Grizzbeorn wrote: »"New?"
I've been tripping over sorc pets every time I turn around since the summer of 2018 (when I started playing.)
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
Anybody with extensive knowledge of mechanics and survivability can get by without full support. This isn't strictly a "petsorc" thing and it's dishonest to say that pets grant sorcs some magical ability to bypass skill checks. A clannfear isn't going to solo-tank vCT.
Anybody with extensive knowledge of mechanics and survivability can get by without full support. This isn't strictly a "petsorc" thing and it's dishonest to say that pets grant sorcs some magical ability to bypass skill checks. A clannfear isn't going to solo-tank vCT.
I thought the point was that pets cannot do it, but the players running them think they do.
I've grown tired as all heck having petsorcs running ahead of everyone and pulling the aggro of entire dungeons just because the class promotes that behaviour and mindset of "I don't need a tank or healer, I have both because I play a sorc. To heck with these NPC team mates."
spartaxoxo wrote: »If they succeed in soloing the dungeon (which all classes can do) then it's not really the pets making them think anything, it's their knowledge that they don't actually need their team. And that is not exclusive to pet specs.
Rather than blaming pets, it would probably be better to make a guild for people who don't want to rush dungeons.
Ragnarok0130 wrote: »
spartaxoxo wrote: »If they succeed in soloing the dungeon (which all classes can do) then it's not really the pets making them think anything, it's their knowledge that they don't actually need their team. And that is not exclusive to pet specs.
Rather than blaming pets, it would probably be better to make a guild for people who don't want to rush dungeons.
This is not about people being capable of soloing dungeons. Most of the sorcs I encounter wouldn't be capable of doing that because they haven't learned to play, neither as a team nor solo, without their gimmick pets shielding them from damage by tanking for them and healing them passively (not actively - they keep these up at all times remember), without their lightning staves allowing them to keep a safe distance from harm at all times. The sorcs in my example could never solo the dungeon in my example, veteran Earthen Root Enclave. They simply could never. So no, this is indeed about the sorc class promoting bad behaviours.
Ragnarok0130 wrote: »As a healer having Twilights flapping in my face when we're stacked for a strat or mech when I'm trying to see what's happening to heal my team and avoid boss mechanics is my reason for not liking pet sorcs. There are 4 twilights in this picture and a clanfear added for good measure. I've had it much worse at times when we've been pixel stacked where all I could see is a twilight's rear end on my screen.
Would it be allowed to have a "No Petsorcs Allowed" type of guild?
Ragnarok0130 wrote: »As a healer having Twilights flapping in my face when we're stacked for a strat or mech when I'm trying to see what's happening to heal my team and avoid boss mechanics is my reason for not liking pet sorcs. There are 4 twilights in this picture and a clanfear added for good measure. I've had it much worse at times when we've been pixel stacked where all I could see is a twilight's rear end on my screen.
Just curious…
Why are the pets facing you? Are you healing with your back to the boss?
Do sorc pets know how to stack with the group? I was just doing a trial last night, and the sorc pets seemed to go everywhere…
I can see a crown, but how can you tell you are even in a group? In all of that UI noise, I can’t see group members health bars?
And do you do dungeons in first person view? It’s kinda cool that you do, but I have to say you are the first player I know who does that.