Alienoutlaw wrote: »clearly not using the set to its full potential
the cool down applies to each target not the set as a whole, the more targets you hit the longer you can keep it proc'd
removing the target cap was actually a huge buff not a nerf
Alienoutlaw wrote: »Plaguebreak is nothing like jabs lol i think your missing the point and maybe do not fully understand the utility of the set.
its far from weak very far indeed
SPR_of_HA_community wrote: »
As example jabs did 4 hits before, so with 1 cast you put it on 4 targets.
There is not a lot of situation, where you need to apply it on all targets at once.
Alienoutlaw wrote: »SPR_of_HA_community wrote: »
As example jabs did 4 hits before, so with 1 cast you put it on 4 targets.
There is not a lot of situation, where you need to apply it on all targets at once.
Plaguebreak is not a skill, it applies damage and a status effect passively in addition to damage and status applied by skills
SPR_of_HA_community wrote: »For your needs you can try dark convergence and master 2 handed as example )))
Alienoutlaw wrote: »SPR_of_HA_community wrote: »For your needs you can try dark convergence and master 2 handed as example )))
dark convergence pulls from tanks and has a 25s cool down on ALL targets so is far less effective. i really suggest you research some more
Alienoutlaw wrote: »spellscar has a faster respawn rate than skyreach which needs to be reset after every run, only advantage to skyreach is that its instanced based so you do not share mobs with other players
and yes most mobs once gathered are a 1shot so with DC its only up maybe twice per run where as plaguebreak is up constantly
Alienoutlaw wrote: »its very effective in dungeons and trials for clearing trash fast. i very much has a valued use in a lot of situations
SPR_of_HA_community wrote: »Alienoutlaw wrote: »its very effective in dungeons and trials for clearing trash fast. i very much has a valued use in a lot of situations
It only do a lot of damage if there is a lot of small targets that easely die. I can not remember some hard fights where it would be effective. The same time to make it effective now you need kill at least 1 target in this 10 seconds, it shows that such enemy are not really fat and are not hard to kill.
If this set reload faster like 5-10 seconds on each target - yes it would be really good on solo targets too and on summ of its aoe and single target parametrs will be really good. The same for PVP - and it is PVP set starting from. It is not usefull on single targets now, including single targets with purge and in mass pvp it is only effective on some noob groups, that is not good for such wonderfull set.
So for 1 on 1 situations it needs good buff like decrease calldown to 5-10 seconds as I already write on first topic here
SPR_of_HA_community wrote: »Alienoutlaw wrote: »its very effective in dungeons and trials for clearing trash fast. i very much has a valued use in a lot of situations
It only do a lot of damage if there is a lot of small targets that easely die. I can not remember some hard fights where it would be effective. The same time to make it effective now you need kill at least 1 target in this 10 seconds, it shows that such enemy are not really fat and are not hard to kill.
If this set reload faster like 5-10 seconds on each target - yes it would be really good on solo targets too and on summ of its aoe and single target parametrs will be really good. The same for PVP - and it is PVP set starting from. It is not usefull on single targets now, including single targets with purge and in mass pvp it is only effective on some noob groups, that is not good for such wonderfull set.
So for 1 on 1 situations it needs good buff like decrease calldown to 5-10 seconds as I already write on first topic here
Plaguebreak is for taking down large groups, not for single target, period. Yes it works perfectly fine in PvE. Just put it on an add that is small compared to the rest in the trash or put it on a large one as some of them purge themselves… entire group of trash go boom. I think it’s in a good spot right now and shouldn’t be touched.
your still not understanding.........Plaguebreak was designed to disrupt ball groups and zergs never as a single target set. you may aswell call for a buff on siroria because it under performs against groups (insert face palm)[So for 1 on 1 situations it needs good buff like decrease calldown to 5-10 seconds as I already write on first topic here
Alienoutlaw wrote: »your still not understanding.........Plaguebreak was designed to disrupt ball groups and zergs never as a single target set. you may aswell call for a buff on siroria because it under performs against groups (insert face palm)[So for 1 on 1 situations it needs good buff like decrease calldown to 5-10 seconds as I already write on first topic here