Seriously. There is only one in your skill set that deals damage normally. You summon a skeletal mage and it hits about 600 (including armor) every two seconds. A little math. 600*10 = 6000. In 20 seconds, he deals 6000-8000 damage in pvp. And here's another. Boneyard deals 500 damage. In ten seconds, it deals 5000 damage.... Who do you think is in the area of effect of such skills??? Give a normal second damage dealing skill. One blastbone is not enough. Seriously, what should I count on when I take a staff in my hands ??? How to kill players if in terms of damage I lose twice or even three times other players ??? Necromancer skills deal ridiculously low damage. How did the necromancer go down to only one assembly bombs ??? Even synergy without harmony deals 3000 to 5000 damage. If there was no harmony, why would this skill be needed at all???
This class without proc sets is dead.