I've seen a couple of these threads but I decided to start a new one. We need to increase the furnishing capacity at least by the same rate as inflation. We get new craftable sets with each expansion, that means that it we maintain a guild hall, we would have to remove items to make room for the new tables. I read the DEVS response saying that they limit capacity due to "performance issues", but, what is causing performance issues? The animated furnishings? If that's the case, maybe they can have separate capacities for animated furnishings and non-animated furnishings. Then they can increase the capacity for "rocks" without affecting performance.