I would like to end this with a request that each and every person who experiences game hindering issues submit in game bug reports.
They have no choice but to address these issues anyway: that's their job. The difference isn't whether they'll address the issues; the difference is whether they'll know what issues to address and how to address them.If we flood the developers with these, they will have no choice but to address the issues.
Lonn87b16_ESO wrote: »They have been aware of these issues for over 4 months and they haven't done a thing about them since they first got wind of them, I'd love an explanation as well actually.
Blackhorne wrote: »Lonn87b16_ESO wrote: »They have been aware of these issues for over 4 months and they haven't done a thing about them since they first got wind of them, I'd love an explanation as well actually.
As someone who participated in the beta, I have a long list of issues I encountered, reported, and can attest that that they did, indeed, fix. This list is much, much, much longer than the list of issues they have not fixed yet.
You are still seeing issues, but not because they "haven't done a thing"; there are still issues because all of the things they've done have solved every single possible issue.
This is why in-game bug reports are so important -- they include details about the specific circumstances under which you encounter the bug which help point the developers to the bugs they haven't found yet.
taho22b14_ESO wrote: »Whichever way you look at it, some statement, response, or acknowledgement from ZOS needs to be made. The lack of dev feedback is disheartening.
Also, this is one of the 'smart' reasons to hold a 'early access'. The game is not technically out, so in some form you are still in a mini beta. It gives them more time to fix most of the starter area bugs before the true launch.
eq2imora_ESO wrote: »The broken quests worked as recently as the last build.
Almost makes me wonder if they rolled that back or something.
I understand that TESO is brand new game and is going to have problems at launch. All I ask is that they take time to acknowledge that the issue exists and give us an idea on when it will be addressed. I really do like the game and don't want to see if fail due to a bad release. While PC players will understand these issues, many console players will not.
There are currently a number of quests that are broken for one reason or another. As a paying subscriber, I would like to know what exactly is being done to address these problems and when the fixes will be in place.
At this point, the problem with broken quests is causing serious issues related to character progression as some of the issues are main quest line related.
Another game breaking issue is when the game suddenly hangs and crashes, resulting in a required restart. This is also game breaking.
While not game breaking, the issue with characters suddenly dismounting from their horses should also be addressed, but not before the critical issues mentioned above.
I would like to recommend this game to my many friends and family that play MMORPG's, but cannot do so when the game is in such a broken state.
I would like to end this with a request that each and every person who experiences game hindering issues submit in game bug reports. If we flood the developers with these, they will have no choice but to address the issues.
Bansheedragon wrote: »Also, this is one of the 'smart' reasons to hold a 'early access'. The game is not technically out, so in some form you are still in a mini beta. It gives them more time to fix most of the starter area bugs before the true launch.
I supposed it depends on your point of view whether or not Early Access is to be considered another beta or part of the launch.
But semantics aside, if they cannot fix the bugs that have been reported to them over the last 4 months, before the game launches, then they should have delayed the launch until they were fixed.
When you buy a car, you expect it to be in fully working order.
You dont have things like the lights not working and the car either not starting at all or only occasionally, and then have the seller tell you something like "Come back in a month, and we will have a fix ready for you".
A game is no different, it should be working when they release it.
Sure it cannot be in 100% working order, but when you have major game and progression breaking bugs like in this game then its simply not ready for release.
Over the past decade this is something that has become gradually more common, to the point where people are saying "its to be expected" and " they will fix it eventually".
I didnt pay to play a half finished game, I paid to play a fully functional and working game.
Minor and occasional glitches and bugs I can accept and live with, but this is not minor, this is only a half finished job.
Many people cannot log in at all, and those that can get in, are met with major and game-breaking bugs that prevents them from progressing.
Most MMO's do launch with Bugs but NONE that I have played have had the bugs in the MAIN storyline, making the bug a show-stopper. I have played a LOT of MMO's.They are aware of the bugs. Think of it this way: it's not that bad of a launch compared to most MMOs. Along with that, posting in the forums about broken quests with no specifics isn't going to help them, and will just add to the flood of other people saying/screaming the same things.
What we really need from ESO is an official response and ETA of a patch fixing game breakers and preorder/ie item problems. I have scoured the internet and they haven't said anything helpful since yesterday morning really.
Frankly, I think most of the people complaining about stability issues are really complaining about user issues, or issues with their own rigs/computers.
But I will say, the bugs are annoying and ruin alot of it. That being said, the game is still fun, it's still possible to level up, and it's still possible to progress. Just not in the fashion that we necessarily desire.
I really want to bust you down for saying that in a very unkind way. But, I'll try to be nice.. It is NOT ok. We, as consumers, need to let the companies that make these games know that is unacceptable to "release" a game in this condition."Ojustaboo wrote: »While I understand and to a point agree with you, the simple fact is that if we want to play these types of games, we do have to put up with it.
ZOS_GinaBruno wrote: »Thanks for the feedback, everyone. The team is hard at work fixing issues with quests and systems, to name a few, and we hope to have those fixes out for you soon. In the meantime, we certainly encourage you to use /bug in-game if you come across something that appears to be working incorrectly. Thanks again for your help!
Well you definitely are lucky, many of us would like to be in your boat. And a portion of your luck definitely comes from the random chance you were in a properly working instance of the game. There are some quests I know of that a log out and back in changes your instance and the quest can begin to function properly.morourkejthsnub18_ESO wrote: »To those who are saying this game is completely broken, the launch is terrible, or any of a variety of criticisms, I would like to point something out: I have had one quest bug, zero crashes, across about 15 hours of game play.
I don't mean this in a "look how lucky I am" sort of way. I mean this in a "the problems are really complex" sort of way. Because the game works fine on my computer, and, for some reason, it doesn't work as well on others. This alone shows that the problems are difficult and complex, and perhaps shouldn't be taken as a total launch failure.
Because, while the game may not work for you (and you have my sympathies), it works great for others. My question then becomes: which is more frequent? The completely broken experience, the sort-of-buggy-but-totally-playable experience, or my own pretty-damn-good experience. Only on answering that question can we actually determine the quality of the launch. Without that data, it is all conjecture based on anecdotal evidence.