I think the main problem here is you're making the HUGE assumption of how customizable spellcrafting could be. You're making absolute statements over something we've only ever seen a WIP version of years ago. People don't want to look at the fact that if it was that customizable it would be far too broken and overpowered. You wouldn't be able to choose all that, that would be a balancing nightmare.Holycannoli wrote: »fleetingyouth_ESO wrote: »As a business and from a marketing perspective it is always better to market new content to potential new players and possibly lure back old players who have left. A new class is a sure thing and will create more buzz in the gaming media, more articles, and more conversation in the wider gaming world of people not currently playing the game.
Disagree. Spellcrafting would be a much more exciting addition to market to both new and old players. Customizable spells instead of yet another rather generic casting class? Besides the portal what will arcanist do that will make it and this game really stand out?
They dropped the ball here. If they wanted to generate buzz they should have gone ahead with spellcrafting. Arcanist will be a snooze for gaming media and the gaming world. It's really not that unique aside from that portal which will wind up being talked about for the problems and exploits it will cause.
Let me ask: As a potential new player - never played ESO before - would you be more excited about a MMORPG adding a new casting class or adding a system to customize your spells and abilities? You choose if it's AOE or single target, DoT or burst, long cast time or instant, etc.
You would never able to choose all that. It would again be too much to balance against other things like Classes, Skills, and Sets. You can ignore that fact all you want but it doesn't make it any less true. The very fact that we don't even have balance in what exists isn't a good argument for introducing something that would completely annihilate any semblance of balance that exists.Holycannoli wrote: »Balance has never been achieved in this game and never will be. That WIP version is what should be built upon. That would generate more buzz and interest than any class the devs come up with.
Imagine you choose if you want AOE or single target. DoT or burst. Instant cast, cast time or channeled. Which damage type it uses, or multiple types. It might depend on your class, so sorcerers would be best to choose lightning, DKs fire, nightblades poison, necros disease etc. Maybe you can choose if it has secondary effects. And you'll most likely come up with a spell that costs way too much to ever cast with like a 50k resource requirement so you'll have to pare back your choices until it's a reasonable spell to use.
Arcanist won't be generating any buzz in the media or any interest in this game for those that don't play it. Spellcrafting would.
Holycannoli wrote: »fleetingyouth_ESO wrote: »As a business and from a marketing perspective it is always better to market new content to potential new players and possibly lure back old players who have left. A new class is a sure thing and will create more buzz in the gaming media, more articles, and more conversation in the wider gaming world of people not currently playing the game.
Disagree. Spellcrafting would be a much more exciting addition to market to both new and old players. Customizable spells instead of yet another rather generic casting class? Besides the portal what will arcanist do that will make it and this game really stand out?
They dropped the ball here. If they wanted to generate buzz they should have gone ahead with spellcrafting. Arcanist will be a snooze for gaming media and the gaming world. It's really not that unique aside from that portal which will wind up being talked about for the problems and exploits it will cause.
Let me ask: As a potential new player - never played ESO before - would you be more excited about a MMORPG adding a new casting class or adding a system to customize your spells and abilities? You choose if it's AOE or single target, DoT or burst, long cast time or instant, etc.
The_Titan_Tim wrote: »Sir_Hammock wrote: »How have spellcrafting been promised?
The only thing I've ever seen them talking about it was when they said they have no interest in this system.
It was given it’s own presentation, being used as a selling point at Quakecon 2014, done by old Gameplay Director, Nick Konkle.
Highly informative video, you should check it out.
The_Titan_Tim wrote: »Sir_Hammock wrote: »How have spellcrafting been promised?
The only thing I've ever seen them talking about it was when they said they have no interest in this system.
It was given it’s own presentation, being used as a selling point at Quakecon 2014, done by old Gameplay Director, Nick Konkle.
Highly informative video, you should check it out.
They talked about a feature 9 years ago, it was never implemented or discussed since. Do I really need to go on?
The_Titan_Tim wrote: »The_Titan_Tim wrote: »Sir_Hammock wrote: »How have spellcrafting been promised?
The only thing I've ever seen them talking about it was when they said they have no interest in this system.
It was given it’s own presentation, being used as a selling point at Quakecon 2014, done by old Gameplay Director, Nick Konkle.
Highly informative video, you should check it out.
They talked about a feature 9 years ago, it was never implemented or discussed since. Do I really need to go on?
Yes.
Edit: Expectations don’t disappear when every year or two, we get a line from ZOS saying it’s still being worked on.
The_Titan_Tim wrote: »Was Spellcrafting ever in the cards?
This year was the biggest push for the feature I have ever seen, after last years push prior and it seems like it’s just falling on deaf ears.
Can we get a response from ZOS about the future of this promised system?
It would lessen the pain of getting burnt again this year after constant wave after wave of nerfs to our already favorite classes… just to have a glimpse of hope for new skills to replace the now useless ones we have, if this were to be implemented.
The_Titan_Tim wrote: »The_Titan_Tim wrote: »Sir_Hammock wrote: »How have spellcrafting been promised?
The only thing I've ever seen them talking about it was when they said they have no interest in this system.
It was given it’s own presentation, being used as a selling point at Quakecon 2014, done by old Gameplay Director, Nick Konkle.
Highly informative video, you should check it out.
They talked about a feature 9 years ago, it was never implemented or discussed since. Do I really need to go on?
Yes.
Edit: Expectations don’t disappear when every year or two, we get a line from ZOS saying it’s still being worked on.
Do you have proof to back that claim up? Given that the video I posted earlier from last year seems to indicate that it was shelved with no current plans to develop it further I suspect it hasn't been worked on since it's initial incarnation.
The_Titan_Tim wrote: »The_Titan_Tim wrote: »The_Titan_Tim wrote: »Sir_Hammock wrote: »How have spellcrafting been promised?
The only thing I've ever seen them talking about it was when they said they have no interest in this system.
It was given it’s own presentation, being used as a selling point at Quakecon 2014, done by old Gameplay Director, Nick Konkle.
Highly informative video, you should check it out.
They talked about a feature 9 years ago, it was never implemented or discussed since. Do I really need to go on?
Yes.
Edit: Expectations don’t disappear when every year or two, we get a line from ZOS saying it’s still being worked on.
Do you have proof to back that claim up? Given that the video I posted earlier from last year seems to indicate that it was shelved with no current plans to develop it further I suspect it hasn't been worked on since it's initial incarnation.
Just want to say, thank you. You may not have meant to do it, but you just answered my question about Spellcrafting…
The fact that Matt Firor has covered his tracks is enough indication that this feature will never be released while ESO still has a playerbase.
The_Titan_Tim wrote: »The_Titan_Tim wrote: »The_Titan_Tim wrote: »Sir_Hammock wrote: »How have spellcrafting been promised?
The only thing I've ever seen them talking about it was when they said they have no interest in this system.
It was given it’s own presentation, being used as a selling point at Quakecon 2014, done by old Gameplay Director, Nick Konkle.
Highly informative video, you should check it out.
They talked about a feature 9 years ago, it was never implemented or discussed since. Do I really need to go on?
Yes.
Edit: Expectations don’t disappear when every year or two, we get a line from ZOS saying it’s still being worked on.
Do you have proof to back that claim up? Given that the video I posted earlier from last year seems to indicate that it was shelved with no current plans to develop it further I suspect it hasn't been worked on since it's initial incarnation.
Just want to say, thank you. You may not have meant to do it, but you just answered my question about Spellcrafting…
The fact that Matt Firor has covered his tracks is enough indication that this feature will never be released while ESO still has a playerbase.
I think I saw that page as well actually. I recall looking on uesp and one of their sources for spellcrafting's indefinite pause was a "2016, the year ahead "type posts that led to a dead page. However I don't think it is covering their tracks as you said.
Edit: the post in question is actually available, I found it through Google and I think uesp might just have the wrong url linked.
The_Titan_Tim wrote: »The_Titan_Tim wrote: »The_Titan_Tim wrote: »The_Titan_Tim wrote: »Sir_Hammock wrote: »How have spellcrafting been promised?
The only thing I've ever seen them talking about it was when they said they have no interest in this system.
It was given it’s own presentation, being used as a selling point at Quakecon 2014, done by old Gameplay Director, Nick Konkle.
Highly informative video, you should check it out.
They talked about a feature 9 years ago, it was never implemented or discussed since. Do I really need to go on?
Yes.
Edit: Expectations don’t disappear when every year or two, we get a line from ZOS saying it’s still being worked on.
Do you have proof to back that claim up? Given that the video I posted earlier from last year seems to indicate that it was shelved with no current plans to develop it further I suspect it hasn't been worked on since it's initial incarnation.
Just want to say, thank you. You may not have meant to do it, but you just answered my question about Spellcrafting…
The fact that Matt Firor has covered his tracks is enough indication that this feature will never be released while ESO still has a playerbase.
I think I saw that page as well actually. I recall looking on uesp and one of their sources for spellcrafting's indefinite pause was a "2016, the year ahead "type posts that led to a dead page. However I don't think it is covering their tracks as you said.
Edit: the post in question is actually available, I found it through Google and I think uesp might just have the wrong url linked.
If you could share it, that would be great!
Finedaible wrote: »As much as I want it to not be a fantasy, It has been known for years that spellcrafting was never coming. Also, do not believe the words of a certain man because half of what he has said over the years has turned out to be straight up lies and empty promises. There has never been an atmosphere of honesty and trust.
If I had to theorize, Youtubers were probably clamoring for viewership after the glum fallout that was 2022 and someone probably had the idea for a hopium video about spellcrafting using ZoS's convenient 2014 quakecon presentation as clickbait. Once someone started doing their video about it then everyone else jumped on that bandwagon, like "Naval Combat" the previous year. Can't really blame youtubers for it either, they did what they had to do to keep their audiences.
Holycannoli wrote: »fleetingyouth_ESO wrote: »As a business and from a marketing perspective it is always better to market new content to potential new players and possibly lure back old players who have left. A new class is a sure thing and will create more buzz in the gaming media, more articles, and more conversation in the wider gaming world of people not currently playing the game.
Disagree. Spellcrafting would be a much more exciting addition to market to both new and old players. Customizable spells instead of yet another rather generic casting class? Besides the portal what will arcanist do that will make it and this game really stand out?
They dropped the ball here. If they wanted to generate buzz they should have gone ahead with spellcrafting. Arcanist will be a snooze for gaming media and the gaming world. It's really not that unique aside from that portal which will wind up being talked about for the problems and exploits it will cause.
Let me ask: As a potential new player - never played ESO before - would you be more excited about a MMORPG adding a new casting class or adding a system to customize your spells and abilities? You choose if it's AOE or single target, DoT or burst, long cast time or instant, etc.
tomofhyrule wrote: »I think people hyped themselves up about spellcrafting, and are now disappointed that it's not. They didn't ever promise up spellcrafting for this reveal, but so many people promised others that the emote *100% meant spellcrafting* the people who wanted it are feeling let down.
tomofhyrule wrote: »I think people hyped themselves up about spellcrafting, and are now disappointed that it's not. They didn't ever promise up spellcrafting for this reveal, but so many people promised others that the emote *100% meant spellcrafting* the people who wanted it are feeling let down.
What about people like me who didn't want spellcrafting, but are still disappointed by the chapter reveal? haha