AnduinTryggva wrote: »It would be really nice. To be honest, as much fun ESO is, the aspect of role playing is sadly pretty small. The quest stories are nice and all, well told, the visuals stunning and all the load of activity entertaining. But it is too inciting for rushing through all that. Which is ok, as this is how MMORGs work and most players enjoy.
So a time-limited role play event would be awesome. It could be a heavily scripted (solo or coop) dungeon with story, intermittend video clips, dialogues with decision making alternating with phases of fighting. With more emphasise on dialogue and non-fight phases than on fight phases.
colossalvoids wrote: »Not sure what that would even mean. Personally roleplay implies consent of all parties and not sure how such event would even be possible "worldwide". It's already a thing in rp guilds I'm sure but you won't be able to make other people to participate in it the way you're willing to choose in a sense.
Like dungeon idea I've read in this thread, it's just a normal dungeon but people need to be "in character" as far as I understood it, but you can do it already with other 3 role-players without an event. But if that's implies random people like dungeon finder it won't work period.
colossalvoids wrote: »Not sure what that would even mean. Personally roleplay implies consent of all parties and not sure how such event would even be possible "worldwide". It's already a thing in rp guilds I'm sure but you won't be able to make other people to participate in it the way you're willing to choose in a sense.
Like dungeon idea I've read in this thread, it's just a normal dungeon but people need to be "in character" as far as I understood it, but you can do it already with other 3 role-players without an event. But if that's implies random people like dungeon finder it won't work period.
AnduinTryggva wrote: »colossalvoids wrote: »Not sure what that would even mean. Personally roleplay implies consent of all parties and not sure how such event would even be possible "worldwide". It's already a thing in rp guilds I'm sure but you won't be able to make other people to participate in it the way you're willing to choose in a sense.
Like dungeon idea I've read in this thread, it's just a normal dungeon but people need to be "in character" as far as I understood it, but you can do it already with other 3 role-players without an event. But if that's implies random people like dungeon finder it won't work period.
I think the difference is that what I have in mind would of course require more development effort by ZOS as the story would imply cut scenes, more dialogue, and more impact of player decisions while the fight part will be a secondary aspect.
AnduinTryggva wrote: »colossalvoids wrote: »Not sure what that would even mean. Personally roleplay implies consent of all parties and not sure how such event would even be possible "worldwide". It's already a thing in rp guilds I'm sure but you won't be able to make other people to participate in it the way you're willing to choose in a sense.
Like dungeon idea I've read in this thread, it's just a normal dungeon but people need to be "in character" as far as I understood it, but you can do it already with other 3 role-players without an event. But if that's implies random people like dungeon finder it won't work period.
I think the difference is that what I have in mind would of course require more development effort by ZOS as the story would imply cut scenes, more dialogue, and more impact of player decisions while the fight part will be a secondary aspect.
Bluedog164 wrote: »I think there should be a dungeon where you roleplay with the other members of your party, the cutscenes are scripted, of course, but you can discuss things as your characters. You can write down your backstory using the forums for the event of the things that have led you to this point. Then as you roleplay through the dungeon, you encounter enemies which you have to defeat, much as you do for a normal dungeon. Except in the dungeon, you can interact with the other characters as your character. There can also be seven separate dungeons that happen concurrently. That way, everyone gets their fair share of the experience.
The only kind of Roleplay event I could see working is like the events that took place in Lord of the Rings Online.
You're not fighting things, you're not doing normal ingame activities, you're just... doing fun stuff. A horse race, a timed course around the region, getting drunk and navigating around with a hard to control character, etc.
ESO does have some of this in New Life, but it definitely needs more silly quests like that with a bit more depth to them.