Maintenance for the week of December 2:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – December 2, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – December 4, 6:00AM EST (11:00 UTC) - 12:00PM EST (17:00 UTC)

I want Arcanist to require a lot of LA weaving in order to be effective

Nyseto
Nyseto
✭✭✭
Anyone else agree? I’m all for merit-based performance and as such, I think arcanist should require the use of LA weaving in order for it to be effective, much like a NB. Since it will use Crux, this tells me that it will be even more likely.

Thoughts?
Edited by ZOS_Icy on March 12, 2023 6:27PM
  • Araneae6537
    Araneae6537
    ✭✭✭✭✭
    ✭✭✭✭✭
    Don’t all classes? IMHO, best is if there are different ways to play that can be effective, even though LA weaving will likely always be meta.
  • The_Titan_Tim
    The_Titan_Tim
    ✭✭✭✭✭
    I fear Crux will build up on casts of particular abilities in the kit, not from LAs, other abilities will scale with Crux up to 3x.

    This system will allow average abilities to be completely overperforming when combo’d correctly, resetting your Crux back to zero.

    The only other class I can think of that performs similar is Dragonknight with Molten Whip, although it’s reversed, where you have plenty of abilities that make stacks, there will more than likely only be a few on Arcanist, most will consume them.
    Edited by The_Titan_Tim on March 9, 2023 1:11AM
  • Hapexamendios
    Hapexamendios
    ✭✭✭✭✭
    ✭✭✭✭
    Whose heavy attack build hurt you?
  • ghost_bg_ESO
    ghost_bg_ESO
    ✭✭✭✭
    myths, myths everywhere (insert toy story meme)

    i'm happily running magblade only on skills and LA only on execute

    (who da hell needs insane damage outside of trials and vet dlc :smiley: )

  • Cazador
    Cazador
    ✭✭✭✭✭
    I disagree. LA weaving is already the stronger option and I'd rather it be effective in as many different ways as possible.
  • Supreme_Atromancer
    Supreme_Atromancer
    ✭✭✭✭✭
    I don't know if that would be a good idea.

    Weaving/cancelling is already a highly divisive thing. Given that, making Arcanist performance overly dependent on it would probably lessen its appeal greatly.

    Secondly, I question weaving/cancelling being proxy for "merit-based performance". I think there should be far more design space for challenge and skill.

    Full disclosure: I can weave/cancel decently, and I consider myself a reasonably capable player. I personally strongly dislike the mechanic, so from a purely personal perspective, I'd dislike it.

    I'm not against designing for performance to have some degree of value, though.
  • Supreme_Atromancer
    Supreme_Atromancer
    ✭✭✭✭✭
    Either way, I want to say that regardless, based on the trend set by first Warden, then Necro, that Arcanist is likely to be... a very.... uh competitive.... (ahem) choice for a good amount of time after it launches. Regardless of skill.
  • Nyseto
    Nyseto
    ✭✭✭
    Whose heavy attack build hurt you?


    Many HA builds seem to be hurt by LA builds. I see threads hoping that HA builds won’t be nerfed. I really don’t understand this fear of LA weaving.
    Edited by Nyseto on March 9, 2023 1:39AM
  • TybaltKaine
    TybaltKaine
    ✭✭✭✭✭
    So, you essentially want a class to underperform for people who physically cannot LA weave because...why exactly?

    HA builds are a viable alternative (finally) precisely because people who cannot, for whatever reason or another, use LA weaving want to still be able to enjoy the game, even in high level content.
    • Tybalt Kaine Khajiit Nightblade Aldmeri Dominion
    • PC/NA
    • Guildmaster- Lucky Raven
    • Knight of Marrow - Blackfeather Academy
    • Adepti- The Witches Goblet
    • "Nightblade healer huh? How does that work?"
    • "I drain the blood of our enemies and fire it into you. It's a lot less messy than it sounds, and yeah I'm basically a Vampire without the whole AGH FIRE BAD"
  • Hapexamendios
    Hapexamendios
    ✭✭✭✭✭
    ✭✭✭✭
    Nyseto wrote: »
    Whose heavy attack build hurt you?


    Many HA builds seem to be hurt by LA builds. There’s a thread in PTS hoping that HA builds won’t be nerfed. I really don’t understand this fear of LA weaving.

    For some people, myself included, there is no fear of light attack weaving. It's a physical inability to do them effectively. I'm over 50 and my reaction times are not what they used to be. Heavy attack builds are just more effective for me.
  • Nyseto
    Nyseto
    ✭✭✭
    So, you essentially want a class to underperform for people who physically cannot LA weave because...why exactly?

    HA builds are a viable alternative (finally) precisely because people who cannot, for whatever reason or another, use LA weaving want to still be able to enjoy the game, even in high level content.

    Framing it that way appears to be more of a bad faith argument. It’s not about making a class underperform for people who cannot physically weave, it is about merit.
    Edited by Nyseto on March 9, 2023 1:40AM
  • Nyseto
    Nyseto
    ✭✭✭
    Nyseto wrote: »
    Whose heavy attack build hurt you?


    Many HA builds seem to be hurt by LA builds. There’s a thread in PTS hoping that HA builds won’t be nerfed. I really don’t understand this fear of LA weaving.

    For some people, myself included, there is no fear of light attack weaving. It's a physical inability to do them effectively. I'm over 50 and my reaction times are not what they used to be. Heavy attack builds are just more effective for me.

    That’s why I’m all for also improving LA weaving to widen the gap. Those who can’t weave as well can do better dps, as a result. In fact with the scribes of fate DLC, that’s what’s going to happen
  • TybaltKaine
    TybaltKaine
    ✭✭✭✭✭
    You assume that people who use LA builds are better players than players who use HA builds, and then equate merit to preference.

    [snip]

    LA weaving and HA builds are both viable and neither is more "meritorious" than the other. Don't conflate worth with numbers on a screen.

    [Edited for baiting]
    Edited by ZOS_Phoenix on March 9, 2023 4:37PM
    • Tybalt Kaine Khajiit Nightblade Aldmeri Dominion
    • PC/NA
    • Guildmaster- Lucky Raven
    • Knight of Marrow - Blackfeather Academy
    • Adepti- The Witches Goblet
    • "Nightblade healer huh? How does that work?"
    • "I drain the blood of our enemies and fire it into you. It's a lot less messy than it sounds, and yeah I'm basically a Vampire without the whole AGH FIRE BAD"
  • Nyseto
    Nyseto
    ✭✭✭
    [snip]

    People such as myself love challenges. One big aspect of a game is the satisfaction of putting in the proper work. If everything is handed on a silver platter, it sucks the competitiveness out, therefore the fun.

    [Edited for quote]
    Edited by ZOS_Phoenix on March 9, 2023 4:37PM
  • Kisakee
    Kisakee
    ✭✭✭✭✭
    Nyseto wrote: »
    [snip]

    People such as myself love challenges. One big aspect of a game is the satisfaction of putting in the proper work. If everything is handed on a silver platter, it sucks the competitiveness out, therefore the fun.

    If you want competition go play some PvP, PvE is a team effort.

    [Edited for quote]
    Edited by ZOS_Phoenix on March 9, 2023 4:38PM
    I'm but a sarcastic beef jerky. Irony and cynicism are my parents. You've been warned.
  • Artim_X
    Artim_X
    ✭✭✭✭✭
    Play how you want. That's my expectation. There will continue to be plenty of gear and skill options to ensure that different playstyles can be "effective" on this class. Yes, there will always be a meta related to light attacks. However, that is not the only way to play while still being able to get the job done.
    (AD) Artim X/Xirtām/Måtrix |PC/NA| Casual staff wielding vampire sorcerer/templar/arcanist
    Electric-Stun
    https://media.giphy.com/media/Av0zcKH3i2BkaY1GXW/giphy.gif/https://c.tenor.com/jQHdFftrgwMAAAAC/tenor.gif
    • Roleplay Damage Dealing Build.
    • Gear: 5 Infallible Aether (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Lightning Staff (infused/shock enchant), and Kinras's jewelry (bloodthirsty with spell damage enchant)/lightning staff (infused/flame/weapon damage enchant). 1 Mora's Whispers.
    • Ability-Bar 1: Critical Surge, Boundless Storm, Mages' Wrath, Lightning Flood, Shocking Soul (Shock damage, Class Mastery Signature Script, and Empower), and Power Overload.
    • Ability-Bar 2: Storm Pulsar, Streak, Shock Reach, Unstable Wall of Storms, Shocking Burst (Shock Damage, remove 1 negative effect, and interrupt) and Thunderous Rage.
      Solo: Use Kinras's chest, replace Mora with Ring of the Pale Order, and use a heavy Slimcraw piece for max critical.
    Electric-Pets
    https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExNHVjemwxZHI2ZmQ2bTg1ZG0xOTZ3b2QwajBzNGxmaHh6OXRpN3p6YSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/eBgWizk5dmZRS/giphy.gif
    • Stress free one bar pet build .
    • Gear: 5 Infallible Aether (All apparel light and Divines with Max Mag Enchants. No chest piece), 1 medium Slimecraw for max spell critical (Divines, medium, Max Mag Enchants), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant ring and necklace (bloodthirsty with spell damage enchant), Oakensoul ring (bloodthirsty with spell damage enchant)
    • Ability-Bar: Daedric Prey, Summon Volatile Familiar, Bound Armaments, Unstable Wall of Storms, Summon Twilight Matriarch, and Greater storm Atronach.
    Electric-Heal
    https://media.giphy.com/media/5ibGIHneWS6ek/giphy.gif
    • My Healer Build.
    • Gear: 5 Spell Power Cure (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Lightning Staff (Charged/shock enchant), and Infallible Aether jewelry (arcane with spell damage enchant)/restoration staff (Powered with absorb magicka enchant). 1 Mora's Whispers.
    • Ability-Bar 1: Power Surge, Boundless Storm, Blessing of Restoration, Energy Orb, Twilight Matriarch, and Replenishing Barrier.
    • Ability-Bar 2: Dark Deal, Overflowing Altar, Elemental Drain, Blockade of Storms, Twilight Matriarch, and Aggressive Horn.
    Electric-Ward
    https://media.giphy.com/media/Wa0TGmtDvwW3e/giphy.gif
    • My Meme Tank Build that uses high resistance and variety of wards.
    • Gear: 5 Brands of Imperium (All body pieces except Head and Shoulders, with Divine trait, and with Prismatic Defense Enchants), full Iceheart (1 light and 1 medium. Divines and Prismatic Enchant), and Combat Physician jewelry (bloodthirsty with Prismatic Recovery Enchants), Combat Physician restoration staff (Infused with hardening enchant), and combat physician ice staff (Infused with crusher enchant).
    • Ability-Bar 1: Critical Surge, Bound Aegis, Deep Thoughts, Boundless Storm, Healing Ward, and Replenishing Barrier.
    • Ability-Bar 2: Silver Leash (Elemental Drain if healer isn't running it), Bound Aegis, Frost Clench, Blockade of Frost, Empowered Ward, and Temporal Guard.
    Electric-Vamp
    https://media.giphy.com/media/ukDQiYZzRAxMZKcK86/giphy.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (medium chest and body pieces light. All Impenetrable with Prismatic Enchants). Gaze of Sithis and 1 light Mighty Chudan/Pirate Skeleton (light shoulders, and impenetrable with Prismtaic Enchants). Knight Slayer (Swift with spell damage enchant)/lightning staff (infused with oblivion enchant)/restoration staff (infused with oblivion enchant).
    • Ability-Bar 1: Structured Entropy, Boundless Storm, Soul Splitting Trap, Radiating Regeneration, Healing Ward, and Life Giver.
    • Ability-Bar 2: Drain Vigor (Elemental Susceptibility), Race Against Time, Rune Cage, Radiant Magelight, Regenerative Ward, and Shatter Soul.
    Dawnfang
    https://media.tenor.com/ogWfvDdsqBIAAAAd/anime-black-clover.gif
    • My casual one bar heavy attack Templar build that primarily utilizes Aedric Spear abilities.
    • Gear: 5 Noble Duelist (Head or Shoulder and body pieces except Chest. All body pieces Divines with Max Mag Enchants), 1 light Slimecraw for max spell critical (Divines, light, Max Mag Enchant), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant's Mail jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with spell damage enchant).
    • Ability-Bar 1: Puncturing Sweep, Aurora Javelin, Toppling Charge, Blazing Spear, Radiant Ward/Breath of life, and Crescent Sweep.
    Duskfang
    https://media.tenor.com/Jo8aG_ouy_oAAAAd/ac-odyssey.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (Heavy Chest with light Head, Waist, Hands, and Feet. All body pieces Impenetrable. Health enchant on chest/head/legs and everything else Prismatic Enchants), 1 Medium Mighty Chudan/Pirate Skeleton Shoulder (Impenetrable, Prismatic Enchant), Knight Slayer Restoration Staff (Infused/Decrease Health enchant), and Knight Slayer jewelry (One Ring and one Neck. Both Swift with spell damage enchant). 1 Oakensoul Ring (Swift with Spell Damage Enchant).
    • Ability-Bar 1: Radiant Oppression, Race Against Time, Aurora Javelin, Breath of Life, Resolving Vigor, and Life Giver.
    Eye of the Queen
    https://i.pinimg.com/originals/fd/44/1c/fd441c8242af6ec35ada94496feb0901.gif
    • My casual one bar heavy attack Arcanist build that primarily utilizes Herald of the Tome abilities.
    • Gear: 5 Noble Duelist (Head or Shoulder and body pieces except Chest. All body pieces Divines with Max Mag Enchants), 1 light Slimecraw for max spell critical (Divines, light, Max Mag Enchant), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant's Mail jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with spell damage enchant).
    • Ability-Bar 1: Escalating Runeblades, Pragmatic Fatecarver, Cephaliarch's Flail, Rune of Displacement, Inspired Scholarship/Evolving Runemend, and The Languid Eye.
    Eye of the King
    https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExOTAzdjV1eTgwbDFmM3lrZmxuMXRqdDR3Y3h1ZDRpajR0M3VjZzQ3NSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/zXmbOaTpbY6mA/giphy.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (Heavy Chest with light Head, Waist, Hands, and Feet. All body pieces Impenetrable. Health enchant on chest/head/legs and everything else Prismatic Enchants), 1 Medium Mighty Chudan/Pirate Skeleton Shoulder (Impenetrable, Prismatic Enchant), Knight Slayer Restoration Staff (Infused/Decrease Health enchant), and Knight Slayer jewelry (One Ring and one Neck. Both Swift with spell damage enchant). 1 Oakensoul Ring (Swift with Spell Damage Enchant).
    • Ability-Bar 1: Escalating Runeblades, Race Against Time, Rune of Uncanny Adoration, Evolving Runemend, Resolving Vigor, and Life Giver.
    PvE Starter Gear
    https://media.giphy.com/media/6CovzgyTig7M4/giphy.gif
    • Gear: 5 Law of Julianos (heavy chest, gloves/belt light, and the rest can be light or 1 medium piece if you're not wearing medium anywhere else on your body. All in training if grinding for XP or divines), Armor of the Seducer or Magnus' Gift head, shoulder, and staves (light with 1 medium piece if you are not already wearing 1 medium Julianos piece. All in training or divines. The staves should be training or infused), and 3 purple Willpower Jewelry with Arcane trait (can be bought from trading guilds for relatively cheap.
    • Check tamrieltradecentre.com for the best deals if you're not using a price checking addon).
    Race
    https://media.giphy.com/media/sdEkeWpiaGz0A/giphy.gif
    • High elf, since you will not have issues with sustain, but other mag based races are also fine so this is more of a personal choice.
    Mundus Stones
    https://media.giphy.com/media/cT3wMhLGQWdKU/giphy.gif
    • PvP: The Steed for speed. Gotta go fast!
    • PvE Healing/Damage: The Thief for decent crit rate.
    • PvE Tanking: The Lady to get close to resistance cap.
    Current Champion Points
    https://media.giphy.com/media/l4FGDAx6u3hthMhgI/giphy.gif
    • DPS: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Exploiter, Weapons Expert, Fighting Finesse, Master-at-Arms, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • Healer Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Hope Infusion, Weapon's Expert, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • Tanky Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Ironclad, Enduring Resolve, Reinforced, Duelist's Rebuff, Bastion, Ward Master, Rejuvenation, Fortified.
    • PvP Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, Occult Overload, Arcane Supremacy, Bastion, Rejuvenation, Fortified, Boundless Vitality.
    • PvP Temp/Arcanist: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, From the Brink, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    Favorite Foods and Potions
    https://media.giphy.com/media/3otPoTggaYFNd1FdAI/giphy.gif
    • Parse Food for PvE:(DPS) Ghastly Eye Bowl (increases Max Magicka by 4592 and Magicka Recovery by 459 for 2 hours).
    • Gold/Purple Food for Sorc PvP and Meme Tanking:(PvP) Clockwork Citrus Filet (increases Max Health by 3326, Health Recovery by 406 [useful if stage 1 vampire], Max Magicka by 3080, and Magicka Recovery by 338 for 2 hours). Witchmother's Potent Brew (Increase Max Magicka by 2856, Max Health by 3094, and Magicka Recovery by 315 for 2 hours.
    • Trash Potions when feeling cheap: Regular CP150 Essence of Magicka pots that I obtain frequently from playing the game or Crown Tri-Restoration Potion obtained from dailies.
    • Crafted Potions: Essence of Spell Critical (Bugloss, Lady's Smock, and Water Hyacinth). Without magelight this is my primary means of obtaining Major Prophecy on my Sorc, which increases my Spell Critical Rating. This also heals and restores magicka. Essence of Immovability (Columbine, Corn Flower, and Wormwood). I use this in PvP, since this gives me stealth detection, knockback immunity, and restores magicka (better to use it when competent allies are nearby, since it might reveal that you are surrounded by multiple players in stealth and you will not have an emergency pot available after use). Essence of Invisibility with only 2 ingredients (Blue Entoloma, Namira's Rot, Nirnroot, or Spider Egg). I use this in PvE content that requires stealth and if I need more speed I'll use Rapid Maneuver before using the potion. Essence of Invisibility with 3 ingredients (Blessed Thistle, Blue Entoloma, and Namira's Rot). Very useful in PvP alongside the vampire Dark Stalker passive, since you'll be invisible, ignore movement speed penalty while in Crouch, and you'll have a 30% movement speed boost from Major Expedition (I always have this slotted when riding from point A to B in PvP land, since gankers are always lurking). My templar/arcanist will mostly use Essence of Health (Tri-Stat Potion) Ingredients: (Mountain Flower, Columbine, and Bugloss).
  • Nyseto
    Nyseto
    ✭✭✭
    Kisakee wrote: »
    Nyseto wrote: »
    [snip]

    People such as myself love challenges. One big aspect of a game is the satisfaction of putting in the proper work. If everything is handed on a silver platter, it sucks the competitiveness out, therefore the fun.

    If you want competition go play some PvP, PvE is a team effort.

    I do play pvp, I prefer it over pve.

    You’re still competing with other players for top dps in order to get into a good guild. If competition didn’t exist in pve then no one would be asking for parses.

    [Edited for quote]
    Edited by ZOS_Phoenix on March 9, 2023 4:40PM
  • Mik195
    Mik195
    ✭✭✭✭✭
    Either way, I want to say that regardless, based on the trend set by first Warden, then Necro, that Arcanist is likely to be... a very.... uh competitive.... (ahem) choice for a good amount of time after it launches. Regardless of skill.

    And then it join them at the permanent bottom (warden in pvp during random patches a possible exception).
  • Kisakee
    Kisakee
    ✭✭✭✭✭
    Nyseto wrote: »
    Kisakee wrote: »
    Nyseto wrote: »
    [snip]

    People such as myself love challenges. One big aspect of a game is the satisfaction of putting in the proper work. If everything is handed on a silver platter, it sucks the competitiveness out, therefore the fun.

    If you want competition go play some PvP, PvE is a team effort.

    I do play pvp, I prefer it over pve.

    You’re still competing with other players for top dps in order to get into a good guild. If competition didn’t exist in pve then no one would be asking for parses.

    Asking for high damage isn't about competition on it's own but about getting things done as a team. [snip]

    And no, i don't want the so called Light Attack Weaving (it's just animation cancelling in reality) to be that crucial. In fact i want to see it getting burried once and forever as it's nothing but a remnant exploit they never fixed but sell as a "feature" nowadays.

    [Edited for quote and light baiting]
    Edited by ZOS_Phoenix on March 9, 2023 4:42PM
    I'm but a sarcastic beef jerky. Irony and cynicism are my parents. You've been warned.
  • Nyseto
    Nyseto
    ✭✭✭
    Kisakee wrote: »
    Nyseto wrote: »
    Kisakee wrote: »
    Nyseto wrote: »
    [snip ]

    People such as myself love challenges. One big aspect of a game is the satisfaction of putting in the proper work. If everything is handed on a silver platter, it sucks the competitiveness out, therefore the fun.

    If you want competition go play some PvP, PvE is a team effort.

    I do play pvp, I prefer it over pve.

    You’re still competing with other players for top dps in order to get into a good guild. If competition didn’t exist in pve then no one would be asking for parses.

    Asking for high damage isn't about competition on it's own but about getting things done as a team. You instead want to stand above everyone else even if they're on the same team, now that's elitism.

    And no, i don't want the so called Light Attack Weaving (it's just animation cancelling in reality) to be that crucial. In fact i want to see it getting burried once and forever as it's nothing but a remnant exploit they never fixed but sell as a "feature" nowadays.

    [snip] I would want other dps to compete with me in a trial, it would only lead to raising the bar higher, and higher. It’s motivating to be better, which in turn helps out the team to do better. There’s an add-on which breaks down dps contributions throughout. It’s a lot of fun and I think it makes a team better

    [Edited for quote and light baiting]
    Edited by ZOS_Phoenix on March 9, 2023 4:43PM
  • Kisakee
    Kisakee
    ✭✭✭✭✭
    Nyseto wrote: »
    Kisakee wrote: »
    Nyseto wrote: »
    Kisakee wrote: »
    Nyseto wrote: »
    [snip]

    People such as myself love challenges. One big aspect of a game is the satisfaction of putting in the proper work. If everything is handed on a silver platter, it sucks the competitiveness out, therefore the fun.

    If you want competition go play some PvP, PvE is a team effort.

    I do play pvp, I prefer it over pve.

    You’re still competing with other players for top dps in order to get into a good guild. If competition didn’t exist in pve then no one would be asking for parses.

    Asking for high damage isn't about competition on it's own but about getting things done as a team. [snip]

    And no, i don't want the so called Light Attack Weaving (it's just animation cancelling in reality) to be that crucial. In fact i want to see it getting burried once and forever as it's nothing but a remnant exploit they never fixed but sell as a "feature" nowadays.

    [snip] I would want other dps to compete with me in a trial, it would only lead to raising the bar higher, and higher. It’s motivating to be better, which in turn helps out the team to do better. There’s an add-on which breaks down dps contributions throughout. It’s a lot of fun and I think it makes a team better

    If there are others who want to compete with you that's fine but don't push those who don't want to or who are simply unable to do so into that direction. You asked for my opinion, there you have it.

    [Edited for quote]
    Edited by ZOS_Phoenix on March 9, 2023 4:44PM
    I'm but a sarcastic beef jerky. Irony and cynicism are my parents. You've been warned.
  • Nyseto
    Nyseto
    ✭✭✭
    Kisakee wrote: »
    Nyseto wrote: »
    Kisakee wrote: »
    Nyseto wrote: »
    Kisakee wrote: »
    Nyseto wrote: »
    [snip]

    People such as myself love challenges. One big aspect of a game is the satisfaction of putting in the proper work. If everything is handed on a silver platter, it sucks the competitiveness out, therefore the fun.

    If you want competition go play some PvP, PvE is a team effort.

    I do play pvp, I prefer it over pve.

    You’re still competing with other players for top dps in order to get into a good guild. If competition didn’t exist in pve then no one would be asking for parses.

    Asking for high damage isn't about competition on it's own but about getting things done as a team. [snip]

    And no, i don't want the so called Light Attack Weaving (it's just animation cancelling in reality) to be that crucial. In fact i want to see it getting burried once and forever as it's nothing but a remnant exploit they never fixed but sell as a "feature" nowadays.

    [snip] I would want other dps to compete with me in a trial, it would only lead to raising the bar higher, and higher. It’s motivating to be better, which in turn helps out the team to do better. There’s an add-on which breaks down dps contributions throughout. It’s a lot of fun and I think it makes a team better

    If there are others who want to compete with you that's fine but don't push those who don't want to or who are simply unable to do so into that direction. You asked for my opinion, there you have it.

    They’re already making weaving more effective for those who can’t weave as well come next update. Even less reason for people to run away from weaving. Those who are physically unable to weave are edge cases. I’m talking about those who think weaving is simply too much work.

    [Edited for quote]
    Edited by ZOS_Phoenix on March 9, 2023 4:45PM
  • chessalavakia_ESO
    chessalavakia_ESO
    ✭✭✭✭✭
    Nyseto wrote: »
    Anyone else agree? I’m all for merit-based performance and as such, I think arcanist should require the use of LA weaving in order for it to be effective, much like a NB. Since it will use Crux, this tells me that it will be even more likely.

    Thoughts?

    I think it would make some people very happy in the short term and would otherwise hit relatively poor long term results.

    Fundamentally, you have two possibilities:

    Either the Arcanist does more damage than all of the other classes at it's peak and the majority of the DPS for the harder runs will feel the need to be Arcanists and people complain about P2W.

    or

    The Arcanist does the same DPS as the other classes when played at peak which means that everyone playing under peak skill will do poor damage because it's highly skill based and people will moan if they run into many because most of that game simply isn't that good.

    You see this in plenty of other games. Characters with higher skill requirements end up being either must picks at the top or throw picks everywhere else or sometimes even both.

    I have no idea what direction they'll go with it because the Arcanist is really not at all where I was expecting a class to go.
  • Nyseto
    Nyseto
    ✭✭✭
    Nyseto wrote: »
    Anyone else agree? I’m all for merit-based performance and as such, I think arcanist should require the use of LA weaving in order for it to be effective, much like a NB. Since it will use Crux, this tells me that it will be even more likely.

    Thoughts?

    I think it would make some people very happy in the short term and would otherwise hit relatively poor long term results.

    Fundamentally, you have two possibilities:

    Either the Arcanist does more damage than all of the other classes at it's peak and the majority of the DPS for the harder runs will feel the need to be Arcanists and people complain about P2W.

    or

    The Arcanist does the same DPS as the other classes when played at peak which means that everyone playing under peak skill will do poor damage because it's highly skill based and people will moan if they run into many because most of that game simply isn't that good.

    You see this in plenty of other games. Characters with higher skill requirements end up being either must picks at the top or throw picks everywhere else or sometimes even both.

    I have no idea what direction they'll go with it because the Arcanist is really not at all where I was expecting a class to go.

    A constructive comment unlike some of these other snarky comments here.

    They did say they’ve been working on the class for a few years now and Crux sounds like it’s going to require more attention and thought than just mindlessly going through rotations.
  • PeacefulAnarchy
    PeacefulAnarchy
    ✭✭✭✭✭
    it should be a no weapon attack class, where you build stacks with consecutive skill casts. no HA no LA, a third way if you will.
  • Soarora
    Soarora
    ✭✭✭✭✭
    ✭✭✭✭
    I disagree. NB is the LA weave class. We don’t need Arcanist to be a mix of every class that already exists, taking away the last of class identity. Also, if anything, I agree with PeacefulAnarchy. The crux mechanic seems pretty complicated on it’s own, LA shouldn’t be a requirement for any of the Arcanist skills.
    PC/NA Dungeoneer (Tank/DPS/Heal), Trialist (DPS/Tank/Heal), and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore
    • CP 2000+
    • Warden Healer - Arcanist Healer - Warden Brittleden - Stamarc - Sorc Tank - Necro Tank - Templar Tank - Arcanist Tank
    • Trials: 9/12 HMs - 3/8 Tris
    • Dungeons: 30/30 HMs - 24/24 Tris
    • All Veterans completed!

      View my builds!
  • Grizzbeorn
    Grizzbeorn
    ✭✭✭✭✭
    ✭✭✭
    Nyseto wrote: »
    Anyone else agree?

    Nope.
    Horrible idea, to actually require it of a class when the ability already exists for ALL classes if a player wants to play that way.

    And because the ability to weave DOES already exist... so, too, does your coveted "merit."

    People who incorporate LA weaving into their playstyle can do more damage than other folks with similar playstyles who don't use LA weaving.
    And there seems to be a consensus in your other thread that LA builds outperform HA builds as an answer to your
    question in that thread,
    ERGO... merit already exists WITHOUT the need to "require" it (LA weaving) of a class.
    Edited by Grizzbeorn on March 9, 2023 6:01AM
      PC/NA Warden Main
    • OtarTheMad
      OtarTheMad
      ✭✭✭✭✭
      ✭✭
      I don't know if Crux will build off of LA.

      What REALLY worries me about the Crux system is since it can make damage and probably even heals and tank abilities stronger that it will mean that the "uncruxed" version of the ability will be trash so that it won't be OP.

      That will mean that for an ability to be even worth casting you might have to have a certain amount of crux built up otherwise it'll hit like a noodle. If the system works that way I don't see me having an Arcanist.
    • Bobargus
      Bobargus
      ✭✭✭✭
      I couldn't disagree more. I hate having to deal damage with light attacks. Mashing that attack button, no thanks.
    • MaleAmazon
      MaleAmazon
      ✭✭✭✭✭
      Show me on the trial dummy where the HA weaver touched you.

      Ok, in all seriousness, there is no reason to design, a class to not be able to use HA weave effectively.

      HA weave setups are good because you don´t need to invest in any sustain and can max out damage. And you can still burst LA weave with them, you just can´t do it for an extended time. LA weaves are still better in terms of max dps - and will be boosted in the patch coming out in a few days. Yes, the boost is primarily a 'floor raiser' but I am sure high score-chasing groups will manage.

      [snip]

      [Edited for minor baiting]
      Edited by ZOS_Phoenix on March 9, 2023 4:49PM
    Sign In or Register to comment.