Sir_Hammock wrote: »How have spellcrafting been promised?
The only thing I've ever seen them talking about it was when they said they have no interest in this system.
The_Titan_Tim wrote: »Sir_Hammock wrote: »How have spellcrafting been promised?
The only thing I've ever seen them talking about it was when they said they have no interest in this system.
It was given it’s own presentation, being used as a selling point at Quakecon 2014, done by old Gameplay Director, Nick Konkle.
Highly informative video, you should check it out.
Sir_Hammock wrote: »The_Titan_Tim wrote: »Sir_Hammock wrote: »How have spellcrafting been promised?
The only thing I've ever seen them talking about it was when they said they have no interest in this system.
It was given it’s own presentation, being used as a selling point at Quakecon 2014, done by old Gameplay Director, Nick Konkle.
Highly informative video, you should check it out.
Yes and which afterwards they said they were scrapping the idea because it didn't work. So that presentation have absolute zero promise in it
Here's an interview with Matt firror from last year.
https://youtu.be/jqU7KjfGNsw
Spellcrafting comes up at 4:41.
It's worth noting that he states that the showcase back in 2014 had the caveat that they don't know if they were going to do it and that what they were showing was just an idea.
He does note that they still have that idea but there are no plans right now for spellcrafting, though it may possibly be revisited.
So to summarize it wasn't really a promised system, at least not according to this interview, probably isn't currently planned, but maybe something revisited later.
Edit: kind of forgot what year it was and realized this interview was from last year
The_Titan_Tim wrote: »Here's an interview with Matt firror from last year.
https://youtu.be/jqU7KjfGNsw
Spellcrafting comes up at 4:41.
It's worth noting that he states that the showcase back in 2014 had the caveat that they don't know if they were going to do it and that what they were showing was just an idea.
He does note that they still have that idea but there are no plans right now for spellcrafting, though it may possibly be revisited.
So to summarize it wasn't really a promised system, at least not according to this interview, probably isn't currently planned, but maybe something revisited later.
Edit: kind of forgot what year it was and realized this interview was from last year
How is selling someone something under the premise of it being capable of doing a particular thing, excused years later by being written off as just an “idea?”
Leading us all on year after year is exhausting, if we could get a solid “No. Spellcrafting will never happen.” That would end the discussion…
A lot of people would be unhappy, sure, but at least we could move onto other topics.
Here's an interview with Matt firror from last year.
https://youtu.be/jqU7KjfGNsw
Spellcrafting comes up at 4:41.
It's worth noting that he states that the showcase back in 2014 had the caveat that they don't know if they were going to do it and that what they were showing was just an idea.
He does note that they still have that idea but there are no plans right now for spellcrafting, though it may possibly be revisited.
So to summarize it wasn't really a promised system, at least not according to this interview, probably isn't currently planned, but maybe something revisited later.
Edit: kind of forgot what year it was and realized this interview was from last year
Wolfchild07 wrote: »Maybe they're saving it for Winterhold College. Saying people will only use a few spells is a bad excuse. That won't happen if it's done right, and numbers/functionality can be changed if that happens.
LittlePinkDot wrote: »It was always a fantasy.
but there's no escape from reality...
How is selling someone something under the premise of it being capable of doing a particular thing, excused years later by being written off as just an “idea?”
Leading us all on year after year is exhausting, if we could get a solid “No. Spellcrafting will never happen.” That would end the discussion…
A lot of people would be unhappy, sure, but at least we could move onto other topics.
tomofhyrule wrote: »I think people hyped themselves up about spellcrafting, and are now disappointed that it's not.
fleetingyouth_ESO wrote: »As a business and from a marketing perspective it is always better to market new content to potential new players and possibly lure back old players who have left. A new class is a sure thing and will create more buzz in the gaming media, more articles, and more conversation in the wider gaming world of people not currently playing the game.