I've had a fun ride with my wardens but it really looks like the changes to them over the last year and a half really just killed every single aspect of them. Stam brawler, Archer, and Hybrid DD/Healer (which was unique at the time because hybrids were very uncommon). I know that currently they are very popular in PvP due to the changes that allow them to synergize better with frost. And I'm glad for everyone that was rallying for that. I really am. But I just wish somehow it hadn't come to the detriment of every build that I came up with myself and loved to death. Ah well.
I guess I'm just a bit curious about the reasoning behind the change to the Shimmering Shield change though...
ZoS: Shimmering shield is enabling too much defensive power for the Warden against ranged opponents.
Also ZoS: Mist form now teleports you to the position of your cursor, up to a maximum of 15 meters away, and reduce your damage taken from the next 3 projectiles by 100% while teleporting.
Warden got a passive rework that increases their damage done by 10% by wearing a weapon made for tanking. While fire or lighting destro get bonuses like boost to heavy attacks and st abilities or aoe ha and boost to aoes, ice staff increases the amount of damage you can block, reduces the cost of blocking and makes your block cost mag instead of stam (like Warden and their sustain need more mag draining). This is stupid. And stamdens are just dead. Idk why they decided to go for those changes, I had a lot of fun playing Warden in u33 and u34, now it's not the same.
I've been playing a Warden since u35, first a hybridy stamden and later a full blown pvp Magden with an ice staff. Very happy with my magdens performance in pvp... But I know that isn't saying much because they are very strong.
I thought being "forced" to run a frost staff was a pretty dumb change... But I went with it.
None of the new changes to warden are going to effect my build at all. I don't use crystallized shield and I didn't use wall of elements. Here's what bugs me:
I already saw some wardens using stam weapons that were better than my magden. Not a terrible thing-- they might've just been better than me or had a better build. I understand that DW or 2H comes with an execute (that wardens need,) and better damage passives and base damage... And this matches or maybe even exceeds the bonus of using a frost staff. No problem, people should have more than one way to play.
But NOW. Now that wrecking blow is going to give major berserk... Frost Staff really has no benefits. So in hindsight the whole frost staff thing is even sillier than it was in foresight. Ultimately we just lost 10% damage to magic and frost damage.
And again, it's "okay," because wardens are going to be fine. I just don't understand what the point of it all was.
@ESO_Nightingale Sorry that went over my head, can you rephrase that somehow I don't understand? The buff to chilled proc (glacial presense,) and the animal companions thing are different and separate. One is not a replacement for the other.
My magden I was talking about, even though it uses an ice staff, really didn't do a lot of frost damage. I use Hrothgar's on him for a guaranteed AoE chilled proc which, with an ice staff, also does brittle. I was only using 1... No, make that 2, animal companion abilities front bar, but anyway that was how I decided to do it.
Welcome to the club! Forced to play frontbar daggers on my magplar instead of inferno staff for last 2 years...I've had a fun ride with my wardens but it really looks like the changes to them over the last year and a half really just killed every single aspect of them. Stam brawler, Archer, and Hybrid DD/Healer (which was unique at the time because hybrids were very uncommon). I know that currently they are very popular in PvP due to the changes that allow them to synergize better with frost. And I'm glad for everyone that was rallying for that. I really am. But I just wish somehow it hadn't come to the detriment of every build that I came up with myself and loved to death. Ah well.