Maintenance for the week of March 3:
· [IN PROGRESS] NA megaservers for maintenance – March 5, 4:00AM EST (9:00 UTC) - 11:00AM EST (16:00 UTC)
· [IN PROGRESS] EU megaservers for maintenance – March 5, 9:00 UTC (4:00AM EST) - 16:00 UTC (11:00AM EST)
· ESO Store and Account System for maintenance – March 6, 6:00AM EST (11:00 UTC) - 4:00PM EST (21:00 UTC)
NPC Guilds meant to be a solo mission?
The question stems from the first two quests in both the mage and the fighter guilds. I was wondering if it was by design that the end part in those quests, where you fight the mini bosses, was designed to be instanced so that you can not do the final areas with anyone but yourself. I Think this is hopefully an oversight because when starting this MMO I was already in a group and playing the healer in that group its going to be very difficult to finish that solo unless I am a considerably higher level than the monsters that I am facing. This takes away a good part, and an important part of the early game in my opinion.