mattaeus01b16_ESO wrote: »
This works on Siege atm. Make coldfire ballista and oil ticks last insanely long.
BlakMarket wrote: »mattaeus01b16_ESO wrote: »
This works on Siege atm. Make coldfire ballista and oil ticks last insanely long.
Not true - watched this live, was well tested & got debunked on Twitch stream. @mattaeus01b16_ESO
Ok, i tested elf bane to be sure, and it really does increase the duration of oil and coldfire dots by 5 seconds (At least in CP campaigns. Thank you very much for the info.
I could have sworn blocking oil and coldfire was possible. But it does not seem to work at the moment. I looked for info in the patch notes but couldn't find anything. Maybe i am missing something? Can someone please help?
Thrasher91604 wrote: »So Elf Bane + Deadly Strike = sieger’s wet dream.
BlakMarket wrote: »mattaeus01b16_ESO wrote: »
This works on Siege atm. Make coldfire ballista and oil ticks last insanely long.
Not true - watched this live, was well tested & got debunked on Twitch stream. @mattaeus01b16_ESO
Thrasher91604 wrote: »So Elf Bane + Deadly Strike = sieger’s wet dream.
Do stats like weapon/spelldamage, penetration or championspoints affect siege damage too?
Turtle_Bot wrote: »I haven't noticed an increase in the actual damage values, what I have noticed more of though is "invisible siege fire" that doesn't show any visuals and you just drop dead (or minimum lose a huge chunk of health) instantly because of a siege that never showed any visual.
Most fire sieges can kill squishy players with 1 shot if not responded to with heals (cold fires, oils and trebs can kill tankier builds as well if not healed through) and have been able to for ages now, so the fact that poor performance makes the siege shot not appear at all causes many issues since most players won't know they've taken siege fire until its too late and they're dead.
One can always go to the siege range near one's base and test various combinations of gear, skills, and CP.... as some of us have.
Thrasher91604 wrote: »You used to be able able to dodge the burning dot from cold fire, but they took that away recently too.