Heals_With_Orbs wrote: »I've been played ESO for 6 years now, mainly PVE content, but after completing most of that I thought I'd give PVP a bit of a try as I thought it would freshen things up. How wrong i was....
Firstly, I was a bit shocked at the dreadful lag, daily disconnects, lost lobby connections, choppy audio when there's big battles, unresponsive controls - and the list goes on
Not only that, but the broken sets in the game, like Maras Balm and Dark convergence. I didnt realise that this was PVTD, player VS target dummies! I know the tank meta is the thing, but seeing 40-50 people not being able to take down 1 single player isnt PVP, its a complete farce.
Another thing is these crappy ball groups, which I thought ZOS were keen to discourage? I guess not seeing as they wander around almost completely immune to any kind of counter attack, roll over players to farm people for AP points, probably laughing out loud at the sheer ridiculousness of it all, which is rather silly considering the sets that were supposed to prevent these goons are now being used to their advantage.
Something else that I find odd, and that's these dreaded nightblade cheese builds, who often 1 shot players. Is this called PVP or PVI? player vs an invisible man? I get the NB is a cool class, but its pure garbage players can take someone down instantly, and that to me is an unfair advantage. Even casting magelight doesn't seem to do what it says as they return to stealth before the spell ends
Stuck in combat! Really? even when I'm about 1 million miles away from someone on the other side of the map? It gets a bit tiring going to Sheogoraths Cheese Land just to sort that out, and running on a map because I can't mount my horse......why is this still an issue despite years of people reporting this bug?
I have to say, my opinion of ESO has completely changed now...I actually took out a subscription for the first time a few months ago, but I won't be doing that again, nor buying anymore ZOS products, because in my opinion, while people plough money into it there's no incentive to fix this broken game that myself and millions of other have bought
[snip]
People wonder why everyone complain so much, yet everyone keep playing CP campaign so much. Am I the only one who sees a contradiction here?
Four_Fingers wrote: »Because they need large groups of casuals trying out PvP to 1vX.
Redguards_Revenge wrote: »You are right ESO PVP isn't fair. It will never be. It isn't about pure skill. It's about some skill and the sets doing most of the work. This is FACT. Anyone telling you otherwise don't know any better. I've played eso PVP for years now. I retired after I kept realizing I was running in the same logical loop when I lost. I took pvp as far as I could with the average sets. No amount of skill will ever get the drop on someone with decent skills and the brand new sets. This game isn't competative.
10 years of skill with average sets won't beat a person with some months of skills and the top sets...no...10 years of skill and the top sets from 3 years ago won't as well....
This is how the game works. Just accept it and when you die, move on. ESO is NOT a pvp game. It was at one point but it became something else.... Asking ZoS to change their game this deep into it won't work. I've tried warning them since 2017 that this practice was not competitive...well unless one has the larger wallet. Then this made ZoS double...triple...quadruple down on their practices. I go into games to leave that. It's why I now only play PVE story mode. Since I PVPed most of my time on ESO I never did the PVE content. [snip]
Believe it or not there was a time when PvP performance was pretty good. Population caps were 4-8x higher per faction then too.
ZOS could make PvP great again if they wanted to.
Oreyn_Bearclaw wrote: »Yeah it really is a shame. When PVP is working well, it really is wonderful in this game. Sure, there are always some cheesy builds out there and balance will never be perfect as long as players have build choices to make, but its so much fun when performance is not an issue.
Unfortunately, performance on the main campaign hasn't been good in 6-7 years, and that is being generous. It is often better in the non CP campaign, and BGs usually run really well.Redguards_Revenge wrote: »You are right ESO PVP isn't fair. It will never be. It isn't about pure skill. It's about some skill and the sets doing most of the work. This is FACT. Anyone telling you otherwise don't know any better. I've played eso PVP for years now. I retired after I kept realizing I was running in the same logical loop when I lost. I took pvp as far as I could with the average sets. No amount of skill will ever get the drop on someone with decent skills and the brand new sets. This game isn't competative.
10 years of skill with average sets won't beat a person with some months of skills and the top sets...no...10 years of skill and the top sets from 3 years ago won't as well....
This is how the game works. Just accept it and when you die, move on. ESO is NOT a pvp game. It was at one point but it became something else.... Asking ZoS to change their game this deep into it won't work. I've tried warning them since 2017 that this practice was not competitive...well unless one has the larger wallet. Then this made ZoS double...triple...quadruple down on their practices. I go into games to leave that. It's why I now only play PVE story mode. Since I PVPed most of my time on ESO I never did the PVE content. [snip]
NOT Fact. Some of the best 1vXers out there use stat based sets. No cheese, no proc, just pure skill. I wont sit her and say that sets don't matter, and sure, some FOTM sets come out way over tuned, but skill matters so much more in this game. An average player in the latest greatest gear will lose to a highly skilled player in stat based gear every darn time.
People wonder why everyone complain so much, yet everyone keep playing CP campaign so much. Am I the only one who sees a contradiction here?
Holycannoli wrote: »
OtarTheMad wrote: »I agree and I am sorry that you experienced that. The lag, which has only really bothered me since Western Skyrim came out, is bad and I agree about the stuck-in combat bug... it's dumb and has been a problem for many years. I agree with a lot of what you said.
I am going to say this though. Why are the other companies empty and the main one, during prime time even locked with a long queue, just over populated? Then we complain for the 10 millionth time that its laggy... we can't be surprised right? I will give ZOS some credit right now, they are trying, they are doing that huge rewrite and have admitted it took too long to find... but as players I think we need to stop running into the wall and being surprised it hurt, ya know?
There is no reason for the main campaign to have a long ass wait... go to other companies. "But I wanna play with my guild/friends" Get your guild/friends to come with you... guilds talk too... maybe one of these weekends some guilds from each side can go to the other campaigns... make them busy and fun. And when it comes to no-cp and all the rules, if people loved PvP as much as they say they'd play there... because PvP is more than just meta sets.
I am not saying this is going to fix things but I love PvP and I've just seen the same thing for years with people just running into that wall... go over the f'n thing and let's go! LoL. ZOS did a portion of their part, they found the fix and are fixing it but it takes time... do they need to do more? Sure. But we do too.
disintegr8 wrote: »Holycannoli wrote: »
30 day non-cp campaign on PS4 NA had a total list of around 700 toons last campaign, some of them are people playing multiple characters. The map is dominated by a handful of players from each faction who pretty much rotate ownership of the map on a semi regular basis.
The idea of PVP is to play against other players, not get on when the other faction gets off and take the map practically unopposed. Rinse and repeat every day. Boring.