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Plague Breake needs a buff !

SPR_of_HA_community
SPR_of_HA_community
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In current game version proc sets are underperforming. HA builds are overnerfed.

Plague breake have no reload time before - a lot of players get gold jevelery for it.

It was good in PVE and PVP, but than you add 20 seconds CR on it !!!

20 seconds !!! Whyle it only work 10 seconds !

At least do calldown smaller about 5-10 seconds to make this sets useful in PVE and PVP.

How do you balance it when with sets with no calldowns add such cosmic CD numbers ???

You already balance game the way that proc sets do no normal damage and can be easely purged.

Do not you feel like you overnerf it ?
Edited by SPR_of_HA_community on November 25, 2022 8:08AM
  • Alienoutlaw
    Alienoutlaw
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    clearly not using the set to its full potential :)
    ceelci8x4zg8.jpg
    the cool down applies to each target not the set as a whole, the more targets you hit the longer you can keep it proc'd
    removing the target cap was actually a huge buff not a nerf :)
    Edited by Alienoutlaw on November 25, 2022 11:32AM
  • SPR_of_HA_community
    SPR_of_HA_community
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    clearly not using the set to its full potential :)
    ceelci8x4zg8.jpg
    the cool down applies to each target not the set as a whole, the more targets you hit the longer you can keep it proc'd
    removing the target cap was actually a huge buff not a nerf :)

    It the same aply to all targets with as example jabs. And you do not even need to aply it to all targets, only to targets you will kill in near future, so it or oneshot all others anyway, or will not help.

    Makeing some think weaker and more casual do not make it stronger
  • Alienoutlaw
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    Plaguebreak is nothing like jabs lol i think your missing the point and maybe do not fully understand the utility of the set.
    its far from weak very far indeed
  • SPR_of_HA_community
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    Plaguebreak is nothing like jabs lol i think your missing the point and maybe do not fully understand the utility of the set.
    its far from weak very far indeed

    I understand it quite fine, I even have it in gold quality.

    It looks like you do not just know alot about it ;)

    As example jabs did 4 hits before, so with 1 cast you put it on 4 targets.
    There is not a lot of situation, where you need to apply it on all targets at once.

    So such change do not give a lot, because you can easely do it before too on some classes.

    The really good part of this set was its stats and that it panish debuffs purg and reaply.

    Now it do not really punish purging, do less damage to solo target and in MASS pve - ball groups cast tons of hots, they do not purge a lot. To kill noob groups you do not need set and in PVE not a lot of situations it have to be mass applied.

    So it is funny set, but with out its main functions it had before it looks quite weak.
    Edited by SPR_of_HA_community on November 25, 2022 11:58AM
  • Alienoutlaw
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    As example jabs did 4 hits before, so with 1 cast you put it on 4 targets.
    There is not a lot of situation, where you need to apply it on all targets at once.

    Plaguebreak is not a skill, it applies damage and a status effect passively in addition to damage and status applied by skills
  • SPR_of_HA_community
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    As example jabs did 4 hits before, so with 1 cast you put it on 4 targets.
    There is not a lot of situation, where you need to apply it on all targets at once.

    Plaguebreak is not a skill, it applies damage and a status effect passively in addition to damage and status applied by skills

    Man ))) I know all that.
  • SPR_of_HA_community
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    For your needs you can try dark convergence and master 2 handed as example )))
  • Alienoutlaw
    Alienoutlaw
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    For your needs you can try dark convergence and master 2 handed as example )))

    dark convergence pulls from tanks and has a 25s cool down on ALL targets so is far less effective. i really suggest you research some more :)
  • SPR_of_HA_community
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    For your needs you can try dark convergence and master 2 handed as example )))

    dark convergence pulls from tanks and has a 25s cool down on ALL targets so is far less effective. i really suggest you research some more :)

    Do mobs on your screan appear faster than that when you gather them ? )

    You even have tanks there ;) ? )))

    By the way, why not Skyreach catacombs - why some people farm that mobs near that rock ?

    Or some money aspect ? Some resources ?
    Edited by SPR_of_HA_community on November 25, 2022 12:47PM
  • Alienoutlaw
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    spellscar has a faster respawn rate than skyreach which needs to be reset after every run, only advantage to skyreach is that its instanced based so you do not share mobs with other players
    and yes most mobs once gathered are a 1shot so with DC its only up maybe twice per run where as plaguebreak is up constantly
    Edited by Alienoutlaw on November 25, 2022 1:09PM
  • SPR_of_HA_community
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    spellscar has a faster respawn rate than skyreach which needs to be reset after every run, only advantage to skyreach is that its instanced based so you do not share mobs with other players
    and yes most mobs once gathered are a 1shot so with DC its only up maybe twice per run where as plaguebreak is up constantly

    If you farm exp there is not nBRP arena more faster way for that ? )

    If so - what need is in such set for you if it is much better options for farming exp ? )

    It only show that it is just toy funny set, but with no real proffit in a lot of situations.

    But it is really cool set and if it would be effective in more situations it would be really good.

    Because yes it is funny, it is cool. If it would be more usefull on single target to it would only be better.

    Not just like a toy that is not really usefull.
    Edited by SPR_of_HA_community on November 25, 2022 1:23PM
  • Alienoutlaw
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    its very effective in dungeons and trials for clearing trash fast. i very much has a valued use in a lot of situations
  • SPR_of_HA_community
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    its very effective in dungeons and trials for clearing trash fast. i very much has a valued use in a lot of situations

    It only do a lot of damage if there is a lot of small targets that easely die. I can not remember some hard fights where it would be effective. The same time to make it effective now you need kill at least 1 target in this 10 seconds, it shows that such enemy are not really fat and are not hard to kill.

    If this set reload faster like 5-10 seconds on each target - yes it would be really good on solo targets too and on summ of its aoe and single target parametrs will be really good. The same for PVP - and it is PVP set starting from. It is not usefull on single targets now, including single targets with purge and in mass pvp it is only effective on some noob groups, that is not good for such wonderfull set.

    So for 1 on 1 situations it needs good buff like decrease calldown to 5-10 seconds as I already write on first topic here ;)
  • Soarora
    Soarora
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    its very effective in dungeons and trials for clearing trash fast. i very much has a valued use in a lot of situations

    It only do a lot of damage if there is a lot of small targets that easely die. I can not remember some hard fights where it would be effective. The same time to make it effective now you need kill at least 1 target in this 10 seconds, it shows that such enemy are not really fat and are not hard to kill.

    If this set reload faster like 5-10 seconds on each target - yes it would be really good on solo targets too and on summ of its aoe and single target parametrs will be really good. The same for PVP - and it is PVP set starting from. It is not usefull on single targets now, including single targets with purge and in mass pvp it is only effective on some noob groups, that is not good for such wonderfull set.

    So for 1 on 1 situations it needs good buff like decrease calldown to 5-10 seconds as I already write on first topic here ;)

    Plaguebreak is for taking down large groups, not for single target, period. Yes it works perfectly fine in PvE. Just put it on an add that is small compared to the rest in the trash or put it on a large one as some of them purge themselves… entire group of trash go boom. I think it’s in a good spot right now and shouldn’t be touched.
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  • SPR_of_HA_community
    SPR_of_HA_community
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    Soarora wrote: »
    its very effective in dungeons and trials for clearing trash fast. i very much has a valued use in a lot of situations

    It only do a lot of damage if there is a lot of small targets that easely die. I can not remember some hard fights where it would be effective. The same time to make it effective now you need kill at least 1 target in this 10 seconds, it shows that such enemy are not really fat and are not hard to kill.

    If this set reload faster like 5-10 seconds on each target - yes it would be really good on solo targets too and on summ of its aoe and single target parametrs will be really good. The same for PVP - and it is PVP set starting from. It is not usefull on single targets now, including single targets with purge and in mass pvp it is only effective on some noob groups, that is not good for such wonderfull set.

    So for 1 on 1 situations it needs good buff like decrease calldown to 5-10 seconds as I already write on first topic here ;)

    Plaguebreak is for taking down large groups, not for single target, period. Yes it works perfectly fine in PvE. Just put it on an add that is small compared to the rest in the trash or put it on a large one as some of them purge themselves… entire group of trash go boom. I think it’s in a good spot right now and shouldn’t be touched.

    Just realistick - what big group do you wipe with that ? ) For that you need kill at least 1 its member or make him purge. It will not effect ball groups or groups with tons of HOTs.

    So now it is only effective against people who stai in lags and can not press anything or completely new players.
  • Alienoutlaw
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    [So for 1 on 1 situations it needs good buff like decrease calldown to 5-10 seconds as I already write on first topic here ;)
    your still not understanding.........Plaguebreak was designed to disrupt ball groups and zergs never as a single target set. you may aswell call for a buff on siroria because it under performs against groups (insert face palm)
    Edited by Alienoutlaw on November 25, 2022 2:44PM
  • SPR_of_HA_community
    SPR_of_HA_community
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    [So for 1 on 1 situations it needs good buff like decrease calldown to 5-10 seconds as I already write on first topic here ;)
    your still not understanding.........Plaguebreak was designed to disrupt ball groups and zergs never as a single target set. you may aswell call for a buff on siroria because it under performs against groups (insert face palm)

    I am only one who really understand.

    The same time you do not understand that:
    1)You will not kill 1 an organized group
    2)With out good players you will not do anything to it (even solo good random players who play good - and with out interestto this set they will not put it on in not orgonized group)
    3)If set is bad on 1 on 1 not a lot of players will use it.

    And as you say it was set:
    "designed to disrupt ball groups and zergs "

    But ball groups have slots to put it on, whyle solo players not have it, if it is bad on 1 on 1 situations.

    And it was not set designed for ball groups against all others, now they easely can use it (they can orgonize slots), whyle solo players are not interested in it (1 on ball group he do nothing and he need to fight 1 on 1 other time) and I do not think that intention was make this set for ball groups to fight other ball groups and all others, right ? )
    Edited by SPR_of_HA_community on November 25, 2022 2:56PM
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