you used to be able to decon mythics. People were using this to store transmute stones.
    It was disabled. I know more than one person who lost a lot of transmutes that way.

    (So now transmutes are stored in gear that costs only 25 transmutes to construct, so it doesn't do any good to have mythic deconstruction disabled.)
    She/They
    PS5/NA
  • Jaimeh
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    If my memory serves, you used to be able to decon mythics. People were using this to store transmute stones.
    It was disabled. I know more than one person who lost a lot of transmutes that way.

    (So now transmutes are stored in gear that costs only 25 transmutes to construct, so it doesn't do any good to have mythic deconstruction disabled.)

    Yeah, I was gonna say, people used to store transmutes this way, so it was definitely possible at one point, not sure when that changed.
  • viphhase
    viphhase
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    Jaimeh wrote: »
    If my memory serves, you used to be able to decon mythics. People were using this to store transmute stones.
    It was disabled. I know more than one person who lost a lot of transmutes that way.

    (So now transmutes are stored in gear that costs only 25 transmutes to construct, so it doesn't do any good to have mythic deconstruction disabled.)

    Yeah, I was gonna say, people used to store transmutes this way, so it was definitely possible at one point, not sure when that changed.

    I don't understand why it is seen as a bad thing to store items this way? Seems like a great idea to me
    - The creator of the concept for the Aetherial Well, yet to be acknowledged by ZOS- Sometimes maybe good, sometimes maybe s...
  • StarOfElyon
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    I am once again asking for the ability to deconstruct my mythical to regain my transmutes.
  • lillybit
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    I made Wild Hunt rings for all my characters with the reasoning that I could deconstruct them again if I needed to. Then I figured out they couldn't be and I'm not even sorry, I love that ring :D

    It would be really nice to have that option tho. There are plenty of easily completed "sets" for storing crystals (arena bows/restos are my go-to's) so the restriction on mythics seems kinda pointless. With the grind for most of them, a few runs of a normal arena is probably the easier option anyway!
    PS4 EU
  • jaws343
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    Jaimeh wrote: »
    If my memory serves, you used to be able to decon mythics. People were using this to store transmute stones.
    It was disabled. I know more than one person who lost a lot of transmutes that way.

    (So now transmutes are stored in gear that costs only 25 transmutes to construct, so it doesn't do any good to have mythic deconstruction disabled.)

    Yeah, I was gonna say, people used to store transmutes this way, so it was definitely possible at one point, not sure when that changed.

    Mythics have never been deconstructable.

    People have and still do save transmutes by reconstructing a 25 cost gear piece and storing it. I do this with Sellistrix helmets all the time. But that has never worked for mythics. Pretty sure a lot of people lost transmutes day 1 of the Western Skyrim chapter by trying to do this.
  • Necrotech_Master
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    jaws343 wrote: »
    Jaimeh wrote: »
    If my memory serves, you used to be able to decon mythics. People were using this to store transmute stones.
    It was disabled. I know more than one person who lost a lot of transmutes that way.

    (So now transmutes are stored in gear that costs only 25 transmutes to construct, so it doesn't do any good to have mythic deconstruction disabled.)

    Yeah, I was gonna say, people used to store transmutes this way, so it was definitely possible at one point, not sure when that changed.

    Mythics have never been deconstructable.

    People have and still do save transmutes by reconstructing a 25 cost gear piece and storing it. I do this with Sellistrix helmets all the time. But that has never worked for mythics. Pretty sure a lot of people lost transmutes day 1 of the Western Skyrim chapter by trying to do this.

    recreation did not exist when antiquities were added lol, that wasnt even added until blackwood

    pre-recreation you had to dig up more copies of the mythic if you wanted more of them
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • jaws343
    jaws343
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    jaws343 wrote: »
    Jaimeh wrote: »
    If my memory serves, you used to be able to decon mythics. People were using this to store transmute stones.
    It was disabled. I know more than one person who lost a lot of transmutes that way.

    (So now transmutes are stored in gear that costs only 25 transmutes to construct, so it doesn't do any good to have mythic deconstruction disabled.)

    Yeah, I was gonna say, people used to store transmutes this way, so it was definitely possible at one point, not sure when that changed.

    Mythics have never been deconstructable.

    People have and still do save transmutes by reconstructing a 25 cost gear piece and storing it. I do this with Sellistrix helmets all the time. But that has never worked for mythics. Pretty sure a lot of people lost transmutes day 1 of the Western Skyrim chapter by trying to do this.

    recreation did not exist when antiquities were added lol, that wasnt even added until blackwood

    pre-recreation you had to dig up more copies of the mythic if you wanted more of them

    Yeah, I meant Blackwood. But also, even before then, you couldn't decon the mythics at craft stations.
    Edited by jaws343 on April 17, 2023 4:08PM
  • isadoraisacat
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    With what they just did to oakensoul you may as well 🤷🏻‍♂️
  • virtus753
    virtus753
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    jaws343 wrote: »
    Jaimeh wrote: »
    If my memory serves, you used to be able to decon mythics. People were using this to store transmute stones.
    It was disabled. I know more than one person who lost a lot of transmutes that way.

    (So now transmutes are stored in gear that costs only 25 transmutes to construct, so it doesn't do any good to have mythic deconstruction disabled.)

    Yeah, I was gonna say, people used to store transmutes this way, so it was definitely possible at one point, not sure when that changed.

    Mythics have never been deconstructable.

    People have and still do save transmutes by reconstructing a 25 cost gear piece and storing it. I do this with Sellistrix helmets all the time. But that has never worked for mythics. Pretty sure a lot of people lost transmutes day 1 of the Western Skyrim chapter by trying to do this.

    recreation did not exist when antiquities were added lol, that wasnt even added until blackwood

    pre-recreation you had to dig up more copies of the mythic if you wanted more of them

    Reconstruction was added with Markarth in Update 28, the update following Greymoor and three updates before Blackwood. Mythics could be reconstructed but not deconstructed even on the PTS for Markarth:

    https://forums.elderscrollsonline.com/en/discussion/comment/6961642/#Comment_6961642

    https://forums.elderscrollsonline.com/en/discussion/552801/cant-deconstruct-reconstructed-items-bug

    I am starting to think that for one update ZOS introduced a bug where reconstructed mythics could be deconned and then quickly fixed it. That's the only possible explanation I can think of for how they were not deconstructible when the sticker book was launched and are not deconstructible now, but some people were able to decon them at some point nevertheless. Unless memory is just faulty (as mine often is).
    Stanx wrote: »
    virtus753 wrote: »
    Elrond87 wrote: »
    also what is the deal with only 10 of the monster sets being able to be reconstructed below lvl 50 and the rest not

    It seems to be a bug. They didn’t want people to be able to reconstruct monster sets below level 50 so people couldn’t bring them into sub-50 PvP. But they didn’t consistently apply that rule to some new sets. It’s like how some sets still proc off things they shouldn’t (or don’t proc off things they should) even years later. No one updated that specific set for its new proc conditions.

    That's mad. In what world would gear only obtainable in veteran dungeons be available to players under level 50? Didn't even know that bug existed but it should definitely get straightened out. Just seems to be helping vet players that dominate under-50 even more.

    On topic - yes I would love to be able to decon mythics to get my transmutes back!

    There was just a note that these items were fixed this week on PTS to prevent reconstruction of monster helms below CP 160.
    Edited by virtus753 on April 25, 2023 4:40PM
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