chessalavakia_ESO wrote: »I could be mistaken but, I think that boss goes immune more often if you interrupt him.
katanagirl1 wrote: »I always laugh when I see all those heavy lightning staff attacks coming from other players just going on and on while the boss has this bright shield over him and the health bar has gone from red to the metalized invulnerable bar instead. Lol. So many clueless players.
of course they are.
immune phases triggered by health gates always feel terrible when the "damage the boss" phase is significantly shorter than the "kill the add wave" phase.
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The Atoll immunity doesn't bother me as much as the immunity that some of the deadland delve adds have randomly.
katanagirl1 wrote: »I always laugh when I see all those heavy lightning staff attacks coming from other players just going on and on while the boss has this bright shield over him and the health bar has gone from red to the metalized invulnerable bar instead. Lol. So many clueless players.
There are certain things that will reduce his health while he is shielded. Granted, heavy lightning attacks are not one of them. But heavy attacks are a good way to direct pets and companions (which is also why you see so many melee followers committing suicide in the wall of flames). And heavy attacks are also necessary to activate certain sets, skills and passives. You can also still level new skills and weapons while he is invulnerable, which is why I like backbarring unleveled weapons and training my characters on him.
Some clues are more subtle than others.