The "BEST" way to find dungeon carry runs is to get a group of players and learn the content. It not only helps us improve as players but also it is more meaningful as we are playing our game instead of relying on others.
francesinhalover wrote: »
francesinhalover wrote: »
Out of curiosity, why not? We get more out of the game when finding people we enjoy playing with and when we improve our ability to play the game well. It is a triple win since, in the end, you get the desired achievements as well.
francesinhalover wrote: »francesinhalover wrote: »
Out of curiosity, why not? We get more out of the game when finding people we enjoy playing with and when we improve our ability to play the game well. It is a triple win since, in the end, you get the desired achievements as well.
It's great you see it like that, but ppl have their lvls they can achieve and personaly i can't do 90% of this game's trifectas. Hm in some dungeons is already insanely hard.
I did the fang lair trifecta and it was hell. HELL. We talking around 15h. With me and others dying. the worse part was me dying and knowing i'm wasting other ppls time. It hurts my soul and i hate it.
I just can't do trifectas, i don't want too. And if i can get carried by 6mill i'll gladly pay someone.
I feel no joy doing this game's vet content. No actual joy. Unless it's the first time just to see how it is and even than...
francesinhalover wrote: »francesinhalover wrote: »
Out of curiosity, why not? We get more out of the game when finding people we enjoy playing with and when we improve our ability to play the game well. It is a triple win since, in the end, you get the desired achievements as well.
It's great you see it like that, but ppl have their lvls they can achieve and personaly i can't do 90% of this game's trifectas. Hm in some dungeons is already insanely hard.
I did the fang lair trifecta and it was hell. HELL. We talking around 15h. With me and others dying. the worse part was me dying and knowing i'm wasting other ppls time. It hurts my soul and i hate it.
I just can't do trifectas, i don't want too. And if i can get carried by 6mill i'll gladly pay someone.
I feel no joy doing this game's vet content. No actual joy. Unless it's the first time just to see how it is and even than...
You don't need the trifecta to get the skin, you need the challenger. So you can do HM in one run and then do no death in a different run. Actually challenger runs do speed run no death first, on fail do HM. Since they're separate runs, setups can be shifted to make no death safer.
francesinhalover wrote: »francesinhalover wrote: »
Out of curiosity, why not? We get more out of the game when finding people we enjoy playing with and when we improve our ability to play the game well. It is a triple win since, in the end, you get the desired achievements as well.
It's great you see it like that, but ppl have their lvls they can achieve and personaly i can't do 90% of this game's trifectas. Hm in some dungeons is already insanely hard.
I did the fang lair trifecta and it was hell. HELL. We talking around 15h. With me and others dying. the worse part was me dying and knowing i'm wasting other ppls time. It hurts my soul and i hate it.
I just can't do trifectas, i don't want too. And if i can get carried by 6mill i'll gladly pay someone.
I feel no joy doing this game's vet content. No actual joy. Unless it's the first time just to see how it is and even than...
You don't need the trifecta to get the skin, you need the challenger. So you can do HM in one run and then do no death in a different run. Actually challenger runs do speed run no death first, on fail do HM. Since they're separate runs, setups can be shifted to make no death safer.