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The Oakensoul ring is weak?

Captain_Devildog
Captain_Devildog
✭✭✭✭
From a PVE perspective honest answer.

The Oakensoul ring is weak? 163 votes

Yes
20%
daryl.rasmusenb14_ESOThorntongueValveWingNettleCarrierWaughSarannahRex-Umbrabinhogummy292RunefangVonnegut2506The_Titan_TimVeeskWrathOfInnosGregaCanperial35ACamaroGuyZama666StamPlar_1976 34 votes
No
79%
belial5221_ESOvailjohn_ESOFreelancer_ESOacastanza_ESOMalkivGalenJarndyceBeeKingcorrosivechainsopajrotaugen454ssewallb14_ESOnpukmartinhpb16_ESODarkstorneApoAlaiaAlienSlofSimen.askeland89b16_ESOflizomicajerek95 129 votes
  • Stanx
    Stanx
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    No
    This is too vague. Is it better than a two-bar build and group rotation? No. Is it good for people with accessibility issues / HA builds etc? Yes.

    The wading kilt is "weak" on a tank build.

    As with most mythics, it has niche applications and is very useful for some people and allows them to play the game with far greater success. It got nerfed because it was over-tuned, that doesn't mean that it's weak now.
  • Lumenn
    Lumenn
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    No
    Seeing that it was in large empower that caused an issue in pvp I wouldn't mind seeing it back to where it was(I can weave just fine after all these years but sometimes it makes these old hands hurt something fierce) and the better the dps in pugs, well, the better pugs are.

    But do I think it's weak? No. An oak build will never beat someone that knows how to build and weave in dps but it helps raise the floor without hurting those that know what they're doing. As for pvp, if you can get your bar to swap reliably and skills to fire you're better off without it anyway.
  • CGPsaint
    CGPsaint
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    No
    Lumenn wrote: »
    Seeing that it was in large empower that caused an issue in pvp I wouldn't mind seeing it back to where it was(I can weave just fine after all these years but sometimes it makes these old hands hurt something fierce) and the better the dps in pugs, well, the better pugs are.

    But do I think it's weak? No. An oak build will never beat someone that knows how to build and weave in dps but it helps raise the floor without hurting those that know what they're doing. As for pvp, if you can get your bar to swap reliably and skills to fire you're better off without it anyway.

    ZOS could have simply made Oakensoul a PvE only mythic and left it the way that it was. Part of me believes that they released it over-tuned to sell the DLC and part of me believes that as always they simply are not capable of balancing PvE and PvP separately.
  • endgamesmug
    endgamesmug
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    No
    Im normally a light weaver which came from using stamblade in pvp originally actually, my current internet connection isnt stable so oakensoul heavy attack has become a solution and it works surprisingly well. Dont have to worry about all that barswapping that dont happen and skills that dont go off. Vet trials are still never gonna interest me so youre pretty safe 😆
  • Darkstorne
    Darkstorne
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    No
    A skilled player will get higher DPS without Oakensoul's single hotbar limitation, but for casual playstyles that don't weapon swap anyway it's fantastic.

    That's my casual PVE perspective.
  • Troodon80
    Troodon80
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    No
    Weak would be subjective, even if we disregard the notion put forward above about using Kilt on a tank. Assuming we're basing it on what a DD could do, certain situations are going to see Kilt underperform (e.g. Lokkestiiz). But even disregarding the edge cases... Weak compared to what?

    I've not played around with it too much, but from some of what I've seen in raids it's quite possible to get competitive DPS with a one-bar heavy attack build.

    image.png

    As an example, here's first boss in veteran Sanctum Ophidia. Player (2) and Player (9) are both using Oakensoul and the bulk of their damage comes from just doing heavy attacks. Player (9) did get pulled into the black hole along with some others, so the DPS is a bit skewed. But overall, it's very competitive with people who are doing full fledged rotations. The highest CPM was Player (4) with 100 CPM, while both of the aforementioned Oakensorcs have just 44 CPM.

    Player (44)'s damage looks like this:
    image.png

    Compared to the damage from Player (2):
    image.png

    You see in the comparison here where the damage is coming from and how many actions/casts would be needed for the Warden player to do in order to output this damage versus the heavy attack build who sits at the back holding down their left mouse button. For PvE content, in the right hands, and provided you're actually building for your strengths, Oakensoul is very strong. Bearing in mind, too, that the Possessed Mantikora is a single target fight, so it's not even fully making use of the Lightning Staff's AoE proc.

    In a multitarget fight, they very much come out on top:
    image.png

    Sets like Storm Master, Sergeant's Mail, Undaunted Unweaver, etc. all benefit builds like these.

    You're not getting Godslayer, Planesbreaker, or Swashbuckler Supreme, but such builds will get you through just about any veteran and even hard mode content in the game with relative ease.

    @Troodon80 PC | EU
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    Deep Dive into Dreadsail Reef Mechanics
  • carly
    carly
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    No
    It is not weak and it is good for those of us with arthritis - for me at least. I was worried initially when they nerfed it but a few changes to my build as suggested by a poster here and I am doing quite well now. And I don't log off in pain every night like I did before Oakensoul was available so I'm grateful.

  • TaSheen
    TaSheen
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    No
    It works very well for me. I'm really happy to have it.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • Living_Tribunal
    Living_Tribunal
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    No
    If I could marry my wife with it I would. Yep. Makes sense.
  • Holycannoli
    Holycannoli
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    CGPsaint wrote: »
    they simply are not capable of balancing PvE and PvP separately.

    I think that is literally correct. They have no way to add separate stats for PvE and PvP.
  • Zodiarkslayer
    Zodiarkslayer
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    Yes
    CGPsaint wrote: »
    they simply are not capable of balancing PvE and PvP separately.

    I think that is literally correct. They have no way to add separate stats for PvE and PvP.

    Battle Spirit? 🤔
    No Effort, No Reward?
    No Reward, No Effort!
  • Cazador
    Cazador
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    No
    There's a difference between weak and something just not being the meta. Oakensoul is the latter.
  • Malkiv
    Malkiv
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    No
    Cazador wrote: »
    There's a difference between weak and something just not being the meta. Oakensoul is the latter.

    Agreed. Definitely the case for 1 bar/HA Oaken builds. It's a blessing for those who are looking to play outside of the meta, and still be competitive in vDGs and some vTrials. There's always going to be caveats - even with builds that are in meta - but to suggest Oakensoal is "weak" would be a disservice.
    PC-NA | PvP (Gray Host & BGs) | PvE (vTrials & vDGs)
  • Heelie
    Heelie
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    It's a lot of free damage for very little effort. But it does parse much much lower than other dps setups. And the rotation / gear has no translation into the end game. Which means if you want to move from Oakensoul to a "real" dps build, you will have to start from 0. It also scales very badly in group content, many of the buffs are already there. And there's also the fairness problem. Other group members are spending 50k+ gold an hour playing the content, and Potions / food buffs offer little if no boost to your damage / surviveablity. Having seen 25+ logs of vKA in November I have yet to see an Oakensoul player use the purple fish food (even tho it would give a little more dmg), or any non "trash" potion for that matter. Context here is that the tank ran Gold Orzorgas food at 20k ish, + heroism potions at 500 gold each. Rougly 70k per raid. I also think the idea that "dissabled" players are using it is essentially astroturfing, as I have yet to speak with a dissabled player that prefer to play one bar builds, tho I am sure that a non-zero amount do. to Answer the question, is it too weak? No, is it overpowered? No, Is it badly designed? Yes.
    Most OwOrated healer of all time
  • Everest_Lionheart
    Everest_Lionheart
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    It’s not weak, however it’s also not quite where it needs to be. It may work great on heavy attack builds, but for light attack builds the empower buff is wasted. This makes the ring a bit one dimensional. If it had the same buff to LA as say the undaunted unweaver/infiltrator sets had than it would be interesting. I like the concept but I’m not much into heavy attack builds and prefer the rhythm of weaving.

    Also it need to have more survivability added as well I’m the form of major evasion. Unless you are a NB or running dual daggers you don’t have access to this buff. Sourcing that particular buff has also made builds very one dimensional.

    Putting one or both of those on Oakensoul would push it where it needs to be in PvE and make it more viable on other builds and have more utility for harder content.
  • Freelancer_ESO
    Freelancer_ESO
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    No
    For most players, Oakensoul is overpowered in most builds. You might be able to outperform it in brief bursts with two bar builds but, in the long run you'll likely mess up enough that the two bar is inferior much of the time.

    For players that are near the peak of effectiveness it probably is not the best option most of the time because coordinated groups can cover many of the buffs that it offers and potions which they regularly use are even more broken than Oakensoul.

    Long term, I think ZOS should consider bringing the effectiveness of the major and minor buffs down a bit so people that aren't that good don't feel forced into Oakensoul.

  • JJMaxx1980
    JJMaxx1980
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    No
    Oakensoul Ring is such a great and powerful item because it enables a completely new and viable play style which helps raise the floor for all players to excel and partake in endgame content. All content, actually. With Heavy Attack builds, you can do 100k+ DPS without spending hundreds of hours trying perfect some kind of archaic tenth-of-a-second light attack weaving rotation. Sure, the top 1% of dps players can reach 110-120 using LA two bar builds but the difference is that in real world content, a HA build is going to be able to maintain a high level of damage even while engaging with mechanics. A LA build will do anything from 30k to 110k but a HA build will do 70k to 90k in real world trial situations. The floor is higher so the overall DPS of 90% of players sees an overall increase. There will always be a place for those 130k two-bar score pushers. Oakensoul can’t replace that. But for the rest of us it’s amazing and for me personally has completely revitalized my interest in ESO. The best food for this build is green food. You don’t need any potions, you don’t need any synergies, you always have full resources. The HA rotation is challenging enough to be interesting but not insane like juggling 16 abilities. It’s great. I’m spreading it to everyone I meet. It’s not cheese and you are absolutely a ‘real dps’. Don’t listen to the toxic elite who are upset that the commoners are in the country club.
  • Soarora
    Soarora
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    No
    I’m seeing even endgamers who perform fine without oakensoul switch to using oakensoul. HA-only Tri runs, too. I think its in a fine spot right now, any more buffing it and there’s going to be problems with oakensoul being better than 2-bar. Any nerfs and there won’t be that accessibility option anymore, which would probably cause displeasure.

    Also an issue I’ve noticed is now the people who run ahead of the tank (even in vet dlc) are more often than not ha sorcs using oakensoul. Problem is, they don’t die because the survivability is so high so they don’t learn to not do that.
    Edited by Soarora on December 16, 2022 6:33PM
    PC/NA Dungeoneer (Tank/DPS/Heal), Trialist (DPS/Tank/Heal), and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore
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      View my builds!
  • Dr_Con
    Dr_Con
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    No
    Major berserk is what made it gamebreakingly overpowered in pve and pvp, permanent empower made it op in pvp until they nerfed empower. The survivability the set offers is unneeded.

    This set messes with the flow of PVP, players not needing to rebuff but can perform at the same level throughout a fight make this set something you either need to feed into or just avoid players who use it. It's not in a good place for pvp.

    for PvE- Players who weren't building minor slayer, or who weren't building minor berserk before the changes, wouldn't feel the difference in dps.
    Edited by Dr_Con on December 16, 2022 7:40PM
  • Grizzbeorn
    Grizzbeorn
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    No.
      PC/NA Warden Main
    • Necrotech_Master
      Necrotech_Master
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      No
      CGPsaint wrote: »
      they simply are not capable of balancing PvE and PvP separately.

      I think that is literally correct. They have no way to add separate stats for PvE and PvP.

      they kind of do:
      major/minor aegis is dmg reduction, but only against trial/dungeon/arena monsters
      the slayer buff works the same but as a dmg buff instead of dmg reduction

      both of those are definitely not able to be used against players (see ironblood nerf)
      Edited by Necrotech_Master on December 16, 2022 8:57PM
      plays PC/NA
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      active player since april 2014

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    • rotaugen454
      rotaugen454
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      No
      I’ve been using it to solo Vet dungeons and collect gear for more complex builds. Weak, really?
      "Get off my lawn!"
    • Holycannoli
      Holycannoli
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      ✭✭
      CGPsaint wrote: »
      they simply are not capable of balancing PvE and PvP separately.

      I think that is literally correct. They have no way to add separate stats for PvE and PvP.

      Battle Spirit? 🤔

      Battle Spirit is their way to help circumvent that limitation. It helps.
    • acastanza_ESO
      acastanza_ESO
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      No
      Dr_Con wrote: »
      Major berserk is what made it gamebreakingly overpowered in pve and pvp, permanent empower made it op in pvp until they nerfed empower. The survivability the set offers is unneeded.

      This set messes with the flow of PVP, players not needing to rebuff but can perform at the same level throughout a fight make this set something you either need to feed into or just avoid players who use it. It's not in a good place for pvp.

      for PvE- Players who weren't building minor slayer, or who weren't building minor berserk before the changes, wouldn't feel the difference in dps.

      The Major Heroism on the old version was also a big part of what made it overwhelmingly strong.

      Right now Oakensoul is in a good place for both PVE and PVP. In PVE people who use it are reasonably able to pull their weight in vet content. In PVP it is possible to build to make it work, and there are specs that it performs well on, but it isn't overperforming such that it is a staple on all builds. In fact, the majority of PVP builds that perform at high levels are not using it right now. It is filling its niche as a crutch that raises the floor to make more people more competitive.
      In fact, I have it on 1/4 of my PVP DPS builds right now, and 2/6 of my PVE DPS builds. That seems to me to be a perfectly reasonable ratio.

      Edited by acastanza_ESO on December 19, 2022 7:29PM
    • RupertVandy
      RupertVandy
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      No
      A few people have brought up the exact points I was going to make. I put together a HA sorc with nobles and sergents for basically some transmutes and 8 gold mats to upgrade the staff and I'm getting through vet trials in maybe 2-4th place for dps. Sure it may not parse super high but when you can dance around mechanics while still doing a HA, you move way up the ranks in "real world" dps. Its just further homogenization of the game that will eventually lead to a generic attack, block. and heal that vary only by the color of their animation to distinguish what "class" or "race" did the action.
    • Baconlad
      Baconlad
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      I use it for both PvE and PvE.

      I absolutely despise bar swapping. Not that I can't I just hate the idea of it.

      So I use it...and my PvE experience has been dramatically improved
    • Hapexamendios
      Hapexamendios
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      No
      I put together a heavy attack build on a sorc as well and I like it. It isn't overwhelming nor is it weak. Use it just about anywhere in PVE with the exception of Cloudreast.
    • Dr_Con
      Dr_Con
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      No
      Dr_Con wrote: »
      Major berserk is what made it gamebreakingly overpowered in pve and pvp, permanent empower made it op in pvp until they nerfed empower. The survivability the set offers is unneeded.

      This set messes with the flow of PVP, players not needing to rebuff but can perform at the same level throughout a fight make this set something you either need to feed into or just avoid players who use it. It's not in a good place for pvp.

      for PvE- Players who weren't building minor slayer, or who weren't building minor berserk before the changes, wouldn't feel the difference in dps.

      The Major Heroism on the old version was also a big part of what made it overwhelmingly strong.

      Yep, I forgot about that. Arguably, minor heroism makes it a bit powerful too, incentivizing running around in combat for PVP to generate ult without actively doing anything.

      Problems also exist with doing too many nerfs at a time. Necro bomb ult with dark convergence and oakensoul too op? increase DC cooldown time, remove major heroism. the sets are impacted by eachother, they do too many nerfs without giving time to see the impact of one nerf. Riot Games has this same habit of nerfing too many aspects about a champion instead of the problematic thing.
      Edited by Dr_Con on December 20, 2022 12:26AM
    • jtm1018
      jtm1018
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      No
      No base on personal xp.
      And it fits my playstyle, one bar for life.
      I am change weapon challenged.
      So I live in playing one bar only.
    • Artim_X
      Artim_X
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      No
      d1j5olubijnw.gif
      (AD) Artim X/Xirtām/Måtrix |PC/NA| Casual staff wielding vampire sorcerer/templar/arcanist
      Electric-Stun
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      • Roleplay Damage Dealing Build.
      • Gear: 5 Infallible Aether (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Lightning Staff (infused/shock enchant), and Kinras's jewelry (bloodthirsty with spell damage enchant)/lightning staff (infused/flame/weapon damage enchant). 1 Mora's Whispers.
      • Ability-Bar 1: Critical Surge, Boundless Storm, Mages' Wrath, Lightning Flood, Shocking Soul (Shock damage, Class Mastery Signature Script, and Empower), and Power Overload.
      • Ability-Bar 2: Storm Pulsar, Streak, Shock Reach, Unstable Wall of Storms, Shocking Burst (Shock Damage, remove 1 negative effect, and interrupt) and Thunderous Rage.
        Solo: Use Kinras's chest, replace Mora with Ring of the Pale Order, and use a heavy Slimcraw piece for max critical.
      Electric-Pets
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      • Stress free one bar pet build .
      • Gear: 5 Infallible Aether (All apparel light and Divines with Max Mag Enchants. No chest piece), 1 medium Slimecraw for max spell critical (Divines, medium, Max Mag Enchants), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant ring and necklace (bloodthirsty with spell damage enchant), Oakensoul ring (bloodthirsty with spell damage enchant)
      • Ability-Bar: Daedric Prey, Summon Volatile Familiar, Bound Armaments, Unstable Wall of Storms, Summon Twilight Matriarch, and Greater storm Atronach.
      Electric-Heal
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      • My Healer Build.
      • Gear: 5 Spell Power Cure (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Lightning Staff (Charged/shock enchant), and Infallible Aether jewelry (arcane with spell damage enchant)/restoration staff (Powered with absorb magicka enchant). 1 Mora's Whispers.
      • Ability-Bar 1: Power Surge, Boundless Storm, Blessing of Restoration, Energy Orb, Twilight Matriarch, and Replenishing Barrier.
      • Ability-Bar 2: Dark Deal, Overflowing Altar, Elemental Drain, Blockade of Storms, Twilight Matriarch, and Aggressive Horn.
      Electric-Ward
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      • My Meme Tank Build that uses high resistance and variety of wards.
      • Gear: 5 Brands of Imperium (All body pieces except Head and Shoulders, with Divine trait, and with Prismatic Defense Enchants), full Iceheart (1 light and 1 medium. Divines and Prismatic Enchant), and Combat Physician jewelry (bloodthirsty with Prismatic Recovery Enchants), Combat Physician restoration staff (Infused with hardening enchant), and combat physician ice staff (Infused with crusher enchant).
      • Ability-Bar 1: Critical Surge, Bound Aegis, Deep Thoughts, Boundless Storm, Healing Ward, and Replenishing Barrier.
      • Ability-Bar 2: Silver Leash (Elemental Drain if healer isn't running it), Bound Aegis, Frost Clench, Blockade of Frost, Empowered Ward, and Temporal Guard.
      Electric-Vamp
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      • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
      • Gear: 5 Torug's Pact (medium chest and body pieces light. All Impenetrable with Prismatic Enchants). Gaze of Sithis and 1 light Mighty Chudan/Pirate Skeleton (light shoulders, and impenetrable with Prismtaic Enchants). Knight Slayer (Swift with spell damage enchant)/lightning staff (infused with oblivion enchant)/restoration staff (infused with oblivion enchant).
      • Ability-Bar 1: Structured Entropy, Boundless Storm, Soul Splitting Trap, Radiating Regeneration, Healing Ward, and Life Giver.
      • Ability-Bar 2: Drain Vigor (Elemental Susceptibility), Race Against Time, Rune Cage, Radiant Magelight, Regenerative Ward, and Shatter Soul.
      Dawnfang
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      • My casual one bar heavy attack Templar build that primarily utilizes Aedric Spear abilities.
      • Gear: 5 Noble Duelist (Head or Shoulder and body pieces except Chest. All body pieces Divines with Max Mag Enchants), 1 light Slimecraw for max spell critical (Divines, light, Max Mag Enchant), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant's Mail jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with spell damage enchant).
      • Ability-Bar 1: Puncturing Sweep, Aurora Javelin, Toppling Charge, Blazing Spear, Radiant Ward/Breath of life, and Crescent Sweep.
      Duskfang
      https://media.tenor.com/Jo8aG_ouy_oAAAAd/ac-odyssey.gif
      • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
      • Gear: 5 Torug's Pact (Heavy Chest with light Head, Waist, Hands, and Feet. All body pieces Impenetrable. Health enchant on chest/head/legs and everything else Prismatic Enchants), 1 Medium Mighty Chudan/Pirate Skeleton Shoulder (Impenetrable, Prismatic Enchant), Knight Slayer Restoration Staff (Infused/Decrease Health enchant), and Knight Slayer jewelry (One Ring and one Neck. Both Swift with spell damage enchant). 1 Oakensoul Ring (Swift with Spell Damage Enchant).
      • Ability-Bar 1: Radiant Oppression, Race Against Time, Aurora Javelin, Breath of Life, Resolving Vigor, and Life Giver.
      Eye of the Queen
      https://i.pinimg.com/originals/fd/44/1c/fd441c8242af6ec35ada94496feb0901.gif
      • My casual one bar heavy attack Arcanist build that primarily utilizes Herald of the Tome abilities.
      • Gear: 5 Noble Duelist (Head or Shoulder and body pieces except Chest. All body pieces Divines with Max Mag Enchants), 1 light Slimecraw for max spell critical (Divines, light, Max Mag Enchant), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant's Mail jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with spell damage enchant).
      • Ability-Bar 1: Escalating Runeblades, Pragmatic Fatecarver, Cephaliarch's Flail, Rune of Displacement, Inspired Scholarship/Evolving Runemend, and The Languid Eye.
      Eye of the King
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      • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
      • Gear: 5 Torug's Pact (Heavy Chest with light Head, Waist, Hands, and Feet. All body pieces Impenetrable. Health enchant on chest/head/legs and everything else Prismatic Enchants), 1 Medium Mighty Chudan/Pirate Skeleton Shoulder (Impenetrable, Prismatic Enchant), Knight Slayer Restoration Staff (Infused/Decrease Health enchant), and Knight Slayer jewelry (One Ring and one Neck. Both Swift with spell damage enchant). 1 Oakensoul Ring (Swift with Spell Damage Enchant).
      • Ability-Bar 1: Escalating Runeblades, Race Against Time, Rune of Uncanny Adoration, Evolving Runemend, Resolving Vigor, and Life Giver.
      PvE Starter Gear
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      • Gear: 5 Law of Julianos (heavy chest, gloves/belt light, and the rest can be light or 1 medium piece if you're not wearing medium anywhere else on your body. All in training if grinding for XP or divines), Armor of the Seducer or Magnus' Gift head, shoulder, and staves (light with 1 medium piece if you are not already wearing 1 medium Julianos piece. All in training or divines. The staves should be training or infused), and 3 purple Willpower Jewelry with Arcane trait (can be bought from trading guilds for relatively cheap.
      • Check tamrieltradecentre.com for the best deals if you're not using a price checking addon).
      Race
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      • High elf, since you will not have issues with sustain, but other mag based races are also fine so this is more of a personal choice.
      Mundus Stones
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      • PvP: The Steed for speed. Gotta go fast!
      • PvE Healing/Damage: The Thief for decent crit rate.
      • PvE Tanking: The Lady to get close to resistance cap.
      Current Champion Points
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      • DPS: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Exploiter, Weapons Expert, Fighting Finesse, Master-at-Arms, Celerity, Rejuvenation, Fortified, Boundless Vitality.
      • Healer Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Hope Infusion, Weapon's Expert, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
      • Tanky Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Ironclad, Enduring Resolve, Reinforced, Duelist's Rebuff, Bastion, Ward Master, Rejuvenation, Fortified.
      • PvP Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, Occult Overload, Arcane Supremacy, Bastion, Rejuvenation, Fortified, Boundless Vitality.
      • PvP Temp/Arcanist: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, From the Brink, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
      Favorite Foods and Potions
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      • Parse Food for PvE:(DPS) Ghastly Eye Bowl (increases Max Magicka by 4592 and Magicka Recovery by 459 for 2 hours).
      • Gold/Purple Food for Sorc PvP and Meme Tanking:(PvP) Clockwork Citrus Filet (increases Max Health by 3326, Health Recovery by 406 [useful if stage 1 vampire], Max Magicka by 3080, and Magicka Recovery by 338 for 2 hours). Witchmother's Potent Brew (Increase Max Magicka by 2856, Max Health by 3094, and Magicka Recovery by 315 for 2 hours.
      • Trash Potions when feeling cheap: Regular CP150 Essence of Magicka pots that I obtain frequently from playing the game or Crown Tri-Restoration Potion obtained from dailies.
      • Crafted Potions: Essence of Spell Critical (Bugloss, Lady's Smock, and Water Hyacinth). Without magelight this is my primary means of obtaining Major Prophecy on my Sorc, which increases my Spell Critical Rating. This also heals and restores magicka. Essence of Immovability (Columbine, Corn Flower, and Wormwood). I use this in PvP, since this gives me stealth detection, knockback immunity, and restores magicka (better to use it when competent allies are nearby, since it might reveal that you are surrounded by multiple players in stealth and you will not have an emergency pot available after use). Essence of Invisibility with only 2 ingredients (Blue Entoloma, Namira's Rot, Nirnroot, or Spider Egg). I use this in PvE content that requires stealth and if I need more speed I'll use Rapid Maneuver before using the potion. Essence of Invisibility with 3 ingredients (Blessed Thistle, Blue Entoloma, and Namira's Rot). Very useful in PvP alongside the vampire Dark Stalker passive, since you'll be invisible, ignore movement speed penalty while in Crouch, and you'll have a 30% movement speed boost from Major Expedition (I always have this slotted when riding from point A to B in PvP land, since gankers are always lurking). My templar/arcanist will mostly use Essence of Health (Tri-Stat Potion) Ingredients: (Mountain Flower, Columbine, and Bugloss).
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