Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
There's a whole map dedicated to PvP and yet there's 100's of people killing each other at wayshrines in every town. This is stupid and useless. There should be a no combat zone added to the game for every town.
and that area of Stormhaven was not super clear as to how I was supposed to get there from the nearest wayshrine.
jad11mumbler wrote: »
There's a wayshrine right outside of it though?
jad11mumbler wrote: »
There's a wayshrine right outside of it though?
It's definitely not "right outside of it". The map image posted here does not do justice to just how far away the wayshrines actually are.
MakeMeUhSamich wrote: »IMHO - Dueling inside city/town limits should be a criminal act. Similar to IRL you're not permitted to start a riot or disturb the peace. If you just have to flex, do it outside the city/town or the Guards smack you down.
MakeMeUhSamich wrote: »IMHO - Dueling inside city/town limits should be a criminal act. Similar to IRL you're not permitted to start a riot or disturb the peace. If you just have to flex, do it outside the city/town or the Guards smack you down.
The_Titan_Tim wrote: »MakeMeUhSamich wrote: »IMHO - Dueling inside city/town limits should be a criminal act. Similar to IRL you're not permitted to start a riot or disturb the peace. If you just have to flex, do it outside the city/town or the Guards smack you down.
Out of all the Justice System problems,
Dueling is your choice pick?
- An actual bandit could be attacking you in town right in front of guards and they stand there and watch.
- When a crime is broken, and witnessed, guards do not rush to the scene.
- Thievery is nowhere near rewarding enough of a venture due to gold accessibility.
- Guards aren’t as strong as a boss, they are completely unkillable.
- There is no way to roleplay a guard, yet it was advertised as a PvP system.
There are plenty of other things you could be focused on that would actually improve upon the system.
jad11mumbler wrote: »
There's a wayshrine right outside of it though?
It's definitely not "right outside of it". The map image posted here does not do justice to just how far away the wayshrines actually are.
MakeMeUhSamich wrote: »The_Titan_Tim wrote: »MakeMeUhSamich wrote: »IMHO - Dueling inside city/town limits should be a criminal act. Similar to IRL you're not permitted to start a riot or disturb the peace. If you just have to flex, do it outside the city/town or the Guards smack you down.
Out of all the Justice System problems,
Dueling is your choice pick?
- An actual bandit could be attacking you in town right in front of guards and they stand there and watch.
- When a crime is broken, and witnessed, guards do not rush to the scene.
- Thievery is nowhere near rewarding enough of a venture due to gold accessibility.
- Guards aren’t as strong as a boss, they are completely unkillable.
- There is no way to roleplay a guard, yet it was advertised as a PvP system.
There are plenty of other things you could be focused on that would actually improve upon the system.
You're correct. However, I'd argue that the Wayshrine FightClub Gang™️ is a constant, immediate nuisance.
It really is incredible they went thru the effort of creating an entire area dedicated to hosting player duels, but left out a method of easy access. They really could alleviate all of the complaints of players dueling in towns by just revamping the Arena, giving it a Wayshrine, a Merchant, a Banker maybe. Everything duelers need in one space.