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Can you solo World Bosses?

  • AvalonRanger
    AvalonRanger
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    I can solo all basegame WBs, but there are some DLC WBs that give me greif
    My main character can take most of world boss by solo except 2 of them.
    Actually say, when I was CP300, I killed every world boss of Western-Skyrim area
    by solo. But it's not so special. If your character is over CP1K balanced build or
    real tank, then everyone can do like that.
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  • Bekkael
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    I can solo all basegame WBs, but there are some DLC WBs that give me greif
    Ah, so I have to stay CLOSE to the Unmaker?! He's one of the few I haven't successfully soloed, because I usually try to run far away. Oops. Like others have mentioned, I also can't do the one in Murkmire alone because of its crazy, fast heals, and I haven't attempted the one in Southern Elsweyr again, with all the adds that oneshot you, I was one and done with that mess. Some world bosses just seriously aren't any fun to fight, but I have done every boss in every map on my main, and the majority of base game WBs were done all alone, and that was years before companions were released.

    I love my Bastian healer, but as previous posters have said, companions really make little to no difference to whether you can solo something or not. At best, they draw the aggro sometimes, but unless it's Bastian...all my other companions die. I've done everything in Craglorn too, and the majority of it was on my own. The hardest one there (for me) was Shada's Tear final fight. I died a couple times and my hand was cramping, so I got frustrated and left, but came back a few months later and finished it. Bastian was with me, but he was dead long before the end of the fight lol. That was very satisfying to complete. :sweat_smile: My main is a very tanky DK, so although I can solo so much on her, it can take a long time since her damage is sacrificed in favor of survivability; because if you can't stay alive, you definitely can't solo anything.
    ~~ Lady Gamer ~~ ♥ ~~ Xbox NA ~~
  • Molydeus
    Molydeus
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    I can solo 100% of all WBs in the game
    Xarc wrote: »
    companions are able to interupt
    but honestly they die fast when soloing wb, or you have to keep them alive and keep taunt on boss

    with or without doesnt change anything

    If you build companions right and give them decent gear, any of them can tank the base game WBs. Mine only really struggle in DLC areas or new chapters, where the WBs generally hit a lot harder and have aoe abilities that companions love to stand in. Same goes for Vet dungeons, where most from the base game can be tanked by companions, but the DLC dungeons are a struggle.
  • Syldras
    Syldras
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    I'm astonished how many of you know that they can solo all bosses. Have you tried that, really? Each single one? I normally just kill them once (unless needed for a daily quest, event or weekly endeavor - then I might return to a wb location), sometimes I was alone, but in new dlc areas, there were most often other people around too. So I just can't tell if it would have worked out alone. Some seemed easier, some (in dlc locations - most base game wbs seem easy) not so much.
    @Syldras | PC | EU
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  • colossalvoids
    colossalvoids
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    I can solo all basegame WBs, but there are some DLC WBs that give me greif
    Syldras wrote: »
    I'm astonished how many of you know that they can solo all bosses. Have you tried that, really? Each single one? I normally just kill them once (unless needed for a daily quest, event or weekly endeavor - then I might return to a wb location), sometimes I was alone, but in new dlc areas, there were most often other people around too. So I just can't tell if it would have worked out alone. Some seemed easier, some (in dlc locations - most base game wbs seem easy) not so much.

    Some of us playing for a really long time to remember soloing every one of them, so yeah that's pretty usual I'd say. Some times you have nothing else to do anyways.
  • ElvenOverlord
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    I can do some basegame WBs
    All base game WBS, and in hard mode - no companion.

    There should be additional options in the poll for those who cheat use companions ;)

    Are you suggesting that not using a companion makes a basegame world boss a Hard Mode? Honestly, I think using a companion makes it harder. At least without a companion, I know the boss will stay inside my Destro Ultimate. LOL. Companions are pretty much useless in this game. They certainly dont make a WB fight easier in any measurable way.

    My favourite companion mechanic right there. Pull WB out of dots, roll backwards out of arena, reset boss 🤣

    😂😂😂👆
  • ElvenOverlord
    ElvenOverlord
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    I can do some basegame WBs
    rpa wrote: »
    Companions should not drag bosses around if equipped with other than ice staff / melee weapon. But it's a workaround while waiting companion AI get fixed. I expect it's done about 2033.

    I can casually solo bunch of base game and DLC world bosses and its fun but I have not bothered to keep tabs and try each one or retry ones I failed to solo with better build.

    I'm gonna guess 2033 is not a typo and that you didn't mean 2023 Lol
  • BretonMage
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    I can solo all basegame WBs, but there are some DLC WBs that give me greif
    Just this morning I did the 30 Group Boss weekly challenge in Bankorai and had two purple companion drops.🤑

    Lucky. I haven't had a purple companion gear drop for at least a couple of months, and I do a lot of WBs (and the WB weekly endeavors).... I really detest the companion gear system tbh. Purple gear drops so rarely to begin with, and when it does finally drop, it's like, oh, a medium piece in augmented or some useless thing.
    Edited by BretonMage on December 26, 2022 6:28AM
  • Syldras
    Syldras
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    Syldras wrote: »
    I'm astonished how many of you know that they can solo all bosses. Have you tried that, really? Each single one? I normally just kill them once (unless needed for a daily quest, event or weekly endeavor - then I might return to a wb location), sometimes I was alone, but in new dlc areas, there were most often other people around too. So I just can't tell if it would have worked out alone. Some seemed easier, some (in dlc locations - most base game wbs seem easy) not so much.

    Some of us playing for a really long time to remember soloing every one of them, so yeah that's pretty usual I'd say. Some times you have nothing else to do anyways.

    I started playing ESO in February 2016, and honestly, I can't remember if I was alone or if someone else and how many people were present when I defeated some world boss on Vvardenfell or Summerset 5-6 years ago.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • colossalvoids
    colossalvoids
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    I can solo all basegame WBs, but there are some DLC WBs that give me greif
    Syldras wrote: »
    Syldras wrote: »
    I'm astonished how many of you know that they can solo all bosses. Have you tried that, really? Each single one? I normally just kill them once (unless needed for a daily quest, event or weekly endeavor - then I might return to a wb location), sometimes I was alone, but in new dlc areas, there were most often other people around too. So I just can't tell if it would have worked out alone. Some seemed easier, some (in dlc locations - most base game wbs seem easy) not so much.

    Some of us playing for a really long time to remember soloing every one of them, so yeah that's pretty usual I'd say. Some times you have nothing else to do anyways.

    I started playing ESO in February 2016, and honestly, I can't remember if I was alone or if someone else and how many people were present when I defeated some world boss on Vvardenfell or Summerset 5-6 years ago.

    Not surprising if done once or couple times, but yeah some people are doing it well over 30's required for a "daily" achievements we have every content drop.
  • magnusthorek
    magnusthorek
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    When the game allows me to block properly (rarely since the last big patch), except for Walks-Like-Thunder, in Murkmire I can solo them all, but Ri'Atahrashi in Southern Elsweyr, the 3 Vampires in a row in Blackreach (Greymoor's part) and the Griffons Haeliata and Nagravia in Summerset made me sweat.
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  • Snamyap
    Snamyap
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    I can solo all basegame WBs, but there are some DLC WBs that give me greif
    When the game allows me to block properly (rarely since the last big patch), except for Walks-Like-Thunder, in Murkmire I can solo them all, but Ri'Atahrashi in Southern Elsweyr, the 3 Vampires in a row in Blackreach (Greymoor's part) and the Griffons Haeliata and Nagravia in Summerset made me sweat.

    How about the Sload on Summerset? Does he just take forever with those damage shields or am I missing a mechanic?
  • SeaGtGruff
    SeaGtGruff
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    I can do most of the basegame WBs, but DLC WBs are hard!
    If I could I would change my vote to “some base game WB”*

    *with only select of my characters and before combat changes of the past year…

    I have soloed one DLC WB, but no doubt Wily is one of the easiest…

    If you mean the Terror Bird WB in Northern Elsweyr, it is definitely not one of the easiest WBs to solo, but neither is it one of the hardest. As with so many other bosses, it varies from player to player and how well they can withstand and deal with the mechanics. With Wily it's all the adds that are usually the issue, because they try to surround, trap, and peck you to death.
    I've fought mudcrabs more fearsome than me!
  • BretonMage
    BretonMage
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    I can solo all basegame WBs, but there are some DLC WBs that give me greif
    Snamyap wrote: »
    When the game allows me to block properly (rarely since the last big patch), except for Walks-Like-Thunder, in Murkmire I can solo them all, but Ri'Atahrashi in Southern Elsweyr, the 3 Vampires in a row in Blackreach (Greymoor's part) and the Griffons Haeliata and Nagravia in Summerset made me sweat.

    How about the Sload on Summerset? Does he just take forever with those damage shields or am I missing a mechanic?

    Isn't he infamous for killing the player with boredom? :D
  • ACamaroGuy
    ACamaroGuy
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    I can solo all basegame WBs, but there are some DLC WBs that give me greif
    For the 20% that said they can solo 100% of the world bosses, does that include the dragons and such?
    For the Empire
  • cyclonus11
    cyclonus11
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    ACamaroGuy wrote: »
    For the 20% that said they can solo 100% of the world bosses, does that include the dragons and such?

    Dragons are considered "incursions", like dolmens and harrowstorms.
  • SeaGtGruff
    SeaGtGruff
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    I can do most of the basegame WBs, but DLC WBs are hard!
    cyclonus11 wrote: »
    ACamaroGuy wrote: »
    For the 20% that said they can solo 100% of the world bosses, does that include the dragons and such?

    Dragons are considered "incursions", like dolmens and harrowstorms.

    True, they are different types of activities. Still, a lot of players can solo dolmens, and at least a few of them can also solo geysers, harrowstorms, etc. I think some players have occasionally posted tips about soloing dragons.
    I've fought mudcrabs more fearsome than me!
  • The_Titan_Tim
    The_Titan_Tim
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    I can solo 100% of all WBs in the game
    All world bosses can be solo’d with the right build and gameplay experience, although some are way more annoying than others, one such example…

    Walks-Like-Thunder from Murkmire, this boss is hands down one of the most irritating bosses I have ever solo’d… ever.

    Walks has a really fun mechanic that involves spawning several totems from the ground that all will heal the boss, scaling up in heals for each left unkilled. Walks almost had me walking away and then I began to think in terms of counterplay, and realized shortly after, that Defile works in PvE too.

    In my opinion, I think that when PvE engages us as players by making us have to think about fights, and prepare properly, that it tends to shine the most.
  • Hapexamendios
    Hapexamendios
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    I can solo all basegame WBs, but there are some DLC WBs that give me greif
    SeaGtGruff wrote: »
    cyclonus11 wrote: »
    ACamaroGuy wrote: »
    For the 20% that said they can solo 100% of the world bosses, does that include the dragons and such?

    Dragons are considered "incursions", like dolmens and harrowstorms.

    True, they are different types of activities. Still, a lot of players can solo dolmens, and at least a few of them can also solo geysers, harrowstorms, etc. I think some players have occasionally posted tips about soloing dragons.

    I have just soloed my first couple dragons this week. Using a heavy attack sorc build. Best I've gotten on a Harrowstorm is a couple pikes down.
  • ApoAlaia
    ApoAlaia
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    I can solo 100% of all WBs in the game
    As @The_Titan_Tim pointed out some WBs are tedious because of that one mechanic that either prolongs the 'fight' or requires a very specific set of skills to overcome.

    Walks-Like-Thunder is (as mentioned) a good example of the former.
    Wuyuvus is an example of the latter that comes to mind.

    Personal pet peeve of mine: invulnerability phases. Bah.

  • SeaGtGruff
    SeaGtGruff
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    I can do most of the basegame WBs, but DLC WBs are hard!
    SeaGtGruff wrote: »
    cyclonus11 wrote: »
    ACamaroGuy wrote: »
    For the 20% that said they can solo 100% of the world bosses, does that include the dragons and such?

    Dragons are considered "incursions", like dolmens and harrowstorms.

    True, they are different types of activities. Still, a lot of players can solo dolmens, and at least a few of them can also solo geysers, harrowstorms, etc. I think some players have occasionally posted tips about soloing dragons.

    I have just soloed my first couple dragons this week. Using a heavy attack sorc build. Best I've gotten on a Harrowstorm is a couple pikes down.

    I gave you an awesome for that. Congratulations!
    I've fought mudcrabs more fearsome than me!
  • DP99
    DP99
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    I can do some basegame WBs
    I did all but two in Coldharbor solo, couldn't do the ice snake thing and the trio of Deadra without others, but I was able to manage the rest.

    Also, did the big reef viper boss that's in Summerset, I think, on my own.

    But, as for the rest of them, bet it base game or DLC, I've either never bothered to try, or I've gotten my ass handed to me if I did.
  • SeaGtGruff
    SeaGtGruff
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    I can do most of the basegame WBs, but DLC WBs are hard!
    DP99 wrote: »
    I did all but two in Coldharbor solo, couldn't do the ice snake thing and the trio of Deadra without others, but I was able to manage the rest.

    Also, did the big reef viper boss that's in Summerset, I think, on my own.

    But, as for the rest of them, bet it base game or DLC, I've either never bothered to try, or I've gotten my ass handed to me if I did.

    The Ice Wraith WB is definitely a pain to solo. Any WB that keeps spawning waves of adds or that uses mechanics which stun you or knock you down and leave you temporarily helpless are a real pain. Another good example of this is the Nereid WB in Vvardenfell, because it keeps spawning wave after wave of sailors who stun you. Surrounding you and hemming you in is bad enough, but that stun mechanic makes the fight so much more frustrating.

    The Daedroth(?) trio WB is much less painful for me, but any WB that's actually made up of two or more bosses can definitely be difficult to solo. Some examples include the Werewolf WB in Glenumbra, the tomb WB in far western Stonefalls, the Hag WB in Alik'r, Salothan's Council in Vvardenfell, etc. The main trick is to be able to heal yourself when one boss attacks you as you're focusing on another boss-- and to use attacks that deal damage to multiple bosses if you have them. But I still haven't managed to solo that Glenumbra Werewolf WB.

    And yet, I'd much rather tackle those two types of WBs than ones like the Troll WB in Deshaan, which keeps healing itself so rapidly that you need to keep damaging it faster than it heals. Not only does that make for a very boring fight, but my tanky wet noodle mains don't do nearly enough DPS, which makes killing those kinds of bosses an extremely long and protracted prospect, if not outright impossible for me. Yet high-DPS players can take out those types of bosses quite easily. I don't mind lengthy fights if there's a lot going on and many chances to die, but a lengthy fight with a troll that just goes on and on and on is not at all fun or exciting to me.
    I've fought mudcrabs more fearsome than me!
  • Xarc
    Xarc
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    I can solo all basegame WBs, but there are some DLC WBs that give me greif
    I think they should add specific mechs to world bosses (like self-heal, or a specific elemental resistance etc), to make it more difficult for solo players but still ok for little groups

    In eve Online there's a boss in a quest you can do alone or call a friend, but which needs in solo to have a specific build(fit) and a minimum of dps because the boss has self heal. It's a great quest to learn how to build your archetype and I think eso could follow this way too
    Edited by Xarc on January 1, 2023 9:57PM
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  • SeaGtGruff
    SeaGtGruff
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    I can do most of the basegame WBs, but DLC WBs are hard!
    Xarc wrote: »
    I think they should add specific mechs to world bosses (like self-heal, or a specific elemental resistance etc), to make it more difficult for solo players but still ok for little groups

    In eve Online there's a boss in a quest you can do alone or call a friend, but which needs in solo to have a specific build(fit) and a minimum of dps because the boss has self heal. It's a great quest to learn how to build your archetype and I think eso could follow this way too

    I think most bosses already have some kind of self-heal. The problem for me is when it's a constant regenerative self-heal as opposed to something you can interrupt. It sounds like you might think that a constantly-regenerating self-heal is great, but I personally think it makes for a very long and very boring fight.

    If ZOS were to add that sort of thing to all WBs, I'd rather stop trying to solo WBs altogether. Sorry, but they already have those dummies you can use for practicing your button-mashing rotations on.

    Also, when you consider the recent uproar over U35, it seems rather apparent to me that the vet players who keep begging for a harder overland and more challenging don't actually want that sort of thing if it's going to be forced on them, because they kept complaining about how all the U35 changes did was make fights more tedious because they take longer.

    No, if you read the posts from players who keep requesting more challenging content, what they actually want is some kind of switch or a slider or whatever that they can use to change and set the level of difficulty when desired, so they can control it. If the change is something they can't control, they will not be happy at all about it.
    I've fought mudcrabs more fearsome than me!
  • Vildebill
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    I can solo all basegame WBs, but there are some DLC WBs that give me greif
    Haven't tried all yet either, but pretty confident that I would manage. Walks Like Thunder is a PITA though.

    And the real HM is using companions since they for some reason hate my ultis and ground AoEs :D
    EU PC
  • catalyst10e
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    I can solo 100% of all WBs in the game
    I include harrowstorms and other dolemen-like content in this. I've got an easy mode oakensorc pet build, typically I try to hang out in some areas with tougher WBs to help out other players.
    "Why settle for just stabbing your foes when you can roast them alive in a gout of arcane fire?"
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  • fall0athboy
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    I can do most of the basegame WBs, but DLC WBs are hard!
    I believe I, StamDK 1800CP, can solo most basegame WBs. I've done a handful of the DLC ones. Serpent Bog (High Isle snake lady) was a fun challenge, and so was Mornard Falls (Hadolid Matron and Consort).

    But then there are others where I know I can't do it, like Faun Falls (Glemyos Wildhorn), or Welenkin Cove (B'Korgen, Summerset Sload).
    Edited by fall0athboy on January 2, 2023 3:30AM
  • Kisakee
    Kisakee
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    I can solo 100% of all WBs in the game
    Syldras wrote: »
    I'm astonished how many of you know that they can solo all bosses. Have you tried that, really? Each single one? I normally just kill them once (unless needed for a daily quest, event or weekly endeavor - then I might return to a wb location), sometimes I was alone, but in new dlc areas, there were most often other people around too. So I just can't tell if it would have worked out alone. Some seemed easier, some (in dlc locations - most base game wbs seem easy) not so much.

    Walks like Thunder in Murkmire, the Indrik on Summerset, that "one" Gargoyle (you know which one), the Faun on High Isle that basically is a ripoff from Dephts of Malathar and oh so many more annoying WBs - Yes, i soloed them all. On a side node i also soloed all of the Craglorn POIs that are meant for 4 people. I like the challenge and as i'm playing for just over two years i can remember all of those.
    I'm but a sarcastic beef jerky. Irony and cynicism are my parents. You've been warned.
  • Darkstorne
    Darkstorne
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    I can solo all basegame WBs, but there are some DLC WBs that give me greif
    Syldras wrote: »
    I'm astonished how many of you know that they can solo all bosses. Have you tried that, really? Each single one? I normally just kill them once (unless needed for a daily quest, event or weekly endeavor - then I might return to a wb location), sometimes I was alone, but in new dlc areas, there were most often other people around too. So I just can't tell if it would have worked out alone. Some seemed easier, some (in dlc locations - most base game wbs seem easy) not so much.
    I think it's because of the challenge. It's a fantastic way to put your build and skill to the test in a way the rest of the game rarely ever does.

    It's my dream template for vet overland too. And I know everyone has their own "flavour" for what they want vet overland to be (will be interesting to see what they implement after all the different suggestions), but for me it's for all delve and story bosses to be around the same difficulty as world bosses, but not to buff the regular mobs much (if at all) so we still have that feeling of earned power where mudcrabs, bandits, and scamps still melt before us, but the important bosses and named enemies still pose a threat and a fun challenge.
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